Sandpit, on 11 January 2016 - 05:04 PM, said:
pretty much sums it up
It's strange how even though they're making these ridiculous claims of "but think of the new players" the ones we see complaining about this are old players.
Interesting dynamic if you ask me.
The new players showing up on Marik TS aren't saying these things.
So it leads me to wonder, exactly who are the "altruistic" players really trying to help? It's definitely not new players, since I rarely, if ever, see any of those jumping up and down about "protecting new players" from the "big bad premade boogeyman" posting in new player threads asking for help
posting guides
posting factual information to help new players find information they need
getting in faction chat and helping direct their faction's new players to good beginner info and offering tips
or anything else that would actually help new players and solo players trying to learn how to "get better" in CW and such. Meanwhile, those of us in the "evil premades" are doing everything I just listed quite more commonly.
So tell me again, who has the community's, MWO's, new players', and CW's best interest at heart and who are the ones simply stomping around looking to spread blatant misinformation that confuses and hurts new player chances at being mroe competitive?
Seriously, feel free to check post histories and such. New players and low tier players asking for assistance are very rarely helped by anyone (based on the threads I see anyhow) in this thread jumping up and down about "helping improve CW and NPE"
Keep on doing what you guys are doing though, meanwhile the rest of us are watching our units, TS servers, and communities thrive and grow.
You make some good points and I respect that. I really do.
But this debate about Pugs vs Units is almost exactly the same as the Pug vs Groups that lead to the separate ques.
A Pug is just simply out matched by Premades nine times out of ten. Its just that simple.
A mosh posh group of players thrown together in a wide variety of mechs ranging from Meta to Trial and a wide range of skill levels will more than likely be no match for an organized Unit no matter how much you tell them to get better or how many New Player guides that are posted.
The wide variety of factors that can be encountered from one PuG group to the next Pug group are just too random and varied to nail down effectively.
Even though I think those kinds of New Player guides are great and thoughtful, they will not change the imbalance between PuGs and Units.
And I think the Units in CW know and understand this. They know that no matter what, that they will have the upper hand against PuGs the majority of the time.
So to me, the obvious solution is just to separate them. That way the Units get their Unit vs Unit warfare that they say they want and the PuGs can avoid the 12 man Boogieman they say they want.
Everyone wins.
But the Units Oppose it. Instead they start throwing out insulting remarks like "kiddie Pool", and "QQ", or that they are just "Bad" and need to get better.
Which is a shame because it doesnt have anything to do with any of those. Its just that there has always been an imbalance between PuGs and Premads.
I think the Units know that if the PuGs were removed that CW would dry up pretty fast and the Units would actually have to only face each other.
But as I type this I feel the debate is probably all for nothing. Phase 3 looks like it might cure many of these issues, and plus there are the rumors of Unit caps and maybe a few more changes that could help.
Makes me wonder if we are all just wasting our breath here.
But I do appreciate the efforts of New Player guides and such.
Edited "Let" to "Oppose"
Edited by JaxRiot, 12 January 2016 - 11:34 AM.