k05h3lk1n, on 04 January 2016 - 07:46 PM, said:
Yeah you made it. You "saved" that sorry excuse for a multiplayer map. It's one-sided and prefers long range setups way too much.
Oh, so because Alpine favors long-range builds, it should be removed?
Well, quite a few maps favor short-ranged brawler builds. Should they be removed too?
Or goes this "favors one kind of build and thus should be removed" only for those maps that favor a build you don´t fancy?
Note: Yes, Alpine needs some tweaking (spawn points and climbable mountain sides have been mentioned a hundred times already), but the fact that the map favors long-range builds is _not_ the issue unless maps that favor short-range builds are _also_ an issue.
If you want more of the map used (which would be good, yes), I would favor the randomized (out of a number of, say 3-6 or so) spawn points, so you never know where the enemy actually starts (this would go for pretty much _every_ map, btw).