Joseph Ward, on 12 January 2016 - 12:16 AM, said:
Until IS mechs or drop tonnages or quirks etc get the culling/nerfing they deserve - I can't see the point in playing as Clan. This game just isn't canon now. Clan tech is supposed to be better - albeit coming at a much higher cost.
Maybe Clan mechs should be cheaper to buy now? no?
I really hope PGI sorts this out - before all trueborn and loyal clanners such as myself just give up on playing CW.
What's that? you're IS and you disagree? switch sides and let us know how you get on.
No, they are not supposed to be better - this is a 12v12 player vs. player game. They should be balanced. And they should not be better for a higher cost, because that is either Pay-to-Win, or it just means they are simply unbalanced.
Go play a dice game if you want unbalanced teams. MW:O is a 12v12 game, so you should not ask for one side to be stronger than the other.
And don't bother asking for 10v12 or 8v12, because that would set a precedent where Clans are more fun to play than the IS. That would hurt the game's viability.
Please don't ask to harm the game's viability. Nobody would want to use sh***y IS Mechs if ClanTech was outright better. In Halo: Combat Evolved terms, who the heck would line up in queue to play as Grunts against Spartans if they have the option to be a Spartan? Spartans are more fun - they jump higher, have more health, better weapons, and more targets to shoot at, which means more kills.
Nobody who cares for this game would ask for anything other than balanced teams.
Edited by Prosperity Park, 12 January 2016 - 11:01 AM.