I know you said heavy but look at the Hunchback, a 50 ton Medium Mech, it has shoulder mounted Balistics with lasers on 3 varients (4G, 4H, GI), as well as 2 missile with laser variants (4J and 4SP) and 1 pure laser variant (4P).
the Hunchback also has the advantage of being cheep to outfit, most have a reasonable stock weapons load out but are slow, you will need to spend 2 million on upgrades, Double Heat Sinks and Endo Steel, that will give you enough tonnage to purchase a larger engine, I recommend the standard 250, which costs 1.5 million
(and has you going the same speed as the Clan Heavy Mechs), you can then swap that engine between any Hunchback variant, meaning your 19 million should be enough to buy and oufit 3 Hunchbacks.
as the name suggests most variants have a large hunch, this forms the right shoulder, you should quickly learn to protect it as it contains the bulk of your weapons, learning on the Hunchback means you should know how to spread damage before coming on to the more advanced Mechs.
once you have learned to shield your Hunch the hunchback becomes really durable, able to outlast some Mechs 20 tonnes heavier.
other options include:
the Shadow Hawk, 55 tons, it is less durable and agile than the Hunchback but can be faster and carry more weapons, however to do this will require an XL 300 engine, costing about 5 million, most varients have a mix of all 3 weapon types.
the Centurion, another 50 ton Mech, can risk taking an XL engine for increased speed and weapons payload at the cost or reduced durability and higher price, most varients have a mix of all 3 weapon types.
the Jagermech, 65 tons, there are 2 ways to go with this Mech, low firepower but highly durable, you can mount more firepower if you down engine it but that makes you too slow. or XL engine, making the Mech rather fragile but able to mount a lot more weapons. 1 variant has missiles, all have a combination of energy and ballistics.
Edited by Rogue Jedi, 04 January 2016 - 05:57 AM.