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Things You Have Seen/heard Pugging In Cw


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#1 Bud Crue

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Posted 07 January 2016 - 06:43 AM

While I am really happy that Steam has brought new folks into the game. For those of you who feel that after a week or two of play that you have it all figured out... let me assure you, that you have not "mastered" this game. I have been pugging in CW for the last few evenings, and I gotta tell ya some of the stuff I have seen and heard ranges from blindingly stupid to, well, just odd. I am sure many of you can share your own stories, but I will start with a couple of my own favorites:

"Listen to me. I have already mastered Ravens. I know what I am talking about".

"In CW you always bring LRMS first wave."

"ECM is useless"

Counter Attack. First wave ends with us up 12 to 4. Proceed to roll/stomp on subsequent waves. Someone repeatedly yelling "We have to get Omega!" the whole damn time.

Running into large groups of enemies (presumably trying to ambush...?) that are literally just standing still. No moving. No torso twisting. On one occasion these folks were even showing tags of a fairly well known unit. They did shoot back, but only if one of us happened to walk right in front of them.

In most instances I have tried to be polite and suggest alternative points of view, etc., but mostly the speakers were having none of my ignorance. If you don't normally pug drop in CW I highly recommend doing so. It is entertaining, but it also is an opportunity to educate (if they will listen). Oh by the way, I did learn one valuable tip a few days ago: "everyone should run jump jets first wave." You see they are apparently needed so that you can get to the generator and open the gate. Oy vey.

Edited by Bud Crue, 07 January 2016 - 06:43 AM.


#2 sycocys

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Posted 07 January 2016 - 06:51 AM

"I'm the last one alive and in my first mech, don't tell me how to play because I'm doing way better than the rest of you." -- was a SPL Cicada, he was shooting from 500m+ the entire match and ended with 17 total damage across 4 mechs.

#3 Bud Crue

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Posted 07 January 2016 - 08:09 AM

View Postsycocys, on 07 January 2016 - 06:51 AM, said:

"I'm the last one alive and in my first mech, don't tell me how to play because I'm doing way better than the rest of you." -- was a SPL Cicada, he was shooting from 500m+ the entire match and ended with 17 total damage across 4 mechs.


Wow...and I thought I was bad at this. That is sort of epic.

#4 Sandpit

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Posted 07 January 2016 - 09:19 AM

I just don't run into this issue in CW on Marik. I'm sure it happens but it's rare as I don't hear others complaining about our PUGs either.

9 times out of 10 if we don't have 12 players, we announce how many we need in faction chat, what planet we're dropping on, and pick up solo players of small teams like that. They tend to want to coordinate with us.

If I drop and another unit has a larger team, I'll usually defer to them for the drop lead as they tend to already have more chemistry and how their team works.

It's simply a matter of understanding teamwork isn't OP and a fundamental portion of CW especially.

Vets dropping in the pub queue because "it doesn't matter" dont' help either. New players learn to play MWO in the PUB queue. "Vets" (I use that term loosely because some of those players don't deserve that title in my opinion and here's why) who drop into the pub queue and play like morons, say things like "get your own locks", "ECM is uselss", etc. is where those new players pick up those ideas in the first place.

If you want to be a "vet" and you want to help improve CW, then YOU start helping new players and getting them acclimated to the game.
YOU explain answers to questions.
YOU help them understand what a drop lead is
YOU don't say silly things like "(insert whatever here) is useless"
YOU help the community

Take some ownership folks. I don't care what kind of tutorial PGI puts out, we all know most players aren't going to read, play through, etc. any more than the bare minimum to get into the "real" action.

Show some patience, leave your salt, rhetoric, propaganda, etc. on the forums.

#5 Bud Crue

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Posted 07 January 2016 - 09:37 AM

Sandpit,

Like I said in my OP, this is just a recitation of some of the more entertaining things I have seen and heard recently. I also mention that when seeing/hearing the behaviors/comments that I have seen, I have tried to educate and offer alternative views. I also suggested that others do the same. But I also note that some of the new folks I am running into don't want to hear alternative views to their ideas, and as implied by my introduction; I get the strong feeling that many consider themselves masters of the game. Its great that you are having a different experience and that all your Marik drops are the epitome of teamwork and cooperation. I'm just not seeing that.

Moreover, the point of my thread is not to discuss the wonder and beauty of rationale thought and cooperation but rather to point out, in a some what critical if not humorous manner, that the negative behaviors and comments I am encountering might not be a good thing, and that perhaps those making such statements who might see this thread will be inspired to perhaps reconsider their view. This is at least my hope, since as I indicate in my OP, in game suggestions are being met with obstinate refusals of understanding or acknowledgment.

Plus its always fun to point out wrong headed views/behaviors for the sake of entertainment.

#6 Sandpit

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Posted 07 January 2016 - 10:05 AM

View PostBud Crue, on 07 January 2016 - 09:37 AM, said:

Sandpit,

Like I said in my OP, this is just a recitation of some of the more entertaining things I have seen and heard recently. I also mention that when seeing/hearing the behaviors/comments that I have seen, I have tried to educate and offer alternative views. I also suggested that others do the same. But I also note that some of the new folks I am running into don't want to hear alternative views to their ideas, and as implied by my introduction; I get the strong feeling that many consider themselves masters of the game. Its great that you are having a different experience and that all your Marik drops are the epitome of teamwork and cooperation. I'm just not seeing that.

Moreover, the point of my thread is not to discuss the wonder and beauty of rationale thought and cooperation but rather to point out, in a some what critical if not humorous manner, that the negative behaviors and comments I am encountering might not be a good thing, and that perhaps those making such statements who might see this thread will be inspired to perhaps reconsider their view. This is at least my hope, since as I indicate in my OP, in game suggestions are being met with obstinate refusals of understanding or acknowledgment.

Plus its always fun to point out wrong headed views/behaviors for the sake of entertainment.

I know and it's meant for funsies and I chuckle at the examples given, I'm not dogging on YOU personally, I'm pointing out to EVERYone that we as a community need to help those new players ;)

Plus, like I said earlier, I just don't have those in CW lol

I run into stuff like that in PUB drops but it's par for the course there many times unfortunately :P

#7 Husker Dude

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Posted 07 January 2016 - 10:10 AM

Once while solo dropping in the defense queue, I ended up in a group of very new players, who went along with one guy's suggestion to drop in lights first on a defense game.
The other team thought we were totally up to something, seeing something like eight or nine Ravens in the first wave. In retrospect it was hilarious but it was definitely not a good match!

#8 sycocys

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Posted 07 January 2016 - 10:36 AM

You can't help someone that thinks 17 damage in 4 mechs is an outstanding effort.

What is that 4.25 damage per drop in? You should be able to do more damage than that simply by running into the enemy mechs and never firing your weapons once.

Edited by sycocys, 07 January 2016 - 10:37 AM.


#9 Sandpit

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Posted 07 January 2016 - 10:37 AM

View Postsycocys, on 07 January 2016 - 10:36 AM, said:

You can't help someone that thinks 17 damage in 4 mechs is an outstanding effort.

What is that 4.25 damage per drop in? You should be able to do more damage than that simply by running into the enemy mechs and never firing your weapons once.

I've seen players AFK for 99% of the match and get more damage lol

#10 Armando

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Posted 07 January 2016 - 11:52 AM

View PostSandpit, on 07 January 2016 - 09:19 AM, said:

9 times out of 10 if we don't have 12 players, we announce how many we need in faction chat, what planet we're dropping on, and pick up solo players of small teams like that. They tend to want to coordinate with us.

If I drop and another unit has a larger team, I'll usually defer to them for the drop lead as they tend to already have more chemistry and how their team works.


I will NEVER condone dropping solo in CW, but if you DO drop solo in CW ^^^^ THIS ^^^^ is good information.

#11 VorpalAnvil

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Posted 07 January 2016 - 01:39 PM

Had a drop the other night where we were attacking Boreal, so we made the call on team chat to out pugs to bring their biggest mechs 1st. One guy insisted that his Commando with a range bonus to lasers was the best choice and that he didn't care for our tactics. I told him that we should compare scores at the end of the match, and he agreed. I did 9 kills 2300 DMG, compared to his 1 kill and 650. but what do I know, huh?

Edited by VorpalAnvil, 07 January 2016 - 04:16 PM.


#12 MechWarrior3671771

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Posted 07 January 2016 - 01:49 PM

"Are we fighting clans or inner sphere?" ....after the first wave.

#13 Jalthibuster

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Posted 07 January 2016 - 02:01 PM

Had several! times defending boreal where a cheetah was trying to snipe me with ERSL...from 800+ meters! Had a hard time aiming because i was lmao.Posted Image

#14 Korrner

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Posted 07 January 2016 - 02:07 PM

Hah ! These are good ones. I personally rarely encounter enough clueless solo queuers in our games to notice them but we had one who said we should wait for them in the bottleneck advancing as we fall. Like in 300 ... was funny. Might have been a troll tho :P

#15 LordNothing

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Posted 07 January 2016 - 02:28 PM

had somone say "omega doesnt matter" at about the 3rd wave after we managed to take out all the gens and turrets. i had to remind the poor dude that it was invasion and not counter attack.

Edited by LordNothing, 07 January 2016 - 02:28 PM.


#16 jss78

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Posted 07 January 2016 - 02:30 PM

View PostSandpit, on 07 January 2016 - 09:19 AM, said:

I just don't run into this issue in CW on Marik. I'm sure it happens but it's rare as I don't hear others complaining about our PUGs either.


Oh, I'm sure you don't. See, assuming that Steam noobs don't know a whole lot about BT lore, my hypothesis is that they actually pick their faction based on looking... at the emblems.

Consider the situation there. Steiner starts off with a nice and potent armoured fist. Liao and Davion up the game with swords -- cool enough. FRR and Kurita have goddamned DRAGONS, and Kurita's is red to boot. Apart from that the space-viking and samurai/bushido connections attract metal heads and anime kiddies, respectively, like flies to sh*t. Marik, then, has what appears to be a pigeon, and in a rather jarring shade of purple no less. What's more, the unfortunate bit of lore fluff is nastily reminiscent (and about as inspirational) of that of the European Union (and I speak as a citizen and proponent of the EU).

(On a serious note, I kind of dislike these threads which are basically about new people not knowing stuff. Why is this a surprise and even worth discussing?)

#17 MischiefSC

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Posted 07 January 2016 - 02:47 PM

"Hush. We're just going to do our own thing" quote from a 3 man team that all failed to break 600 damage after playing amazingly stupid.

"I don't like following orders" quote from a pug who died all 4 times before anyone else on our team lost a mech.

"....." complete silence from the pugs who try to hang back and play snipers, not realizing that if they stuck with the push and sniped the people the rest of the team was shooting they would live longer, get more kills and drive a win.

"Just keep reinforcing" bad drop call effectively telling the team to keep trickling into the enemy firing line.

"Hey! Clear coms, I know what I'm doing" above drop callers response when told maybe we want to stop and group up.

"This is what happens when you don't follow the drop commanders orders!" Above drop commanders rage comment when telling the team to trickle into the enemy firing line worked poorly.

I've had a pug team effectively refuse to push past the gate several times as they all stomp around, waiting for everyone else to push so they can be in back.

#18 LordNothing

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Posted 07 January 2016 - 02:59 PM

i heard a lot of "wait for them to come" on comms. unfortunately i was on the attack side of a counter attack when i heard it.

#19 sycocys

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Posted 07 January 2016 - 03:30 PM

Wasn't a CW match, but probably the most funny/annoying thing I've ever heard on comms was a guy trying to lead - good thing - with a pretty bad plan, but everyone followed because bad plan is better than no plan - actually amazing to see in a pug drop.

The kicker is when he asks the assaults that he asked to guard the rear flank to swing to the front and engage incoming enemies - we did and wiped out 6 (I got 4) - while he decided to rambo off in another direction and get killed immediately.

Next 8 minutes were him constantly (like absolutely non-stop) crying about how we didn't support/save him, how in group drops his team would have saved him, how we were terrible and going to lose, we didn't follow his plan, this and that, while I racked up 1200 damage and 8 kills in a basic locked Mauler and the other guy alive who was fighting along side me snagged the other 4 kills and 800 damage.

That was probably the single funniest/most annoying pug encounter I've ever had next to some of the goofs that get on comms and voice act like cartoon characters.

#20 Not A Real RAbbi

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Posted 07 January 2016 - 03:47 PM

We had one with us last night that managed 73 damage across 4 mechs. One of those was a CPLT LRM boat, and the enemy wasn't exactly being discrete.

I've seen single-digit damage in the past week from a player that did not disconnect or AFK that I can remember.

I've watched players shoot directly AT a gate (instead of its generator) on ATTACK.

Regularly see players on counterattack go after OMEGA solo, taking fire from 3-4 of ours in a heroic effort to make up for the 12-mech deficit.

CW needs a damned tutorial, if they're not going to gate new players out.





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