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Warhammer Screenshot


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#161 LordBraxton

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Posted 20 December 2015 - 11:29 AM

View PostOwen Miller, on 20 December 2015 - 11:27 AM, said:


He seems pretty responsive on twitter. I encourage anyone who likes the proposed edits to create an account and send a polite tweet his way voicing your support. Just because he has not responded in this thread, does not mean he has not read the critiques within.


I agree that he responds on twitter, just commenting on the false claim that -players drove PGI away from the forums- they were never here to begin with.

to the twitterverse we go

Edited by LordBraxton, 20 December 2015 - 11:29 AM.


#162 Bishop Steiner

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Posted 20 December 2015 - 11:30 AM

View PostOwen Miller, on 20 December 2015 - 11:27 AM, said:


He seems pretty responsive on twitter. I encourage anyone who likes the proposed edits to create an account and send a polite tweet his way voicing your support. Just because he has not responded in this thread, does not mean he has not read the critiques within.

Well, he's responsive to people who don't come across combative and rude on twitter, don't badger, etc.

Which would disqualify most BitterVets, since they seem to feel entitled to alway act highly contemptuous.

#163 zaku potion

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Posted 20 December 2015 - 11:35 AM

brought it up to russ on twitter and he said he'd ask Monday, the arms would be an easy tweak but the head is likely not possible

#164 Bishop Steiner

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Posted 20 December 2015 - 11:39 AM

View PostHaunt Steiner, on 20 December 2015 - 11:35 AM, said:

brought it up to russ on twitter and he said he'd ask Monday, the arms would be an easy tweak but the head is likely not possible

I got a nice 20lb sledge.... a couple good whacks ought to do it.....(on the Whammies head, people, not Russ! You sadists!)

#165 Bregor Edain

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Posted 20 December 2015 - 11:52 AM

View PostBishop Steiner, on 20 December 2015 - 11:39 AM, said:

I got a nice 20lb sledge.... a couple good whacks ought to do it.....(on the Whammies head, people, not Russ! You sadists!)


You never know, he might like it. (Russ, not the Warhammer, you mech abusers!)

#166 Sable

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Posted 20 December 2015 - 12:12 PM

Its too bulky. The concept art looks freakin awesome, this just looks like a mess. I thought this was going to be a nice slimmer mech than what they had been doing for Inner Sphere. Looks a lot like a thunderbolt that did arm day every day. Not fan of the in game model this time around. But at this point in development i doubt they'll make any adjustments. So looks like i'm stuck with an ugly looking mech.

#167 Imperius

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Posted 20 December 2015 - 12:25 PM

Well at least it will be looked into.

#168 Tordin

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Posted 20 December 2015 - 12:28 PM

View PostNauht, on 19 December 2015 - 02:36 AM, said:

The Warhammer's arms were always straight and the Hellbringers always splayed out a little in keeping with Clan style.

The blockiness of MWO's WHM is keeping in line with MWO's styling. They've done it to all their mechs. At least the WHM is more in line with the BT WHM than the MAD is.


Posted Image

but gotta agree - those PPC's look pissweak front on or side on


Agreed there. It should have the arms about how they are. But yeah they could have made the PPC barrels bigger. Still like the in-game model alot, like the Lokis/ Hellbringers older brother.

#169 Bishop Steiner

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Posted 20 December 2015 - 12:36 PM

View PostNauht, on 19 December 2015 - 02:36 AM, said:

The Warhammer's arms were always straight and the Hellbringers always splayed out a little in keeping with Clan style.

The blockiness of MWO's WHM is keeping in line with MWO's styling. They've done it to all their mechs. At least the WHM is more in line with the BT WHM than the MAD is.


Posted Image

but gotta agree - those PPC's look pissweak front on or side on

There's a difference in those photos....both schematics are at rest, arms hanging straight down. Even the Hellbringer..it's armpits jut, then the arms drop. Note in the Mechlab..the HBR's arms splay. Also, I can pull up reams of "official" Battletech art with the Warhammer showing it's arms splayed. Because the straight down look makes it look very stiff and crabbed. At least in the Schematic, it had slim upper arms, which worked OK with the stiffness... with these huge RIPPED shoulders bi/tris on the PGI version? It looks LUDICROUS.

It looks like a constipated bodybuilder trying to flex his traps while jogging. And looks even worse when it actually IS moving, because of how stiff it looks.

Edited by Bishop Steiner, 20 December 2015 - 12:39 PM.


#170 MauttyKoray

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Posted 20 December 2015 - 01:03 PM

Honestly I'm happy I didn't pre-order the mech. But it makes me scared shitless about the Archer. I want that baby so badly but if they screw up on it the way they've now done with the Warhammer, Enforcer (entire mech, sweet jesus, another cockpit failure too, original was beautiful and unique), and the Vindicator (THAT MISSILE TORSO, WHHYYYYY?!?!?!), it may actually finally make me quit if they care so little about the mech models.

Its another reason I'm getting extremely annoyed with these 3 month early adopter pre-orders. Sure you can get a bunch of bonuses, but when things like this happen a month before release? They were doing so well on both the models and patches too, and now they've gone and screwed up the Warhammer's face and arm angle (a few body proportions though those are minor and don't really ruin the mech for me, general aesthetic is still there overall) as well as skewed power creep to the IS again after implementing an unfinished balancing patch. (long series of PTS sessions my butt, they did 1 for these quirk changes and patched it in) Its better than some of the previous quirkenings, but still needs help...

Back to the Warhammer...it just...I guess I could live with the cockpit, its not too far off from the original, just...its different and noticeably so. The arm angle is definitely a need though, its just horrible. Might possibly make the mech acceptable.

#171 MauttyKoray

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Posted 20 December 2015 - 01:17 PM

View PostBishop Steiner, on 19 December 2015 - 08:24 AM, said:

A month before release, can still be tweaked, Even said the animation in the sneak peek was just the basic animations. I've Already lit up his twitter yesterday, so for best effect needs to be someone else. Can't be all me, all the time,

Actually it should be. Russ needs to start listening to you as a community liaison because you echo practically everything the community has a problem with. Especially the mech models... They seriously need to just send you a screenshot and go "Hey Bishop, how's this look?" I guarantee it would have avoided both the Enforcer fiasco and Vindicator side torso, as well as this Warhammer backfire.

Edited by MauttyKoray, 20 December 2015 - 01:18 PM.


#172 Bishop Steiner

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Posted 20 December 2015 - 01:24 PM

View PostMauttyKoray, on 20 December 2015 - 01:17 PM, said:

Actually it should be. Russ needs to start listening to you as a community liaison because you echo practically everything the community has a problem with. Especially the mech models... They seriously need to just send you a screenshot and go "Hey Bishop, how's this look?" I guarantee it would have avoided both the Enforcer fiasco and Vindicator side torso, as well as this Warhammer backfire.

Maybe, but there are folks who also strongly disagree with me. I think my bigger attribute is knowing how much and when to push, more than anything.

Like right now...Russ is already going to look into the WHM tomorrow at work with the modeler. It may or may not be too late to change the head, arms probably can get rigged.

But at this point, all more poking and prodding will do, is become irritating... and make Russ less likely to want to work with us. It's a two edged sword.... and before anyone complains about it, let's be honest...the more people badger and cajole ANYONE of us? The less helpful we become.

We are at a good point with the constructive criticism now, it's time to let the cards fall, and make future decisions based off of that.

#173 Arctourus

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Posted 20 December 2015 - 01:35 PM

not a bad looking mech, but doesn't seem like a warhammer to me. It's hard to really put my finger on what's wrong with it, but the close in arms are definitely off.

#174 Throbbinwood

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Posted 20 December 2015 - 01:35 PM

I don't put my 2 cents in a lot but damn that thing is ugly.

#175 Bishop Steiner

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Posted 20 December 2015 - 01:37 PM

View PostArctourus, on 20 December 2015 - 01:35 PM, said:

not a bad looking mech, but doesn't seem like a warhammer to me. It's hard to really put my finger on what's wrong with it, but the close in arms are definitely off.

I think kapusta11 was able to pinpoint exactly what was off.
Posted Image
dang. Can't believe I'm saying nice things. Posted Image

#176 MauttyKoray

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Posted 20 December 2015 - 01:42 PM

View PostBishop Steiner, on 20 December 2015 - 01:37 PM, said:

I think kapusta11 was able to pinpoint exactly what was off.
Posted Image
dang. Can't believe I'm saying nice things. Posted Image

Its pretty much spot on. Just a minor difference in the CT proportion and the arm angle makes a HUGE difference in the look of the mech.

#177 Bishop Steiner

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Posted 20 December 2015 - 01:43 PM

View PostMauttyKoray, on 20 December 2015 - 01:42 PM, said:

Its pretty much spot on. Just a minor difference in the CT proportion and the arm angle makes a HUGE difference in the look of the mech.

well the entire torso got mildly compressed, though the CT more so. But yeah.. what a difference.

#178 Mechwarrior1441491

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Posted 20 December 2015 - 02:21 PM

Badger badger badger badger, no badger.

#179 Pariah Devalis

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Posted 20 December 2015 - 02:25 PM

I donno. I kinda like the taller cockpit. Especially in combination with the altered flared out arms. The arms definitely look better flared out like in the photoshop, but it kinda looks like the face got smashed in with a hammer. Put the original head assembly and the modified arm alignment together and you get a nice inverted V pattern going on with the design lines.

Ahhhh aesthetics. Ask two people what they think and get three answers. :D

#180 Bishop Steiner

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Posted 20 December 2015 - 02:30 PM

View PostxMADCATTERx, on 20 December 2015 - 02:21 PM, said:

Badger badger badger badger, no badger.

Wisconsin Badger?
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