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Minimally Viable™ Quirks


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#21 Sagamore

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Posted 10 January 2016 - 03:40 AM

Your first mistake is looking to purchase a HGN. But yeah, known issue.

#22 JudgeDeathCZ

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Posted 10 January 2016 - 03:49 AM

AMS is balistic
/thread

#23 TELEFORCE

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Posted 10 January 2016 - 07:18 AM

I don't think ballistic quirks count toward AMS.

#24 Clydewinder

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Posted 10 January 2016 - 08:50 AM

View PostJudgeDeathCZ, on 10 January 2016 - 03:49 AM, said:

AMS is balistic
/thread


Where do i get the Gauss AMS

#25 Peter2k

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Posted 10 January 2016 - 10:29 AM

Russ knows this since a month or so (I know it from twitter), it's just not a high priority



I never really liked quirks much

it's a bit messy now for PGI to keep an overview?

wait till we have 600 mechs in the game (that with variants), or even more, and at some point we get a jump in the timeline
and getting new tech
which needs to be balanced again

View PostClydewinder, on 10 January 2016 - 08:50 AM, said:


Where do i get the Gauss AMS


Laser AMS>over every other Posted Image

View PostSagamore, on 10 January 2016 - 03:40 AM, said:

Your first mistake is looking to purchase a HGN. But yeah, known issue.


don't have Highlander the highest HP on the CT ingame these days? (or was it only one variant?)

Edited by Peter2k, 10 January 2016 - 10:30 AM.


#26 Clint Steel

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Posted 10 January 2016 - 12:14 PM

View PostYeonne Greene, on 09 January 2016 - 05:43 PM, said:


That idea assumes:

A.) That it would actually have something else in those quirk positions
B.) That there is a finite limit to the number of quirks it could have (there isn't)
C.) That it doesn't already have all the quirks PGI would give it regardless of the ballistic slip-up.

There simply isn't enough information to know.

When they first released quirks they literally said that each mech got a certain amount of quirks, and lost 1 for having JJs, and lost 1 for having ECM. So it can be assumed that those incorrect quirks are indeed taking up a space for legitimate ones.


#27 Y E O N N E

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Posted 10 January 2016 - 01:17 PM

View PostClint Steel, on 10 January 2016 - 12:14 PM, said:

When they first released quirks they literally said that each mech got a certain amount of quirks, and lost 1 for having JJs, and lost 1 for having ECM. So it can be assumed that those incorrect quirks are indeed taking up a space for legitimate ones.


It actually can't, because they are not holding steady to that. Some variants of 'Mechs of one tonnage have way more quirks than others of despite neither variant having either JJs or ECM. Some even have negative quirks and didn't get anything special to make up for it. Look at the Battlemaster (which I'm not saying is UP), Locust, Jagermech, Zeus, and I'm sure there are several others since I can't be assed to count every single one.

Edited by Yeonne Greene, 10 January 2016 - 01:18 PM.






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