*jumps into thread*
Wow. 98 posts of what seems to be repeating material, after reading through all of it. Let me chime in.
Damage Indicator vs. Rear View Camera
Damage Indicator: You see that you are getting damaged AFTER you get hit by whatever weapon happened to hit you. This means that without practiced awareness you can be caught off guard.
Rear Camera: With this, if you check it semi often, you have a pretty good chance to see potential harm coming your way before the enemy even fires.
Imagine you see a  Dire Wolf while your in your Jenner, and you go around behind him at about, lets say 300 meters for a sneaky attack. 
You suddenly see him turn around, (because he saw you in the rear camera) and before you can get to cover he kills you with whatever weapons he has. How would you feel? 
I would feel kinda cheated.
Seismic is different, as it only works up to a certain amount of meters, (I don't remember exactly) and it only shows blips when you are still. 
A rear view camera would make it super easy to check behind you, which would have major negative affects on people that try to be sneaky.
Damage indicators, on the other hand, tell you when you get hit, so you can adjust accordingly. 
The only type of rear camera I would support would be module based, and aimed at the ground maybe 20 meters behind the mech, so all those people out there that get stuck on rocks can finally rest assured.
(P.S. sorry for wall of text, funny how a small idea can evolve into a monster of a post.)
					
					
					
							Edited by EAP10, 11 January 2016 - 07:36 PM.