Sandpit, on 14 January 2016 - 06:50 PM, said:
but the only ideas that ever seem to come from the PGI think tank are thsoe that involve punishing units and groups.
Nobody in the little Marik community we've built does that kind of thing. Don't punish US because some players are dbags. Punish THEM, directly if you have to, but I'm tried of getting stuck footing the bill for the BS they dish out. That's a community and rule issue, not a unit and group issue.
It's beyond frustrating to literally have a small community of people who come together and donate hundreds and more plus countless hours to build a place for units and to help congregate players because you, PGI, are quite simply horrible when it comes to devloping social tools, so we picked up the slack for you.
We created TS servers
We created chat rooms
We created websites
Not you
Now you're telling us that we're to be punished for doing that for the game and community. That's where this animosity, anger, and frustration come from.
......................
Keep scapegoating units and groups and premades and whatever other bandwagon you want, it won't change anything. The reason you get "less" complaints isn't because it's "good" it's because the ones trying to get you to segregate the population so they CAN club seals relentlessly stop complaining.
I imagine you would. Makes it easier for you to kick around "scrubs" (at least that's what you call them)
how does this punish groups so badly as you attest to happening here ??? The only thing they've lost is the possibility of coming across a round with the opposing side made up entirely of scrub solo's, and roflstomping accordingly. You've stated that this is Dbag behavior and it's not what you enjoy, so how is losing this an issue ??
It only translates into less time wasted fighting a pre-decided round, not punishing group unit players.
You can still recruit players as you see fit through the missing team management and joining tools in the client.
and if you haven't picked up on it by now, scrub solo's is the term iv'e had to resort to for referring to "the solo player who is devoid of team work, not using voip or chat panels for comms, in it only for themselves to zero effect in the round" because of your continued failed attempts to blend the terminology when referencing the players that need removing from CW.
Splitting the ques has nothing to do with the ability of an individual player to continue bad behavior either. Instantly batching anyone that has argued for splitting the ques as the ones you refer to as "trying to get you to segregate the population so they CAN club seals relentlessly" is insulting and incorrect, you know that.
Some of us ARE intent on not dropping into rounds where one side is so hopelessly outclassed because the other is comprised of units / groups all on the same out of client voip, while the other is a side of scrub solo's barely using the in game voip or chat panel.
Keeping one flawed system for the sake of fears over some of those same flaws still being present in the new system makes no sense, unless the only thing you fear losing is the exploitative environment that you have used to your benefit against other players. If your using tools other players are not using, and using those to take and maintain an advantage over those other players, then your doing exactly that.
If you jump on your 3rd party player paid for and supported faction voip, you agree and form up a group ( not necessarily unit tagged players from the same unit or otherwise ) to drop collectively on the same side in a round of CW full well knowing that you have a chance of dropping against a side that has not done the same, this is exploitative, plan and simple. That is what que separation helps limit. You can still all jump on voip and agree to do that when the que splits, but there is no guarantee that you will all end up on the same round, as you'll have joined the que as solo's rather than a group. Either that or your going to be joining as a group representative of what you actually are doing in the game, playing as a group.
Being upset at no longer being able to have access to an exploitative behavior method, while attesting that you don't use said method for your own benefit then trying to cry foul under the guise of it being how you recruit and train new players is a pretty thin and transparent. Your feeling on it are well known, and the more post like this one you do, you just make yourself more transparent.