Deathlike, on 10 January 2017 - 06:23 PM, said:
I know there's just too many mechs to get to, but up to a point... the mechs you do want eventually come out and there's no reason to spend further once that list dries up.
If I stop spending money it's because I've stopped playing. If I stop playing it's because there's no more joy in piloting 'Mechs. Here are the top-five 'Mechs I've spent the most matches in:
1. Blackjack (2,100)
2. Locust (2,008)
3. Marauder (758)
4. Jagermech (708)
5. Catapult (489)
That is 74% of my total matches (8,204) into five chassis. Two thirds of
that time was spent playing just the top two. Four of those five chassis were in the game before I even registered an account in February 2014. I am
bored to tears because nothing else has been particularly compelling. I like
one of the 'Mechs that was released in 2016, and it doesn't get out much because it is basically a heavy Blackjack and, as you can see, I have played the
bejeezus out of Blackjacks and I got a fill of "heavy Blackjack" with the Jagermech long before the Rifleman was released. I've refined building and playing all of these 'Mechs down to a science.
I mean, why do you think I've taken to playing Mist Lynx recently? It sits at No. 6 on my list with 417 matches, and the vast majority of those were in the last four months. There is nothing else to do but play hard-mode 'Mechs, but most of them are ugly beyond redemption and so that saps the fun out of playing them. The only 'Mechs I really drop in these days are that and the Marauder; the Marauder's joy is about worn away, the Mist Lynx still has some mileage left, but I've done about all that can be done on it. The novelty of being able to consistently carry a match in one of the worst chassis in the game can only...ahem...carry it so far.
I need new toys to keep playing. They have to at least look good, I can do the rest. That list of IS 'Mechs in the poll? The top 10, with the exception of the Night Star, are hideous piles of scrap and garbage-tier to boot. Sunder gets a pass for being an Omni and interesting.
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For the purposes of actually meaning something in terms of MWO... outside of meta-redefining mechs like the Kodiak that offers something else (in the form of powercreep) that something else sucks at, adding more redundancy w/o any distinction (whether it be quirks or whatever is relevant) will eventually hit that proverbial wall of "what mechs are really left?".
There's enough people vouching for their fav mech to be released... but there's going to be a lot of more replacements of replacements and planned obsolescence going on (see Mist Lynx) in between.
At the very least, there are serviceable IS Omnis. If I'm going to get saddled with 'Mechs that are mediocre, they should at least be doing something new. We've got at least one in every weight class that would be okay in MWO and they don't require fancy new tech or invented variants to be MWO-legal. They don't even require new mechanics be added to the game.
I mean, really, at this point it's all about intrigue. Unless we get a new multiplayer game or new weapons/equipment, there is little else fresh
but IS Omnis.
Edited by Yeonne Greene, 10 January 2017 - 07:27 PM.