Bud Crue, on 22 January 2016 - 07:13 AM, said:
The problem, as I see it, is that they may represent a mere 1% of the player base, they are the most vocal and for whatever reason have the most influence on Devs. I mean in the case of MWO didn't (doesn't) PGI have a goal of making this an E-sport? Have they not dipped their toes into comp league play? They are not doing these things for no reason. They are doing it because those 1%-ers are who they listen too, for good or ill.
along with the myth of "balance for the leet, the rest will follow", lol. Most of the leets wouldn't know balance if it stepped on their epeen, either.
Pika, on 22 January 2016 - 07:19 AM, said:
Had a game today where our assaults fell behind. I opened chat and typed in "Wait for the assaults, guys." and everyone went to the installation in the left H line near the clearing. We regrouped, they took the lead and we moved out. IA little communication goes a long way~ People actually do want their assaults with them

Every match where people have used maneuvering, and kept mostly to the trenches, have been good drawn out, matches, that could swing either way on one bad maneuver.
Have had a lot of fun setting ambushes and defensive firing lines, etc.
The biggest issue our dear comp overlords are probably facing? It's hard to focus fire on this map, unless people are stupid and skyline themselves. Focus fire seems to favor the defender on this map. So apparently antithesis to the comp mindset where you know, a well positioned defender is SUPPOSED to have the advantage.
Win or lose, seldom have encountered "stomps", even if the final score is 12-4, or so, because it usually takes time to happen and almost everyone is jacked at the end. I say seldom, because I also have seen idiots try to nascar or who just want to park and peek.... and they still lose miserably.