himself, on 13 January 2016 - 08:48 AM, said:
Whoah, I don't think I've ever seen anyone make this many assumptions since high school.
You seem REALLY bitter about something and I just want to let you know that we're here for you if you ever want to talk about it.
You need to stop with the personal attacks. I am attempting to quietly explain something to you. Yes I am using sarcasm to do so, but I am not stating you must be bitter, calling you immature, or asking where the nasty light mech touched you(oh wait your backside).
I am not bitter I am attempting to save you time. You are fighting a battle that was lost 3 years ago. PGI stated they did not and would not be putting in rear view because of gameplay. They want it that way to promote teamwork and situational awareness.
You can see the first reason, teamwork, is valid. Why do I say that? Because of the number of people stating things like, "That is all good and fine with a group, but in solo play..." Yeah, team game. Even in solo play there is a voice and text option to let teammates know what is happening.
So again this is a "L2P" moment. If you see a mech creeping up on your assault shoot it and warn the assault because it is in YOUR best interest to keep your firepower alive and able to shoot forward without harassment. I do this in my lights.
If you are an assault getting harassed tell the team and give them your grid location. I typically will help the assault if I am where I can respond to it. If in a light that distance is pretty far.
The second part is also a "L2P" moment. In my assaults I don't stop scanning. I also don't ever get tunnel vision on a target because that is the downfall of most assaults. I am constantly scanning out the side of my cockpit(of course the TrackIR allowing me to look around the cockpit helps) and twisting to scan when moving and double checking my rear when I am twisting to spread damage.
With damage indicators if you take more than one shot to the back it is your fault, not PGI's for not giving you a backup camera. Heck it's your team's fault for letting the assault drop to the rear and not clearing the flanks.
It's a team game... play like a team. If not, you lose. No review camera causes Rambo mechs to die to backshots.