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Kodiak Is On Russ's Twitter


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#221 Aetes Kotare

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Posted 02 February 2016 - 12:34 PM

View PostBishop Steiner, on 02 February 2016 - 09:23 AM, said:

Posted Image

Speculation?


I think those hit boxes on the new Blastoise battlemech look pretty good.

#222 Lorian Sunrider

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Posted 02 February 2016 - 12:48 PM

View PostAetes Kotare, on 02 February 2016 - 12:34 PM, said:


I think those hit boxes on the new Blastoise battlemech look pretty good.


Apt comparison. Charizard would be... Gyr Falcon or Jade Hawk. And Venasaur would be... Scorpion?

View PostBishop Steiner, on 02 February 2016 - 09:23 AM, said:

Posted Image

Speculation?


Psht, bottom claw counting as legs? Top two counting as side torso! I hope not good sir! :P

#223 Zookeeper Dan

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Posted 02 February 2016 - 12:58 PM

View Postpbiggz, on 01 February 2016 - 06:46 PM, said:

I work at a zoo. Do not question my bear knowledge.


If you worked at a zoo you would know that the kodiak is a subspecies of brown bear, just like the grizzly. :)



#224 Bishop Steiner

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Posted 02 February 2016 - 01:04 PM

View PostDanth Reduviid, on 02 February 2016 - 12:58 PM, said:

If you worked at a zoo you would know that the kodiak is a subspecies of brown bear, just like the grizzly. Posted Image

and that Ursus maritimus, reign supreme as the coolest bears. Posted Image

#225 Aetes Kotare

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Posted 02 February 2016 - 01:13 PM

My list is as follows;

All the guns?
Ears?
Claws?
Looks like a brute?

View PostLorian Sunrider, on 02 February 2016 - 12:48 PM, said:


Apt comparison. Charizard would be... Gyr Falcon or Jade Hawk. And Venasaur would be... Scorpion?



Seems pretty spot on!

Edited by Aetes Kotare, 02 February 2016 - 01:14 PM.


#226 Bishop Steiner

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Posted 02 February 2016 - 01:16 PM

because Sharing is Caring, suckers,
Posted Image
the Hero Kodiak!

#227 FupDup

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Posted 02 February 2016 - 01:19 PM

View PostBishop Steiner, on 02 February 2016 - 01:16 PM, said:

because Sharing is Caring, suckers,
Posted Image
the Hero Kodiak!

Somebody should actually paint their Kodiak in pink and then equip it with every type of pulse laser, and then make a video of it. Give em' the Carebear (death)stare!

Sounds like a task for the B33f himself...

#228 Xoxim SC

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Posted 02 February 2016 - 01:20 PM

View PostBishop Steiner, on 02 February 2016 - 01:16 PM, said:

because Sharing is Caring, suckers,
Posted Image
the Hero Kodiak!

You sir just made my day!

#229 Coralld

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Posted 02 February 2016 - 01:21 PM

View PostBishop Steiner, on 02 February 2016 - 01:16 PM, said:

because Sharing is Caring, suckers,
Posted Image
the Hero Kodiak!

I'd pay money for that.

#230 LegendaryArticuno

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Posted 02 February 2016 - 06:38 PM

I hope there is an ECM variant. MASC is pretty janky.

#231 FupDup

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Posted 02 February 2016 - 06:43 PM

View PostLegendaryArticuno, on 02 February 2016 - 06:38 PM, said:

I hope there is an ECM variant. MASC is pretty janky.

MASC is about to get turbobuffed later this month.

#232 Nightshade24

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Posted 02 February 2016 - 10:17 PM

View PostImperius, on 02 February 2016 - 03:23 AM, said:

No more custom geo, or did you forget?

It was stated that it won't happen on these type of packages. However they are adding custom geo I believe as an option in the mech lab I do believe so I can imagine why they are not going quickly into it just yet.

View PostImperius, on 02 February 2016 - 03:31 AM, said:

Nope been asking for it since closed beta, sorry I've waited long enough, if people want so called other mechs speak up like I have for 3 years if you haven't well congrats on being a quite patient one, those people apparently wait a bit longer. Timeline is already completely useless...

Than you should have known that by 2012 (3050) at best you would have seen Mad cat mk II (3066) by 14 years without time leeps- and we stopped the time schedule for a bit due to the delay in clan tech (and IGP) so in 2015 it was 3051 and now it's 3052 in 2016... meanwhile plans for 3053's are already beginning for long term ideas for 2017.
Meaning 13 years till 3066. I have had a few suggestions here and there on mechs- mechs in timeline that is with variants to suffice.
Kraken / bane, Firemoth/ dasher, Viper / dragon fly, Atlas II, Locust IIC, Urbanmech IIC, marauder IIC, Rifleman IIC, Warhammer IIC, Behemoth/ stone rhino, Huntsman, woodsman, etc etc etc etc....

I am more than okay with waiting for mechs like kodiak, deimos, mad cat II, mad dog II, mad dog III, cougar, osiris, canis, etc etc etc. I probably am quite patient. However I did come into an MW game set in 3050 and am quite satisfied about it. I know for a fact when it comes for heavy lasers, ATM's, heavy gauss, heavy ppc's, light ppc's, er pulse lasers (that includes Clan ER Large pulse lasers...) and IS ER lasers will just tip the scales of ballance a lot for MW: O that it isn't worth putting in late mechs and such...

Meanwhile many late mechs do have quite a stagering advantage of hardpoints and locations... for eg the Blood Asp... ECM, Jumpjets... perfect engine... omni.... high Gauss.... I will just leave that when PGI has more experience, better grasp of balancing, and is ready for it... which goes well with the 1:1 time scale as of this whole year PGI has to ballance the implementation of the first IS omni mech- the Raptor.

View PostVaegir Raiden, on 02 February 2016 - 07:52 AM, said:

GREAT...TWITTER B.S.
Yah, fools gonna SPEND money again...WOW

BUT KODIAK IS LORE....BUT KODIAK IS THIS AND THAT....

calm down. Perhaps one day you may get a few job applications, work, and have money to buy the glorious kodiak.

View PostEmmett Fetladral, on 02 February 2016 - 08:40 AM, said:

I have to admit this mech looks pretty cool.... unfortunately I dont like playing assaults....

Well the hero one does have MASC. +20% to speed... and soon the buff will be encreased by double... +40%...
The kodiak travels 69.7 kph with speed tweak... 69.7 kph + 40% = 97.6 kph (rounded up). The downside is that this hero variant has apparently 7 hardpoints. The Kodiak 1 in comparison has 12 hardpoints... also this 100 tonner MASC is 5 tons and 5 slots. so yes.... could be very interesting and may play as a heavy with a lot of armour.

View PostMechWarrior5152251, on 02 February 2016 - 09:15 AM, said:

Not the Hero one....

but the Jenner IIC doesn't have a hero variant yet... unless you meant the Jenner Oxide hero mech for the Jenner.

#233 Nightshade24

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Posted 02 February 2016 - 10:40 PM

View PostFupDup, on 02 February 2016 - 06:43 PM, said:

MASC is about to get turbobuffed later this month.


yes, according to russ and road map that is...

Quote

MASC changes
MASC is receiving two fairly significant changes to its implementation in the February patch. The first is that the speed and mobility boosts you normally receive from MASC are being increased. The second change is that the re-charge rate is being doubled from its previous rate. Essentially you’ll get a faster speed boost from MASC, and the bar will re-charge twice as fast. The rate at which MASC is consumed (its 'burn rate') is not being changed, and will remain at 10% of the bar per second.
We feel the Shadow Cat and Executioner in particular will be improved with this change, and receive more value for the tonnage committed to MASC. Patch Notes will have the full details.


and the current stats...



Russ:

Quote

Recharge rate doubled along with the speed buffs

Quote

MASC Item Stats
Inner Sphere
MASC MK I
  • Slots/Tons: 1 slot, 1 ton
  • 'Mech Tonnage Range: 20 tons
  • Speed bonus: +10%
  • Random damage range: 0.72 – 0.88
MASC MK II
  • Slots/Tons: 2 slots, 2 tons
  • 'Mech Tonnage Range: 25 - 40 tons
  • Speed bonus: +10%
  • Random damage range: 1.08 – 1.32
MASC MK III
  • Slots/Tons: 3 slots, 3 tons
  • 'Mech Tonnage Range: 45 - 60 tons
  • Speed bonus: +12%
  • Random damage range: 1.98 – 2.42
MASC MK IV
  • Slots/Tons: 4 slots, 4 tons
  • 'Mech Tonnage Range: 65 - 80 tons
  • Speed bonus: +17%
  • Random damage range: 2.7 – 3.3
MASC MK V
  • Slots/Tons: 5 slots, 5 tons
  • 'Mech Tonnage Range: 85 - 100 tons
  • Speed bonus: +20%
  • Random damage range: 3.24 – 3.96
Clans
Clan MASC MK I
  • Slots/Tons: 1 slot, 1 ton
  • 'Mech Tonnage Range: 20 - 25 tons
  • Speed bonus: +10%
  • Random damage range: 0.72 – 0.88
Clan MASC MK II
  • Slots/Tons: 2 slots, 2 tons
  • 'Mech Tonnage Range: 30 - 50 tons
  • Speed bonus: +10%
  • Random damage range: 1.26 – 1.54
Clan MASC MK III
  • Slots/Tons: 3 slots, 3 tons
  • 'Mech Tonnage Range: 55 - 75 tons
  • Speed bonus: +15.5%
  • Random damage range: 2.34 – 2.86
Clan MASC MK IV
  • Slots/Tons: 4 slots, 4 tons
  • 'Mech Tonnage Range: 80 - 100 tons
  • Speed bonus: +18.5%
  • Random damage range: 3.06 – 3.74


and the new stats...
(note: only speed is displayed here thus only 1 number changed but I left other stats in it so you can see the relativity)
MASC Item Stats
Inner Sphere
MASC MK I
  • Slots/Tons: 1 slot, 1 ton
  • 'Mech Tonnage Range: 20 tons
  • Speed bonus: +20%
  • Random damage range: 0.72 – 0.88
MASC MK II
  • Slots/Tons: 2 slots, 2 tons
  • 'Mech Tonnage Range: 25 - 40 tons
  • Speed bonus: +20%
  • Random damage range: 1.08 – 1.32
MASC MK III
  • Slots/Tons: 3 slots, 3 tons
  • 'Mech Tonnage Range: 45 - 60 tons
  • Speed bonus: +24%
  • Random damage range: 1.98 – 2.42
MASC MK IV
  • Slots/Tons: 4 slots, 4 tons
  • 'Mech Tonnage Range: 65 - 80 tons
  • Speed bonus: +34%
  • Random damage range: 2.7 – 3.3
MASC MK V
  • Slots/Tons: 5 slots, 5 tons
  • 'Mech Tonnage Range: 85 - 100 tons
  • Speed bonus: +40%
  • Random damage range: 3.24 – 3.96
Clans
Clan MASC MK I
  • Slots/Tons: 1 slot, 1 ton
  • 'Mech Tonnage Range: 20 - 25 tons
  • Speed bonus: +20%
  • Random damage range: 0.72 – 0.88
Clan MASC MK II
  • Slots/Tons: 2 slots, 2 tons
  • 'Mech Tonnage Range: 30 - 50 tons
  • Speed bonus: +20%
  • Random damage range: 1.26 – 1.54
Clan MASC MK III
  • Slots/Tons: 3 slots, 3 tons
  • 'Mech Tonnage Range: 55 - 75 tons
  • Speed bonus: +31%
  • Random damage range: 2.34 – 2.86
Clan MASC MK IV
  • Slots/Tons: 4 slots, 4 tons
  • 'Mech Tonnage Range: 80 - 100 tons
  • Speed bonus: +37%
  • Random damage range: 3.06 – 3.74


#234 MauttyKoray

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Posted 02 February 2016 - 11:39 PM

View PostFupDup, on 02 February 2016 - 06:43 PM, said:

MASC is about to get turbobuffed later this month.

From what Russ tweeted the roadmap wording was even sketchy. Supposedly he says its the 'regen' and boost speed that's getting a boost? More often and a little faster?

Looks like Nightshade there beat me to it.

Edited by MauttyKoray, 02 February 2016 - 11:41 PM.






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