User Created MWO Card/Board Game
#41
Posted 13 July 2012 - 09:56 AM
BTW, as I don't know if it's possible to add a pool to an existing topic, let me ask you: should the game be called
MWO CARD/BOARD GAME
or
MWO CHESS
?
#42
Posted 13 July 2012 - 10:01 AM
LazDude2012, on 13 July 2012 - 09:37 AM, said:
This is not Battletech board game, it's Mechwarrior Online Card/Board Game.
Following your thought, the PGI guys shouldn't develop MWO because there are a lot of Mechwarrior video games out there (including LL).
#43
Posted 13 July 2012 - 11:38 AM
#44
Posted 13 July 2012 - 11:42 AM
Awsome game though you should try looking around for the proper variant pictures like the Cat-K2
#45
Posted 13 July 2012 - 05:04 PM
Chunkymonkey, on 13 July 2012 - 11:42 AM, said:
Awsome game though you should try looking around for the proper variant pictures like the Cat-K2
Sure (that´s what I was talking about, literally), but there are only a few variants done by now - people since to like much more to repaint their mechs. The few ones I remember are the Cat-K2, one Stalker (made by me), one Cicada (made by me) and one Cataphract (by Iron Hawk). I need to ask permission for the Cataphract (already got for the Cat).
#46
Posted 13 July 2012 - 05:57 PM
#47
Posted 13 July 2012 - 06:02 PM
1. The Battletech card game created by FASA
2. A computer program called Megamek.
It looks cool but I think your look at some cease orders being issued.
Thanks
#48
Posted 13 July 2012 - 06:12 PM
#49
Posted 13 July 2012 - 06:28 PM
Corbon Zackery, on 13 July 2012 - 06:02 PM, said:
1. The Battletech card game created by FASA
2. A computer program called Megamek.
It looks cool but I think your look at some cease orders being issued.
Thanks
The guy is doing this for fun. He's not trying to commercialize it it make a profit.. Just ****..
#50
Posted 13 July 2012 - 06:54 PM
Corbon Zackery, on 13 July 2012 - 06:02 PM, said:
1. The Battletech card game created by FASA
2. A computer program called Megamek.
It looks cool but I think your look at some cease orders being issued.
Thanks
This is not based on the extinct Battletech CCG. It´s based on MWO.
MegaMek? Really? I guess MWLL will fire me too.
In fact, if MWLL and MegaMek were not prosecuted and shut down, it´s unlikely I will be.
#51
Posted 13 July 2012 - 06:57 PM
#52
Posted 13 July 2012 - 08:46 PM
Hyzoran, on 13 July 2012 - 06:57 PM, said:
It would be a simplified Battletech TT.
But the thing I like in the chess board is that it is a limited and controlable environment - the game becomes all about planing before battle and not just reaction-to-events.
#53
Posted 13 July 2012 - 09:03 PM
#54
Posted 13 July 2012 - 09:50 PM
#55
Posted 14 July 2012 - 04:05 AM
PANZERBUNNY, on 13 July 2012 - 09:50 PM, said:
You mean canonical unique mechs, like Yen-Lo-Wang? Interesting! Yes... I could add those... in fact, when the game is finished, I could even add some badass custom players´ variants, like Stalker Odanan.
#56
Posted 14 July 2012 - 05:23 AM
Two comments:
Armor values seem really low... a lot of lights and mediums will be easily destroyed by single attacks from larger enemy 'mechs. I'd consider doubling or something to take into account the miss/inefficient damage inherent to BT or MW.
Also, not sure I get why attacking diagonal is disallowed. Of course, ranges shouldn't be boxes as diagonal shots would reach unfairly far. But some moderate accommodation could be reached like having range calculated as sum of tiles up/down and tiles right/left. The resulting range profiles would look like:
Short:
OXO
XMX
OXO
Medium:
OOXOO
OXXXO
XXMXX
OXXXO
OOXOO
Long:
OOOXOOO
OOXXXOO
OXXXXXO
XXXMXXX
OXXXXXO
OOXXXOO
OOOXOOO
Edited by Khanahar, 14 July 2012 - 05:40 AM.
#57
Posted 14 July 2012 - 06:05 AM
Also, it would be great to evolve the game so as to introduce some of the repainted concept art in it within factions, etc.
>Hawk out
#58
Posted 14 July 2012 - 10:29 AM
Ironhawk, on 14 July 2012 - 06:05 AM, said:
Also, it would be great to evolve the game so as to introduce some of the repainted concept art in it within factions, etc.
>Hawk out
I can increase the costs of all in 1 or Urbanmech can cost 0. ;P
I was planning to make 1 paper mini for each mech in each faction. Yes, I would be using repaints. And now that you said I can use yours, well, you just saved me 2 months of work. >
#59
Posted 14 July 2012 - 02:38 PM
Khanahar, on 14 July 2012 - 05:23 AM, said:
Short:
OXO
XMX
OXO
Medium:
OOXOO
OXXXO
XXMXX
OXXXO
OOXOO
Long:
OOOXOOO
OOXXXOO
OXXXXXO
XXXMXXX
OXXXXXO
OOXXXOO
OOOXOOO
Hmmmm.... I will consider this...
I'm just afraid it can complicate the game a little.
Edited by Odanan, 14 July 2012 - 02:37 PM.
#60
Posted 14 July 2012 - 10:36 PM
and... this is an "unofficial" MWO Card/Board Game mech card, a Stalker done with the MWO hardpoint rules. It´s a mech I want to try in MWO (it is deadly in TT):
4 LRM-15 with Artemis IV and 6 tons of ammo
6 Medium Lasers
15.5 tons of armor
Guardian ECM Suite
CASE in both torsos
12 Double Heat Sinks
XL 255 Engine
EDIT: fixed stats.
Edited by Odanan, 16 July 2012 - 06:03 AM.
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users