White Bear 84, on 17 December 2015 - 02:43 PM, said:
Personally think the formula can stay, but you get a modifier for the number of matches you play so if say get 10 out of 100 matchs 1000+, this will place you higher than 10 out of 1000. This would also be offset by your general match scores. So a player with an avg of 600 that gets 10 1000+ matches would rank LOWER than a player that has an avg of 700 that gets 10 1000+ matches.
Yeah, the degree of skill becomes minor when you're just looking for those 10 amazing lucky matches, where things just fall into place.
We'll have to disagree on the scoring system. Personally, I think it just needs to die. I think it should be an average of your in-game match score of all matches with the qualifying mech. That doesn't just show your best spikes, but instead shows your overall average performance . . . which is a far better qualifier of actual skill than your 10 best matches . . . out of potentially hundreds of matches, no less.
It falls into the saying, "Even a blind squirrel occasionally finds an acorn." Even a mediocre player who knocks out hundreds of matches throughout a weekend will still be able to pull out 10 matches with good "scores" under this system, if luck shines upon them. Could that get them to place? Sure. Is it an actual testament to their overall skill? Not really. On the other hand, a consistently good performer is going to get far better results in an average score system than someone who relies on getting a few lucky matches over a weekend of hundreds of matches.
As you even pointed out . . . no matter what . . . sadly the system can be rigged if people put the scheming into it. However, while rigging one match might be a chore that gets someone some results . . . you can't rig an entire weekend of playing if you average out the scores.