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Biggest Unit Wants Extra Treatment, Wtf


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#161 Bobzilla

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Posted 03 February 2016 - 05:15 AM

TIL that a person/unit asking for something, and being given it is special treatment.

I always thought it was many asking for the same thing and only one being given it was special treatment.

#162 Ihasa

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Posted 03 February 2016 - 05:20 AM

View PostHotthedd, on 03 February 2016 - 05:15 AM, said:

If the player count is "higher than ever" as PGI claims, it would not make sense for them to agree to this. Just let it play out by the rules. There are plenty of players, right?
Posted Image


There may be plenty of players, there just aren't plenty of CLAN players at this moment.

#163 CDLord HHGD

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Posted 03 February 2016 - 05:24 AM

View PostMrJeffers, on 02 February 2016 - 05:53 PM, said:


Aside from the C-bill penalty a cancel causes a 3 day lockout on CW before you can choose another faction. If PGI wants to get a big unit back on the clan side they absolutely should remove the penalty for it to happen.

Would three whole days make any difference now? The CW map has been like this for a few weeks now....

#164 Hotthedd

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Posted 03 February 2016 - 05:26 AM

View PostIhasa, on 03 February 2016 - 05:20 AM, said:


There may be plenty of players, there just aren't plenty of CLAN players at this moment.

That is not the point.

If there are SO many players, there is no incentive for PGI to potentially alienate so many by giving special treatment to so few. CW will be re-set, so the amount of players on one side or the other does not matter in the long run. If anything, PGI should see this as a sign that something needs to be fixed.

#165 CDLord HHGD

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Posted 03 February 2016 - 05:28 AM

If all it takes is for one unit (Mercstar) to shift loyalties to balance out the equation, sounds like that unit it too big and too powerful. PGI nerf pls.

#166 Ihasa

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Posted 03 February 2016 - 05:30 AM

View Postcdlord, on 03 February 2016 - 05:28 AM, said:

If all it takes is for one unit (Mercstar) to shift loyalties to balance out the equation, sounds like that unit it too big and too powerful. PGI nerf pls.


Oh yes, please nerf the people who had the foresight and wisdom to understand what it would take to be the force majeur in someone else's game mode, act on it, and work like hell to make sure it's a success. Like that won't make people leave either. Seriously I think you loner wolves enjoy too much pablum.

#167 CDLord HHGD

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Posted 03 February 2016 - 05:33 AM

View PostIhasa, on 03 February 2016 - 05:30 AM, said:


Oh yes, please nerf the people who had the foresight and wisdom to understand what it would take to be the force majeur in someone else's game mode, act on it, and work like hell to make sure it's a success. Like that won't make people leave either. Seriously I think you loner wolves enjoy too much pablum.

A. I'm not a lone wolf.
B. I guess the "PGI nerf pls" statement hasn't gotten around as much as I thought it did as completely useless.

#168 patataman

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Posted 03 February 2016 - 05:49 AM

So... a big clan unit moved to IS cuz of quirks (after having OP tech since CW day 1 until what, last month?)... now that clans are losing the negative quirks and the IS is losing the laser quirks, they want to go back to the clans "because there are not enough players in the clan side", ofc, for a price.

I guess the players that have been in the IS during 2015 will get some compensation for fighting against an OP enemy for a whole year, right?

#169 Bud Crue

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Posted 03 February 2016 - 05:53 AM

Couple things about this thread:

1) no one commenting on the fact that in the OP's twitter post image, Russ pretends to not know who runs MS (c'mon).

2) a lot of chatter asserting that CW was supposed to be about "large groups".

Where does this belief come from? My understanding is that yes CW is supposed to be about "end game" cooperative team play, but I don't recall anything from PGI officially or otherwise asserting that CW was intended for LARGE groups (many units on the FRR hub for example are less than 12 people...should they be considered "second class citizens" of CW?).

I have no real concern about what went on between MS and Russ, but I do think it sets a bad precedent. IMHO no teams should be given special treatment for any reason . If the game is broken because of lack of "balance", that large merc units have too much power, or whatever the devs should fix the problems...not give special treatment to any particular player or group of players. It should not be shocking to anyone that such actions would be viewed as "favoritism" and that that perception rubs some folks the wrong way.

Edited by Bud Crue, 03 February 2016 - 05:54 AM.


#170 Ratpoison

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Posted 03 February 2016 - 05:54 AM

View Postpatataman, on 03 February 2016 - 05:49 AM, said:

So... a big clan unit moved to IS cuz of quirks (after having OP tech since CW day 1 until what, last month?)... now that clans are losing the negative quirks and the IS is losing the laser quirks, they want to go back to the clans "because there are not enough players in the clan side", ofc, for a price.

I guess the players that have been in the IS during 2015 will get some compensation for fighting against an OP enemy for a whole year, right?

The entitlement in here is truly impressive. Damn those nasty comp teams for trying to fix the screwed up queues for EVERYONE.

Honestly I hope the people whining over this just quit, the community will be better off without such a tiny, toxic minority ruining progress.

#171 VirtualSmitty

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Posted 03 February 2016 - 05:54 AM

Wow, this is some b^llsh!t

#172 Wilburg

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Posted 03 February 2016 - 06:00 AM

Easy solution:
Give it to all, not to a few. Factionchange period from 05.02.-07.02.

Edited by Wilburg, 03 February 2016 - 06:00 AM.


#173 patataman

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Posted 03 February 2016 - 06:08 AM

View PosttortuousGoddess, on 03 February 2016 - 05:54 AM, said:

The entitlement in here is truly impressive. Damn those nasty comp teams for trying to fix the screwed up queues for EVERYONE.

Honestly I hope the people whining over this just quit, the community will be better off without such a tiny, toxic minority ruining progress.


It is? i didn't ask Russ for anything in the first place.

#174 DjPush

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Posted 03 February 2016 - 06:30 AM

WHO CARES!

#175 nehebkau

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Posted 03 February 2016 - 06:34 AM

-SO-, I believe, has almost as many players as MS -- and we don't need special treatment. :) ;)

#176 Murphy7

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Posted 03 February 2016 - 06:36 AM

I agree that this perceived special treatment is bad optics for PGI - I cannot blame MercStar for asking. Let's see if other larger or notorious units asked for similar consideration and are granted it. Then it's not so special treatment.

But on the positive side - if because MS has gone clan, clans win more dots on the map in CW, doesn't that pretty well support the idea that teamwork >>>> tech advantage between Clan/IS? I think so.

#177 Widowmaker1981

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Posted 03 February 2016 - 07:14 AM

View PostMurphy7, on 03 February 2016 - 06:36 AM, said:


But on the positive side - if because MS has gone clan, clans win more dots on the map in CW, doesn't that pretty well support the idea that teamwork >>>> tech advantage between Clan/IS? I think so.


It always has been. However one side shouldn't need to be significantly better than the other to win. Chances should be EQUAL. Too many people use the fact that good players can win against scrubs regardless of tech line as evidence of balance. Its not. Balance is when you take two hypothetical completely even skill 12 man teams and don't know in advance who will win.

#178 Johnny Z

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Posted 03 February 2016 - 07:27 AM

View Postnehebkau, on 03 February 2016 - 06:34 AM, said:

-SO-, I believe, has almost as many players as MS -- and we don't need special treatment. :) ;)


Hes got a point. If they give special stuff to one unit, they have to give it to all units.

#179 MrJeffers

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Posted 03 February 2016 - 07:32 AM

View Postcdlord, on 03 February 2016 - 05:24 AM, said:

Would three whole days make any difference now? The CW map has been like this for a few weeks now....


Would you stop playing for 3 days as a favor to everyone else?

Then why should a whole unit?

And the point is moot, it's already done and PGI was happy to do it because it was better for everyone to have more balanced factions.

#180 Bud Crue

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Posted 03 February 2016 - 07:33 AM

View PostJohnny Z, on 03 February 2016 - 07:27 AM, said:

Hes got a point. If they give special stuff to one unit, they have to give it to all units.


Well, to be fair -SO- is a loyalist unit. We have no need to be given the ability to break a contract without penalty. Only a hired gun mercenary lacking all honor :) would seek to break a contract in the first place.





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