Fen Tetsudo, on 07 January 2016 - 03:44 PM, said:
Hey OP, ask these guys what them mean when they advise "join a team". They use it like a talisman to ward off disgruntled new players, but I'm thinking there must be more than that to it.
See if they will give you details. Does it need to be a team that plays CW? What level of activity should the team have in CW? One drop a month? One drop a week? Should the team have some kind of training program to help new players get up to speed? Does the team need to have TS servers?
Because I'm thinking its a bit more complex than "join a team"
Go to appropriate forum.
Pick a team.
Try it out.
Join, or find another team and try again.
Huh. I, too, expected that to be more complicated. How 'bout that...
As an alternative, get on the FREE Teamspeak server appropriate to your region and find a group to drop casual with.
Use the Looking For Group feature in-game.
Look around the faction forums and see who's recruiting. Even just taking casual pals to fill in 12-mans.
This isn't rocket science. Solo queue has been a free-for-all since at least open beta, and that's the one that gets some sort of matchmaking? Weak sauce, I agree.
But CW is a TEAM GAME MODE. Why is that so hard to grasp? Sure, it lets you join in solo, and IDEALLY would toss solos in with groups to fill-in 12-man groups. Doesn't always work that way. THAT does not mean new players are being farmed by the big bad wolves of organized teams. It may be so in some cases. It is NOT so in most cases.
So, wanna win more? JOIN A TEAM.