Jump to content

Next Patch January 19Th!


107 replies to this topic

#1 InnerSphereNews

    Member

  • Developer
  • Developer
  • 2,851 posts

Posted 16 January 2016 - 05:01 PM



Next Patch January 19th at 10 AM PST!

CHECK OUT THE NEW MECH!

Take a look at the NEW MAP!

Desktop


NEW FEATURES:
Full Patch notes will be posted Monday for more details!


#2 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 16 January 2016 - 05:04 PM

December 19th? That's a hell of a wait for the next patch. Seems someone has been a bit into the sauce this evening.

Edited by Wintersdark, 16 January 2016 - 05:06 PM.


#3 sCOREscream

    Member

  • PipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 859 posts
  • LocationAustria

Posted 16 January 2016 - 05:04 PM

Wow, absolutly wow! Master-Patch! I love the Warhammer and the new map looks also amazing! Thanks!!!! But I hope it will be Jan.19th....

Edited by sCOREscream, 16 January 2016 - 05:07 PM.


#4 BlkJaq

    Member

  • PipPip
  • 20 posts
  • LocationFort Worth, Texas

Posted 16 January 2016 - 05:05 PM

WTB PGI a calender

#5 coe7

    Member

  • PipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 95 posts

Posted 16 January 2016 - 05:08 PM

someeeoneee going to get fiiireeed on mondaaay...

#6 Dirk Le Daring

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,083 posts
  • LocationAustralia

Posted 16 January 2016 - 05:08 PM

So that's like at the end of the year Posted Image

Weapon damage feedback ???

Is that going to be arcade-like numbers rising from the target ?? (I really hope not)

Edited by Dirk Le Daring, 16 January 2016 - 05:10 PM.


#7 Zookeeper Dan

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 487 posts
  • LocationBeer City USA

Posted 16 January 2016 - 05:09 PM

What is "Weapon Damage Feedback"?

Is that what they're calling lasers not showing beams or acting like they are doing damage past their max range?

#8 shopsmart

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 294 posts

Posted 16 January 2016 - 05:13 PM

HA HA HA! Dec. That is a LONG time.

#9 xX PUG Xx

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,721 posts
  • LocationThe other side of nowhere

Posted 16 January 2016 - 05:16 PM

Posted Image Doh!

Nice one Posted Image

But yes, "weapon damage feedback", moar info please?

#10 Matt Newman

    Live Ops Manager

  • Developer
  • Developer
  • 1,051 posts

Posted 16 January 2016 - 05:17 PM

Lol December .... takes a look at the Calendar... OOPS

#11 Dahkoht

    Member

  • PipPipPipPipPip
  • The Undertaker
  • The Undertaker
  • 126 posts
  • LocationPelham,AL

Posted 16 January 2016 - 05:18 PM

View PostDirk Le Daring, on 16 January 2016 - 05:08 PM, said:

So that's like at the end of the year Posted Image

Weapon damage feedback ???

Is that going to be arcade-like numbers rising from the target ?? (I really hope not)



God please no , or at least an option to have all such things off.

#12 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 16 January 2016 - 05:20 PM

View PostDanth Reduviid, on 16 January 2016 - 05:09 PM, said:

What is "Weapon Damage Feedback"?

Is that what they're calling lasers not showing beams or acting like they are doing damage past their max range?
yeah prolly the laser graphic change.

View PostDirk Le Daring, on 16 January 2016 - 05:08 PM, said:

So that's like at the end of the year Posted Image

Weapon damage feedback ???

Is that going to be arcade-like numbers rising from the target ?? (I really hope not)
given that they've talked about lasers showing damage done at range by their width, and nobody has ever talked about floating damage text, I'd assume the former and think you where on someone with the wild speculation.

#13 RustyBolts

    Member

  • PipPipPipPipPipPipPipPip
  • The Deadly
  • The Deadly
  • 1,151 posts

Posted 16 January 2016 - 05:24 PM

Looks great, but if it is another map with a dominate feature in the middle, I wont like it. Tired of the "Run to the middle and slug it out."

#14 Creag

    Member

  • PipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 419 posts
  • Locationadelaide Australia

Posted 16 January 2016 - 05:31 PM

View PostRustyBolts, on 16 January 2016 - 05:24 PM, said:

Looks great, but if it is another map with a dominate feature in the middle, I wont like it. Tired of the "Run to the middle and slug it out."


Try to organise with your team mates to change that style. Nobody says it has to be in the middle of a map, it is a strata game after all.

#15 RustyBolts

    Member

  • PipPipPipPipPipPipPipPip
  • The Deadly
  • The Deadly
  • 1,151 posts

Posted 16 January 2016 - 05:40 PM

@Creag, like I said, if it is just another map with a dominate feature slapped down in the middle, I wont like it.

#16 FireDog

    Member

  • PipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 377 posts

Posted 16 January 2016 - 06:17 PM

ANY new MAP is WELCOMED! More content is great for this game!

#17 Rustycan

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 65 posts
  • LocationOn a lake in New Brunswick

Posted 16 January 2016 - 06:20 PM

New map looks good. New mechs are always welcomed of course!

#18 The Boneshaman

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 481 posts

Posted 16 January 2016 - 06:35 PM

is this a regular map or CW? I'm thinking regular I don't see any gates.

#19 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 16 January 2016 - 06:47 PM

View PostRustyBolts, on 16 January 2016 - 05:40 PM, said:

@Creag, like I said, if it is just another map with a dominate feature slapped down in the middle, I wont like it.

They've already said it doesn't have a big dominant feature. In fact, it's supposedly reasonably flat.

View PostThe Boneshaman, on 16 January 2016 - 06:35 PM, said:

is this a regular map or CW? I'm thinking regular I don't see any gates.

Regular map.



Yeah, it started out conceptually as fixing Alpine (killing the mountain), then they realised they would be basically remaking the map anyways, so they're just adding this map. Instagram has a lot of flybys through the map; it certainly doesn't appear to have a dominant central point.

#20 AnimeFreak40K

    Member

  • PipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 455 posts
  • Twitter: Link
  • LocationSomewhere between the State of Confusion and the State of Insanity.

Posted 16 January 2016 - 06:47 PM

View PostThe Boneshaman, on 16 January 2016 - 06:35 PM, said:

is this a regular map or CW? I'm thinking regular I don't see any gates.

It's a Regular Map.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users