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Voting System Needs To Die


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#21 Rokuzachi

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Posted 21 December 2015 - 09:44 AM

Not a fan of the voting system either.

My favorite mode is conquest which for some reason a lot of people seem to dislike. I was an extremely happy pilot when I could queue for ONLY conquest. If I stop playing again it will probably be because of the inability to restrict myself to the game mode I enjoy.

#22 Tordin

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Posted 21 December 2015 - 09:48 AM

So in fact those who whined about getting lower wait times, kinda shot themself in the foot with help from PGI? Ehem.. HAHA!
There must be some kind of solution to this by having maps randomized, maps picked while getting improved wait times. Couldnt the tier system help with that?

#23 Narcissistic Martyr

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Posted 21 December 2015 - 09:56 AM

View PostKahnWongFuChung, on 21 December 2015 - 08:49 AM, said:

I cant tell you how frustrating it is waiting for a assault match to finish the challenge and after hours all that comes up is skirmish skirmish skirmish over and over again mixed in with a few Conquest games.

If PGI has a brain they will look at the MM stats and just deep 6 the voting garbage and go back to a simple map and game mode rotation system or back to what we had before where I could pick assault mode and finish my challenge.

Russ PGI quit being stupid and stubborn and get rid of the crappy vote system.


Waiting times are down man, mission accomplished.

And if you NEED something for a challenge deliberately vote badly to save up votes until you get what you need/want.

That's how I now get to play TT conquest once a night instead of once every 3 or 4 months.

#24 Grimlox

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Posted 21 December 2015 - 09:58 AM

View PostYoseful Mallad, on 21 December 2015 - 09:25 AM, said:

well than they need to make it just 1 vote for map and 1 for game mode. Get rid of this stacking up votes BS if you don't get what you voted for. People are actually waiting till the last few second to see what is not being picked and than voting on what won't be picked, just to gain extra votes for the maps and game modes they really want to play and than forcing the vote with X8 votes.

Vote 1 time and hats it is how it should be.


I agree. Nothing wrong with the vote system if they take away the vote stacking and keep people on the first choice they make.

#25 JaxRiot

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Posted 21 December 2015 - 10:36 AM

I hate the Voting system. It might as well just be random maps

It took me longer than it should have to complete the Assault portion of this event. If Skirmish was an option I would lose the vote practically every time even with a x5 or x6 multiplier and even if I was able to get the Assault, I still needed to win it.

Pretty much the only time I was able to get Assault was if Conquest was the opposing option.

I preferred the old option of being able to choose my game modes. I used to play Conquest almost exclusively, but now I rarely get to play it and stuck playing Skirmish and Assault.

Plus now if an event requires a win in a specific Game Mode, I have to hope that enough people will vote for the same one I need, or I will miss the opportunity and have to go through who knows how many maps before I get my chance at it.

I would rather have the option to choose back

#26 xWiredx

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Posted 21 December 2015 - 10:48 AM

I like that the OP doesn't know how to only vote for assault when that's the mode he needs for the event. This seems like it is not rocket science, yet apparently OP can make it be that way.

The voting system isn't going away. In fact, it's actually really good for balanced matches. Learn to play the minigame like everyone else.

#27 Zen Idiot

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Posted 21 December 2015 - 10:48 AM

i just never vote and pretend the game mode and map is random...

#28 Darlith

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Posted 21 December 2015 - 10:49 AM

For modes I would say without counting I usually get Skirmish>Assault>Conquest as far as people voting for them. Skirmish usually wins if it is on the choices, assault if not, with the occasional conquest whenever the multiplies run high enough.

The only real issue I have with the matchmaker is the multipliers can be gamed. It really needs to either be a blind voting system (you can't see the percentages), or it needs to lock in a vote after you make it.

#29 Tyler Valentine

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Posted 21 December 2015 - 10:59 AM

I love the voting system and get a wide variety of maps. Honestly, I look at it as one of the things PGI has done well lately.

#30 WrathOfDeadguy

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Posted 21 December 2015 - 10:59 AM

What they need to do is make the vote percentages invisible, so that you don't know how other people are voting. That would keep people from gaming the system by switching their vote to the least popular choice at the last minute only because they know they'll get a multiplier for it. If you can't see what other people are voting for, then you have little reason not to just vote for the map and mode you actually want.

As a side benefit, PGI's data collection would be more accurate, since right now many of the votes are people stacking multipliers rather than actually expressing interest in a given map/mode. The more accurate PGI's data is, the sooner we're likely to see tweaks made to the less popular selections to bring them up to a point where people want to play them.

#31 Trev Firestorm

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Posted 21 December 2015 - 11:00 AM

They just need to go to a full random system, the multiplier system greatly improved the bs voting that basically sealed conquest from ever being played but people just get butt hurt when they have the option to vote but don't get their way.

Full random + new game modes please.

#32 C E Dwyer

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Posted 21 December 2015 - 11:01 AM

voting system is just another pile of crap they wasted money on, that should have been used on proper content

#33 Nightmare1

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Posted 21 December 2015 - 11:17 AM

The voting system should die and everything should go back to random with each pilot being able to deselect modes he/she doesn't want to play. I'm so sick of Assault, personally speaking. I get it way too often and never seem able to get Conquest. It also makes it harder to level Mechs if you can't pick a game mode that fits with that particular Mech.

View PostBud Crue, on 21 December 2015 - 09:44 AM, said:

I used to think the voting system was at least OK, but certainly not necessarily a bad thing. I've sort of changed my view because the system really discourages you from taking map specific builds since you are unlikely to get the map you want as a choice, let alone the map that gets selected. As a result I have literally dozens (perhaps scores) of mechs that I do not play much anymore. With the current system you are forced to run fairly general builds or really risk the match.

Example: played maybe 6 public matches yesterday. Noted that for several drops in a row Alpine and Frozen City were nearly always 2 of the four. Since one of them nearly always won the vote, I decided to take my White (Black) Knight with 4 ERLL out for a spin. Next match came up and no cold or open map in site. Terra Therma won the vote. Sigh.
Take a short range build, you get Alpine. Take a fast mech with a cap accelerator (yes I run one occasionally), you get Skirmish, etc.

I realize this is a petty grievance. I don't normally mind the voting system, but when trying to master a specialized build it really ups the feeling of an unpleasant grind.

What I would like maybe a 20 second window during the count down or more preferably after the map is selected, during which to select the mech you want to run.


Agreed. At the very least, PGI could port over the DropShip system used in CW to give you four "Ready" Mechs to pick from while you're waiting in the lobby. Shoot, we used to have that back before the UI got changed.

#34 TamCoan

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Posted 21 December 2015 - 11:28 AM

Largest thing with the voting system is that if you keep getting the modes you did not vote for, you get a large enough multiplier that you can force the issue.

Or be like allot of us and have your goal to be getting up to 12x multipliers without using it!

#35 patataman

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Posted 21 December 2015 - 11:34 AM

I did hate the voting feature at first and exiled myself to CW. I was getting hpg and frozen city skirmish 99.9% the time. Last week i tried it again and the results were a bit better: skirmish most of the time, but at least with more maps. I still think random is better, but the vote multipliers improved the system, making it tolerable for me in small amounts.

That said, i'm going to remain in exile fighting for clan mortal kombat.

#36 Rokuzachi

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Posted 21 December 2015 - 12:13 PM

Why is conquest apparently so maligned? Points cap too low causing matches to sometimes end early?

I always found it to be a blast since quick mechs can bounce between capping/countering and harassing and it's not always obvious which point you'll go for since there's... more than one place to go unlike Assault.

#37 Malagant

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Posted 21 December 2015 - 12:30 PM

View PostDAYLEET, on 21 December 2015 - 08:59 AM, said:

The voting system is not a problem for me anymore, i made peace with the fact some people don;t want to be there with me on Conquest or Assault and will not participate in any meaningful manner.

Im just waiting to see what other choices in game they will remove when the player base has bleeded enough to nullify the voting benefits. Make your bets! chassis weight? Adding CW in the voting queue? Exciting!

So, what you are telling us is that you have a form of Stockholm Syndrome?

#38 DiGCliff

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Posted 21 December 2015 - 12:36 PM

View PostYoseful Mallad, on 21 December 2015 - 09:25 AM, said:

well than they need to make it just 1 vote for map and 1 for game mode. Get rid of this stacking up votes BS if you don't get what you voted for. People are actually waiting till the last few second to see what is not being picked and than voting on what won't be picked, just to gain extra votes for the maps and game modes they really want to play and than forcing the vote with X8 votes.

Vote 1 time and hats it is how it should be.

i am going to be honest i pad my vote state so i can play hpg for the last match of the night i do it on purpose and i dont feal bad about it. i just like hpg a great deal and getting to end the night of gaming with it is nice for me.

Edited by DiGCliff, 21 December 2015 - 12:38 PM.


#39 CDLord HHGD

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Posted 21 December 2015 - 12:37 PM

I'm in favor of them locking in your vote once cast. No changing your mind. You make a choice, you own it.

#40 DiGCliff

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Posted 21 December 2015 - 12:37 PM

View PostRokuzachi, on 21 December 2015 - 12:13 PM, said:

Why is conquest apparently so maligned? Points cap too low causing matches to sometimes end early?

I always found it to be a blast since quick mechs can bounce between capping/countering and harassing and it's not always obvious which point you'll go for since there's... more than one place to go unlike Assault.

i agree i like it to gives variety.





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