Deathlike, on 08 January 2016 - 06:12 PM, said:
"Seal clubbing" happens when the following happens:
1) New players don't know any better. Self explanatory (the players are ill-equipped to deal with the mode period).
2) Players with a "solo mentality" don't work.The solo queue trains players to fend for themselves (as in - you can't trust your teammates). What tends to happen is that those players when told what to do (whether by VOIP or in chat), they'd ignore it. There's not much you can do to fix that other than being willing to learn to play the game.
3) Deck synergy is non-existent. Say you have a NARC build (or TAG, or whatever).. and you're trying to help out the team... particularly the LRM boats (I do want to say that I don't advocate for LRMs for various reasons - I'm just citing an example). If your teammates don't bring something to make use of it, well.. you're not going to be as useful to the team. Usually there is some level of planning in dropdeck synergy (whether it is all Lights or all brawlers) and when your team isn't even on the same page for builds - you'll have people in a bad position and they will be less effective overall.
It has lot less to do with skill (although it is a factor).. it's a lot more to do with learning CW and all the things necessary to be successful.
That's why teams truly win or lose in CW. It's a lot about how they play the mode.
agreed to some limited extent.
But one thing happening far to often is people bunching all solo players into the "new player / solo mentality". I for one am a solo player, and will remain so until teams are built into the client, like my previous post stated.
This by no means translates to i'm in it for myself. I am often watching the mini-map (to an almost ****-retentive point ) and chat panel for intel on on the battle at hand, often extend myself out of my comfort zone to assist when / where i can. I don't go kill seeking only and sit back waiting for everyone else to die. I stay with the death ball if it forms up, i watch flanks and type it in chat as soon as i see action,along with how many and what i think they are doing. Depending on which mech i'm in at that moment will often dictate how im going to engage, but what the team is doing over-rides that because benefiting the team over myself will provide greater rewards at the end of round and in the long term.
This extends to CW when I do it, and admittedly there have been some great moments and wins with entire pug sides against a team. I've learnt the map specific strategy's and how to read the various types employed against my side in the round at the time. Sometimes the wins iv'e been apart of against teams has been because the "coordinated team" has kept pressing with a failed strategy, and the pug team adapted in a way they didn't expect.
And of course through all of this when i build my mech, I ALWAYS factor in what the pugs might be carrying, its actually very easy to jump into a few rounds, work out what the particular flavor today is, and adapt your mech to best suit the likely match ups you will encounter. Deck synergy is very easy to adapt to, if your mindful of it. EG : pugs are currently going hard on lurms today, there is always at least 1 lurm boat and a few with lurms as a secondary weapons. This is a good time for me to break out the ECM tagger for my entire side to likely benefit from. And again, this extends to CW. If your talking about those situation when in CW when one side has all the same mech, same weapons etc ( ach swarm for example ), that's not synergy, that's boating and a debatable tactic at best.
now this next comment is not aimed at you ( Deathlike ) or anyone in particular, its just a statement for some of the people who think being in a team makes them a more entitled and skilled player with no faults of their own :
NOT ALL SOLO / PUG PLAYERS ARE NOOBS TO BE BELITTLED AND DERIDED INTO JOINING TEAMS. YOU WANT PEOPLE TO JOIN A TEAM SO MUCH, GET PGI TO INCLUDE IT IN THE GAME CLIENT IN A FUNCTIONAL AND MEANINGFUL SENSE, NOT JUST THE TAGS WE CURRENTLY HAVE.
Until that happens, there are and will continue to be people like myself, who recognize that a team alone does not make great players. Not saying im a great player either before people start saying im elitist etc etc. Just a simple fact that some solo players prefer to remain solo casual players until PGI fix / add the things that need sorting. That doesn't make us all bads / noobs / in dire need of your infinitely wise council.