cSand, on 27 January 2016 - 02:31 PM, said:
I think LRMs are in a good spot.
Nope. LRMs arnt in good spot at all. The fact you have some people constantly shouting their OP and other people constantly shouting their worthless makes it obvious theyre not in a good spot. LRMs need to be changed into a much more consistent weapon rather than a weapon of two extremes.
1) LRMs are supposed to be long-range missiles that rival the range of ERLLs, ERPPCs, and Gauss. Yet they can barely hit anything beyond 500m-600m because theyre absurdly easy to dodge. LRMs need their velocity massively increased so they can actually hit things at 1000m.
2) LRMs should not be hard countered by ECM. No other weapon has hard counters. ECM stealth and ECM lock-on prevention need to be removed.
3) ARTEMIS sucks and needs a huge buff. It should give missiles extra crit chance or something. LRM damage-per-missile also sucks because LRMs dont do damage in 5-point increments like they do in battletech. So LRMs are atrociously bad at breaching armor in MWO. LRMs need higher damage-per-missile to make them better at breaching armor. BUT they also need a slower rate-of-fire which would make them less spammable and less effective at shaking cockpits.
4) Indirect LRMs should require TAG or NARC. That would balance the above changes to LRMs and also strengthen the role of TAG/NARC in the game.
Edited by Khobai, 27 January 2016 - 03:40 PM.