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If Both Factions Are Intended To Be "balanced" Should Clan Mechs Cost So Much?

BattleMechs General Gameplay

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#81 mogs01gt

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Posted 29 January 2016 - 10:17 AM

So the real argument is the cost of leveling Clan mechs vs IS. That is the issue, not the upfront cost to new players.

#82 JC Daxion

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Posted 29 January 2016 - 11:06 AM

View PostRagingdemon, on 26 January 2016 - 04:05 PM, said:

Just did on my Dragon total cost 8mill rounded down compaired to 12 mill mad dog, next person in line?



either you are not using a XL engine, or you are bad at math...

Dragon 5m
XL-280, 4.5m
Double heat sinks, 1.5m
endo.. (750?)
weapons 2 lasers 800k
gauss, 800k


My dragon comes out at around 13m Almost the cost of a timber.. Now pack in 2 mech modules and 2 weapon, that adds another 18-24m. (i say 24m because many iS mechs carry more modules than 3, some have 5..which adds a lot of money, and you often need those bonus modules to make the mechs shine. Most a timber can cost is around 30m.. My fully kitted dragon is almost 10m more.

Soo.. as you said.. Next...?


View Postmogs01gt, on 29 January 2016 - 10:17 AM, said:

So the real argument is the cost of leveling Clan mechs vs IS. That is the issue, not the upfront cost to new players.



I don't even think of this as an issue.. For one, many clan mechs you can build any load out you want on most of the chassis, as the CT are often the same. So On IS side, you can often get a couple mechs you don't like, and just level. But clan side you can make all 3 something you can use...

Having just started a new clan account from scratch, i find clans cheaper in the long run. IS side you need tons of mechs to play many play styles.. Clan side you can have just a handful. Heck my 3 timbers, cover the builds of 12-15+ mechs i run IS side.. all which i load up engines, and modules and such, because i am playing mech warrior, Not parts manager..

the real cost of a mech is fully kitted.. Not parts and pieces you swap around

Im actually thinking about getting another timber, just so i don't have to keep swapping builds.. but i will put that off for now, and hope a hero shows up sooner than later. Had i realized i should of just bought 3 timbers ala-cart when i started my clanner account, but after all the C-bill grinding i have done, at this point it isnt worth it

Edited by JC Daxion, 29 January 2016 - 11:19 AM.


#83 Kenneth Kell

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Posted 29 January 2016 - 11:47 AM

View PostMcgral18, on 26 January 2016 - 04:15 PM, said:


No, why should that change?

Unless you want to decrease the cost of items across the board, you're just asking for Clams to be outright cheaper than IS mechs.

I agree they shouldn't be the same price as IS Mechs but maybe 3-5 mill cheaper depending on the mech that would still make them about twice as much as some IS Mechs still right now most are three times as much not really a complaint just a suggestion

Edited by Kenneth Kell, 29 January 2016 - 11:48 AM.


#84 MysticLink

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Posted 29 January 2016 - 11:50 AM

Yes they should make it cheaper. I'm trying to collect Clan mechs, but it takes a while. I would buy more mechbays if I can buy more mechs, which make me buy more mc! it's good for business!

#85 mogs01gt

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Posted 29 January 2016 - 01:28 PM

View PostJC Daxion, on 29 January 2016 - 11:06 AM, said:

I don't even think of this as an issue.. For one, many clan mechs you can build any load out you want on most of the chassis, as the CT are often the same. So On IS side, you can often get a couple mechs you don't like, and just level. But clan side you can make all 3 something you can use...

Your post makes no sense. IS mechs can be played and leveled via stock builds which are typically half the cost of Clans. In order to level any Clan chassis, you are paying full cost of that chassis on each purchase. New players do not have the mech bays, money invested or the amount of Cbills to keep 3 CT's of one Clan chassis. Plus having multiple CT's of one mech is only useful in CW drops which is a different discussion since this topic is regarding new players.

As someone who has only put around $10 into this game, having to level Clan chassis is a total hassle since I wont buy a mech bay with real money.

#86 Y E O N N E

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Posted 29 January 2016 - 01:35 PM

View Postmogs01gt, on 29 January 2016 - 01:28 PM, said:

As someone who has only put around $10 into this game, having to level Clan chassis is a total hassle since I wont buy a mech bay with real money.


That's...sort of the point.

Also, you pay in pain and suffering when levelling a stock IS 'Mech. So the price is the same, but you have an extra fee on top of that paid in a different currency.

#87 1Grimbane

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Posted 29 January 2016 - 01:40 PM

View PostTELEFORCE, on 26 January 2016 - 04:23 PM, said:

You aren't just paying for XL engines on Clan 'mechs, but the cost of each pod is factored in too.

Also, it's pretty much useless comparing in-game costs with those from BattleTech. As it stands right now, the costs of equipment in BattleTech don't change between eras, which leads to hilariously expensive fusion XXL engines in the Dark Age even though they are quite commonplace.

If people are so fixated on costs in BattleTech, CGL needs to publish a BattleTech Edition of Kelley Blue Book.

i'd buy a hard copy to keep on my bookself

#88 mogs01gt

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Posted 29 January 2016 - 01:55 PM

View PostYeonne Greene, on 29 January 2016 - 01:35 PM, said:

That's...sort of the point.
Also, you pay in pain and suffering when levelling a stock IS 'Mech. So the price is the same, but you have an extra fee on top of that paid in a different currency.

leveling IS mechs are ******* easy unless its a light. Slap on a few LRMs or LLs and just shoot ****.

#89 Almond Brown

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Posted 29 January 2016 - 02:06 PM

View PostMcgral18, on 26 January 2016 - 04:09 PM, said:


Dem OP (overpriced) Clams, #pgiplzfix

Both have around the same loadout, guess the result?
MDD-C 11.4 Mil
DRG-1C 12.9 Mil


Now that leg has collapsed on you, care to try again?


LOL! And if you strip them the diff is only 300K.

DRG - 11,697,560
MDD - 11,929,227

:)

#90 Almond Brown

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Posted 29 January 2016 - 02:09 PM

View PostGruinhardt, on 26 January 2016 - 04:28 PM, said:

True. But when you tire of playing the Black Knight you can take the engine out. Next mech you build using that engine costs far less.


What the...? Every Mech you Buy comes WITH an Engine installed.... Fail!

#91 1Grimbane

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Posted 29 January 2016 - 03:19 PM

View PostAlmond Brown, on 29 January 2016 - 02:09 PM, said:


What the...? Every Mech you Buy comes WITH an Engine installed.... Fail!

i think he means since IS can swap engines that means he can buy two mechs use one engine and save the cost of buying a bigger engine for the second mech if he doesn't like the stock engine it came with... at least i think that's what he meant

#92 Deathlike

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Posted 29 January 2016 - 03:43 PM

View Post1Grimbane, on 29 January 2016 - 03:19 PM, said:

i think he means since IS can swap engines that means he can buy two mechs use one engine and save the cost of buying a bigger engine for the second mech if he doesn't like the stock engine it came with... at least i think that's what he meant


While that is a money saver, it becomes a little more difficult in designing your builds and more importantly the availability of the mech in a CW dropdeck scenario.

When you have the money, putting engines in everything... particularly XL engines, it's not an issue. For a new player, they don't know any better and will think they can get away with being cheap OR that "expensive is better". They will find out real quickly this is not the case, and will pay for it in some form (usually in the form of poor firepower/performance or seeing C-bills vanish quickly).

The thing is, the Atlas-K might be one of the most expensive IS mechs, but it is the worst Atlas of the bunch.


Pretty much, mechlab education is kinda necessary in a tutorial. The costs do add up differently between IS and Clans. The reality is that unless you experience it for yourself, it's a moneysink waiting to happen. That is why people in the current Paulconomy have to be more of a miser when it comes what they are spending their C-bills on.

Edited by Deathlike, 29 January 2016 - 03:44 PM.


#93 JC Daxion

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Posted 29 January 2016 - 03:56 PM

View Postmogs01gt, on 29 January 2016 - 01:28 PM, said:

Your post makes no sense. IS mechs can be played and leveled via stock builds which are typically half the cost of Clans. In order to level any Clan chassis, you are paying full cost of that chassis on each purchase. New players do not have the mech bays, money invested or the amount of Cbills to keep 3 CT's of one Clan chassis. Plus having multiple CT's of one mech is only useful in CW drops which is a different discussion since this topic is regarding new players.

As someone who has only put around $10 into this game, having to level Clan chassis is a total hassle since I wont buy a mech bay with real money.




Yes, it does, because you are getting complete mechs, not parts of mechs, just to speed through leveling, which is exactly what you sound like you want. You just want it easier, and cheaper, to go clan with very few mech bays, and think having to grind a bit extra is unfair.. What you are totally missing, is you are buying 3 full mechs, that work at said prices.. IS, you buy one mech, an engine, and two chassis, and sell the two you don't like.. Yes that is cheaper. BUT,, Now you have to do it 8-10-15 more times to play the varaity, that 6 mechs could easily double the number of builds verse IS.

So again no.. You are paying less for clans over all, for far more ways to use the mechs. IS you buy many, many mechs, to play unique styles, having to think about quirks, and weapons, and builds, and locations.. Clan, 3 timbers, can do more than my entire IS heavy mech bay , which i think has 12 mechs atm.

If you want to play energy boat IS, you buy 3 TDR's.. now you wan't to play an AC-20 heavy.. go buy 3 catphracts.. Now i wan't LRM's.. go buy 3 catapults.. Now i want mixed ballistics.. go buy 3 Jagers..

Or you could buy 3 timbers, and do exactly what took an IS guy, 12 mechs.. who paid more?



Your post says it all, You don't want to spend money, and think it should be easier for a FTP person. I do not fall under that category..

Edited by JC Daxion, 29 January 2016 - 04:10 PM.


#94 IraqiWalker

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Posted 29 January 2016 - 06:43 PM

View PostKenneth Kell, on 29 January 2016 - 11:47 AM, said:

I agree they shouldn't be the same price as IS Mechs but maybe 3-5 mill cheaper depending on the mech that would still make them about twice as much as some IS Mechs still right now most are three times as much not really a complaint just a suggestion

That means you're asking for clan mechs to be CHEAPER than IS mechs.

making a clan mech cost less than it already does will certainly keep it more expensive than a STOCK IS MECH. However, it would make it 3-5 million cheaper than an upgraded IS mech running comparable equipment.

I don't think you guys are getting the simple fact that my clan mechs come stock with 2 slot DHS, 7 slot Endo, Ferro, both, or neither, and 10 slot XL engines (compared to the IS 12 slot ones).

Yes, a Timberwolf will cost 15 million stock, but it comes stock, with what we spend millions on to upgrade the IS mechs.

We've already posted comparisons of what IS and clan mechs actually cost. Their final price is pretty much the same.

Yes, that MDD-C costs 10.9 Million to buy stock, compared to the DRG-1C at 4.7 Million. However, when you finish upgrading that Dragon, it's at around 13 million. Which is roughly where the MDD will be when it's fully upgraded. Actually, considering the DRG will use an XL 360, it will probably be more expensive.

If you make clan mechs cheaper stock. You're making clan tech cheaper than IS tech.





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