Next Townhall Meeting
#21
Posted 26 January 2016 - 11:34 AM
#22
Posted 26 January 2016 - 12:01 PM
Cillipuddi, on 26 January 2016 - 11:34 AM, said:
only from trolls posting completely off-topic stuff in an attempt to derail what is otherwise a very useful thread with community information in it.
#24
Posted 26 January 2016 - 12:23 PM
Edit: Since Bish wants a question for the Town Hall "How many crayons are in your box, Russ? Are you more a primary color guy or do you like the pastels?" Im almost sure he will field it if you ask.
Edited by Zolaz, 27 January 2016 - 11:53 AM.
#25
Posted 26 January 2016 - 12:24 PM
#26
Posted 26 January 2016 - 12:28 PM
It's about the townhall meeting. Please keep it pertinent to that and the commentary to a minimum
This thread is getting the information out abotu when and where for the meeting as well as anyone who wants to post questions. I plan on attending the meeting and will try to get questions asked for anyone that posts in this thread, but I'm going to start hitting report guys. I'm not interested in weeding through 5 pages of "I hate PGI" in order to find the actual questions and info pertinent to the upcoming townhall
So please, keep it on topic and constructive and post your questions
#27
Posted 26 January 2016 - 12:31 PM
Cillipuddi, on 26 January 2016 - 11:34 AM, said:
----------------------------------------------------
Thanks Sandpit and McGral for gettin the info out here.
My bet: PHX-1 (Drink!)
#28
Posted 26 January 2016 - 12:37 PM
Votanin FleshRender, on 26 January 2016 - 11:07 AM, said:
Yeah its clams wave 3, and everything else is vaguely "soon", sometime after another 6 mech packs
When can we expect a wider focus on alternative revenue streams rather than the same old same old mech pack after mech pack. Pve solo or co-op campaigns for example. The point is that the lack of progress in increasing the games depth in gameplay has contributed to an increased level of staleness.
Edited by NextGame, 26 January 2016 - 12:41 PM.
#29
Posted 26 January 2016 - 01:21 PM
Sandpit, on 26 January 2016 - 12:28 PM, said:
Shame that there isn't an official channel to get questions in, but since you are attending you might ask in my stead;
Hardpoint specific quirks, have they considered it as an possibility?
(Less chance for boating if targeting appropriately and abominations like warhammer being better with nipple PPCs since the best quirks SHOULD be on arms)
Might as well ask if they've thought about sized hardpoints (not sure how I feel about those anyhow)
Edited by Haakon Magnusson, 26 January 2016 - 01:22 PM.
#31
Posted 26 January 2016 - 01:48 PM
sycocys, on 26 January 2016 - 10:54 AM, said:
this.
Monkey Lover, on 26 January 2016 - 01:32 PM, said:
They use the cryengine editor bro. Thats the point of cryengine. They aren't modelling out these levels manually in maya or 3ds max.
Edited by pbiggz, 26 January 2016 - 01:48 PM.
#33
Posted 26 January 2016 - 01:57 PM
Lore units in CW.
If you guys remember original CW presentation, loyalist units were intended to be different from custom units. With permanent loyalty, original lore names (which are unavailable for custom units) and governed by devs or NPC.
I very much want to know fate of this concept. Will it get into the game in some form, or was it abandoned?
#35
Posted 26 January 2016 - 02:09 PM
Sandpit, on 26 January 2016 - 12:28 PM, said:
It's about the townhall meeting. Please keep it pertinent to that and the commentary to a minimum
This thread is getting the information out abotu when and where for the meeting as well as anyone who wants to post questions. I plan on attending the meeting and will try to get questions asked for anyone that posts in this thread, but I'm going to start hitting report guys. I'm not interested in weeding through 5 pages of "I hate PGI" in order to find the actual questions and info pertinent to the upcoming townhall
So please, keep it on topic and constructive and post your questions
See, I told you, pointless! Nothing but TT trolls that hold grudges here.
#36
Posted 26 January 2016 - 02:15 PM
sycocys, on 26 January 2016 - 10:54 AM, said:
i think those come with the cryengine sdk. idk whether or not this is available for free to everyone. i have a feeling the sdk is a free download but you need a license to release a commercial product. free to unpaid modders. of course the eula forbids modding. that would result in the community releasing better products (and for free) than pgi and they dont want that to happen.
Edited by LordNothing, 26 January 2016 - 02:16 PM.
#37
Posted 26 January 2016 - 03:23 PM
Otherwise its 9.90 a month for the indie license. And there's people that would do that I'm sure if they had access to the textures. But PGI wouldn't make much money out of that method (well they'd make money by having better maps, but not much from the tools).
Either make the tool, or sell some textures and let these guys that have been itching to give the community free maps for years expand the game at next to no cost to PGI.
#38
Posted 26 January 2016 - 03:25 PM
#39
Posted 26 January 2016 - 06:21 PM
Sandpit, on 26 January 2016 - 10:41 AM, said:
Careful now, you are treading on some thin skins with this comment.
Sandpit, on 26 January 2016 - 12:28 PM, said:
It's about the townhall meeting. Please keep it pertinent to that and the commentary to a minimum
This thread is getting the information out abotu when and where for the meeting as well as anyone who wants to post questions. I plan on attending the meeting and will try to get questions asked for anyone that posts in this thread, but I'm going to start hitting report guys. I'm not interested in weeding through 5 pages of "I hate PGI" in order to find the actual questions and info pertinent to the upcoming townhall
So please, keep it on topic and constructive and post your questions
Your OP in no way infers what you are now asking for on Page 2. Might I suggest you start a new post with "Plan on Attending Town Hall, gimme your questions" as a title?
#40
Posted 26 January 2016 - 06:27 PM
Sandpit, on 26 January 2016 - 10:36 AM, said:
So it's announced everywhere BUT the website
sounds appropriate for this game...
"Come talk to the devs!"
"Awesome, where's the info?"
"Just check every place MWO related on the internet EXCEPT the actual MWO website...."
smh
http://mwomercs.com/...friday-jan-29th
been on the front page since at least early afternoon.
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