MischiefSC, on 14 January 2016 - 08:20 PM, said:
If I can club seals and they are as bad as tagless generally are, I can make over 1 million cbills per match easy with bonuses and premium time. Easy. I could take a break, farm 10 matches, help flip a world or two for Davion against people who are trying not to choke on their own tongue while swinging their steeringwheel around, then pay 5 million to get back in and be way ahead.
But what if you only help flip a world for Davion against other tagless who won't gain planetary control that actually benefits? That is, Davion units aren't going to make more money as a result, because it's a tagless planet, not a unit planet. Sure, your faction gains a world. It's a dot on the screen, though, nothing more.
You gain, say, 2 million cbills (lets call it +200k average per match over 10 matches, playing in the solo queue where you're looking at pretty even 50:50 WLR, vs. playing unit CW in a competent group). But it costs you 1m to join your unit.
You're 1m cbills ahead, right? Except if you spent those 10 matches helping your unit get a unit tagged world, you'd have been earning cbills
and MC from that world. Is that 1m cbills worth it?
Mystere, on 14 January 2016 - 08:49 PM, said:
It is.
Not in the "OMG OUR GAME IS DYING" way (note how we're still setting ever higher "most players online of all time" records) but because CW, as it stands, is not being successful.
They HAVE to fix it, and they have to fix it for solo players. There's no alternative. There just are not enough unit players playing CW to work without the soloes.
I'm really not saying Russ's idea is the best. I'm not even saying it's particularly good. But it does look like - alongside the other P3 stuff coming - it'll improve things for those solo players. They'll be able to play without it being horrible, and hopefully that'll lead to more retention, which leads to more players moving to the (more profitable) unit queue.
Or not. But they ARE desperate, and have to find a way to patch up CW. The original design just isn't working.