Edited by SkippyT72, 16 December 2015 - 07:31 PM.


Dropship Dan
#1
Posted 16 December 2015 - 07:28 PM
#2
Posted 16 December 2015 - 07:31 PM
#3
Posted 16 December 2015 - 07:32 PM
#4
Posted 16 December 2015 - 07:37 PM

#5
Posted 16 December 2015 - 07:39 PM
#6
Posted 16 December 2015 - 07:42 PM
#7
Posted 16 December 2015 - 07:43 PM
#8
Posted 16 December 2015 - 07:46 PM
SkippyT72, on 16 December 2015 - 07:39 PM, said:
I'm all for TT values for Clans and IS, provided, they can get Binary vs company engagements working.
#9
Posted 16 December 2015 - 07:55 PM
Metus regem, on 16 December 2015 - 07:46 PM, said:
Which they never will, I guarantee it.
SkippyT72, on 16 December 2015 - 07:28 PM, said:
SkippyT72, on 16 December 2015 - 07:39 PM, said:
Here's a thought, don't charge towards the opposing sides spawn points like a bunch of ravenous zombies.
#10
Posted 16 December 2015 - 07:58 PM
norus, on 16 December 2015 - 07:43 PM, said:
Another reason the axiom "CW is garbage" stands.
#12
Posted 16 December 2015 - 08:10 PM
Alan Davion, on 16 December 2015 - 07:55 PM, said:
Which they never will, I guarantee it.
Here's a thought, don't charge towards the opposing sides spawn points like a bunch of ravenous zombies.
If the attackers would actually ATTACK, folks would not have to come to their spawn to end the game instead of hiding for 30 mins. Try attacking instead of hiding and you may win a few drops. How many folks complained that the attackers have the advantage during the Tuk2 event and that's whay the clans won it, yet they refuse to attack now, what a joke.
#13
Posted 16 December 2015 - 08:25 PM
norus, on 16 December 2015 - 07:43 PM, said:
Entirely clan 8-12 groups fault...they spawn camped and PGI responded. Not PGI's fault, blame those clan units.
#15
Posted 16 December 2015 - 08:42 PM
Metus regem, on 16 December 2015 - 07:32 PM, said:
Whenever I remember dropships, I remember the strong as heck aim-bot using Overlord dropship with multiple ERLLs and Light Gausses in the MW4 Davion Campaign, where you have to protect Peter Steiner-Davion. It was the only mission I could not beat on the hardest difficulty. So yeah, dropships are bloody strong opponents.
SkippyT72, on 16 December 2015 - 08:10 PM, said:
Go down the Steiner corridor again, and this time we Marik will counter attack you all the way to your capital.

Edited by El Bandito, 16 December 2015 - 08:45 PM.
#17
Posted 16 December 2015 - 08:50 PM
If a single mech is in the drop zone, it will get nuked by the dropship, but with multiple mechs, the dropship divides its fire and it is perfectly survivable because each mech only gets hit a few times. The lasers dont have a 360 degree fire arc either, so if you are under the dropship, only one or two can hit you.
I have seen 12 mans just walk into the drop zone area and stay there without even bothering to block LOS and only a couple die from the dropships.
#18
Posted 16 December 2015 - 09:23 PM
#19
Posted 16 December 2015 - 09:31 PM
SkippyT72, on 16 December 2015 - 09:23 PM, said:
The only time i have seen this happening is when the defenders are sitting right outside the drop zone, instead of staying inside the base.
I see stuff like this all the time.
>hey guys don't stand at the gate poking them, they wont come in if you do that
>10 minutes later, the enemy team still has tons of mechs left because some guys are still standing at the gate poking them
#20
Posted 16 December 2015 - 09:32 PM
SkippyT72, on 16 December 2015 - 09:23 PM, said:
That's a legitimate strategy to tie up the defenders for as long as possible, for other attacking teams to ghost drop other zones, due to lack of defenders over there--when the match seems lost. I would advocate such strategy to be used against 12-man elite teams, when your team is made of pugs.
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