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Grindwarrior Online


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#41 Funky Bacon

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Posted 03 February 2016 - 08:30 AM

It might be grindy if you "want it now" but just playing the game while learning how to pilot mechs and navigating maps and learning new strategies as you play will earn you the C-Bills you need to buy more mechs and equipment.

#42 KahnWongFuChung

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Posted 03 February 2016 - 08:36 AM

Well OP try to stick with the game maybe Russ and PGI staff will quit nerfing the C-bills to death to try and gain profits.

When I first started(Day1) the C-bill rewards were better but not much then they raised the C-bills up to 150,000=lose a match -200,000+ = win a match get a kill and some assists plus damage ETC. per match it was fantastic.

Now there on a nerf the C-bill into extinction mode again and it is not helping new or old players stay with the game.

#43 Johnny Z

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Posted 03 February 2016 - 08:40 AM

View PostJohnny Gorbachev, on 03 February 2016 - 08:28 AM, said:



Grind is objective. If one game takes you 10 hours to unlock a character, and another takes 100, the one that takes 100 has worse grind.

Comparing this game to warthunder/ WoT isn't fair because they are both always going to have the most grind. Coming 2nd place to them isn't saying much. Compared to f2p titles in general this game is pretty stinge especially to new players.


True. The new player experience is very weak still.

#44 El Bandito

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Posted 03 February 2016 - 08:42 AM

View PostLivewyr, on 03 February 2016 - 08:02 AM, said:

"Bad" grind is relative.
If you enjoy the game and look forward to acquiring more things, with patience... then it is easy.

If you want all the toys and to be top within a very short span of time- "You're going to have a bad time."

mmkay?


And you think acquiring all the toys we have currently is that easy? Heck, it takes almost a month for an average casual gamer to grind one Assault mech that he likes, to elite level, because he has to buy two more of the chassis. That even discounts the fact that he has to buy mechbays due to the limited free ones available.

I have been playing MWO for 3 years and I have only about 1/3 of the toys, including the ones I sold, even when I had the Elite Founder's Premium Time + the old reward system, which gave me far more C-Bills than current earnings. It is because I do not buy any packs and try to FTP most of the time, though I have bought five hero mechs with MC. And if you include modules, then I have only tiny fraction of the available modules.

Edited by El Bandito, 03 February 2016 - 10:46 AM.


#45 Felbombling

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Posted 03 February 2016 - 08:46 AM

lol Go play World of Tanks for 100 games and do a report on that. Tell us how close you are to a tier X tank, the end game content. The grind in MechWarrior: Online is a total breeze by way of comparison. To be honest, I shouldn't even use the word 'grind' to describe it, because it hardly applies.

#46 El Bandito

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Posted 03 February 2016 - 08:54 AM

View PostStaggerCheck, on 03 February 2016 - 08:46 AM, said:

lol Go play World of Tanks for 100 games and do a report on that. Tell us how close you are to a tier X tank, the end game content. The grind in MechWarrior: Online is a total breeze by way of comparison. To be honest, I shouldn't even use the word 'grind' to describe it, because it hardly applies.


View PostJohnny Gorbachev, on 03 February 2016 - 08:28 AM, said:

Comparing this game to warthunder/ WoT isn't fair because they are both always going to have the most grind. Coming 2nd place to them isn't saying much. Compared to f2p titles in general this game is pretty stinge especially to new players.


#47 SkaerKrow

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Posted 03 February 2016 - 09:59 AM

I find that MWO actually has one of the lightest grinds out of all of the shoot people in vehicles F2P games that I play. I can grind in it without waiting for the sweet release of death to liberate me from the endless monotony.

Edited by SkaerKrow, 03 February 2016 - 10:00 AM.


#48 mogs01gt

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Posted 03 February 2016 - 10:24 AM

View PostJables McBarty, on 03 February 2016 - 07:41 AM, said:

Damage Dealt might have once been the king of Cbills, but no longer. I consistently make more in my JR7s (my starter 'mechs) than I do in any heavy. Lights get Protected Light and Protection Proximity bonuses like nobody's business just by being around bigger 'mechs. They can scoop up Scouting and Spotting Assist bonuses. Next to LRMBoats, they are the best at picking up Assists, since they're zipping around the battle scratching armor and denting legs.
If you can last long enough to get Kills and Kills Most Damage Dealth, then maybe the heavy is the way to go. But if you get caught out of position all the time, you won't last long enough to get Ks and KMDDs. So if grinding Cbills is your goal, maybe a light is for you.
OP: What matters is that you find some 'mechs that make you happy and that make you forget the grind. Last night I played ~10 matches NARCing in my Mist Lynx (possibly the least-meta 'mech around). I made about C50,000 a match, since NARC $$$ bonuses are pretty much non-existent, and because I would sometimes deal less than 60 damage. But I had fun. Because NARCing is fun.
Find what makes it fun. Don't worry about the Skill Tiers--'mechs will skill themselves with time.
And if you are getting frustrated because you like the gameplay but want MOAR MECHS then I suggest dropping $20-$40 on a mech pack. It's what you payed for MW4, and it'll really take attention away from the grind. Because while you're focused on mastering your real $$$ mechs you'll grind out enough Cbills for more free 'mechs.

I hope you meant 50k extra a match because 50k a match is horrible. New players do not find grinding 50k a match fun. Which is exactly what the OP is complaining about.
These trolls!! "lights are a good choice for new players because I can _____" fill in the blank. Funny since lights are the least use mechs in the game for a reason.....

View PostJohnny Gorbachev, on 03 February 2016 - 08:28 AM, said:

Grind is objective. If one game takes you 10 hours to unlock a character, and another takes 100, the one that takes 100 has worse grind.
Comparing this game to warthunder/ WoT isn't fair because they are both always going to have the most grind. Coming 2nd place to them isn't saying much. Compared to f2p titles in general this game is pretty stinge especially to new players.

This guy understands it.

Remember man, when you post on these forums, you are dealing with blind fanboys and people that assume since they can do it, someone else can do the same thing.

Edited by mogs01gt, 03 February 2016 - 10:27 AM.


#49 Jables McBarty

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Posted 03 February 2016 - 10:34 AM

View Postmogs01gt, on 03 February 2016 - 10:24 AM, said:

I hope you meant 50k extra a match because 50k a match is horrible. New players do not find grinding 50k a match fun. Which is exactly what the OP is complaining about.
These trolls!! "lights are a good choice for new players because I can _____" fill in the blank. Funny since lights are the least use mechs in the game for a reason.....



With less than 3 months gametime under my belt I think I can speak better to the new player experience than you can, but I guess that's just my opinion man...

Correct, playing a NARC MLX is not great at grinding Cbills.

My point was merely this: Do what makes OP have fun. Yes, it takes time to grind Cbills, but one does not play this game to grind Cbills, one plays to have fun. If NARCing is fun, NARC. If brawling in a 75-tonner is fun, brawl in a 75-tonner.

Heavies are most used because they feel most stompy roboty and have big guns and lots of armor and look cool and big and intimidating. Doesn't mean that they are objectively better. Game experience is subjective. If X player has more fun in Y mech, then he should pilot Y mech. Saying things like "ALL NUBS MUST PLAY HEAVIES" doesn't help the nubs. It just makes them feel like crap when they find out they don't like heavies and welp, there's 5M-12M down the drain. Oops.

Edited by Jables McBarty, 03 February 2016 - 10:38 AM.


#50 DAYLEET

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Posted 03 February 2016 - 11:35 AM

F2P games are not meant to be free but i wish they werent meant to have you spend thousands of dollars. If you start now, you can play for fun with the nothing you have just like you can go at a party with no booze no food and watch others have fun, you can leech a beer trial mech that you might not like though so i guess it's fine?

We saw cheaper price happen with packs(good), we saw mechbays being given as part of playing the game(nice), mc being given at events(great!). But the game now has 63 battlemech chassis(and forever more) x3 thats 189 battlemech and as a result he game isnt cheaper than when we had 30 variant. Not only is the game not cheaper but the slope to climb when you are at the bottom is over 90 degrees.

Starting years ago made the pill easy to swallow for me. Was happy to pay for it and support it as mech got released. But i would have never got into it if i saw the mountain of mech we have now and knew that there would be no end. This is a case where more isnt always better, especially if you feel like you have to take your wallet out.

My only real concern in all of this is if im fine with all the money i put into the game im less fine not having people to play with and over the years i only saw the numbers go down. Steam gave us a good bump, how many will be willing to put the cash in the game that i did and more importantly, stay with us?

Have a predetermine time like premium but separate that unlock normal mech and you can modify them and skill them(separate IS from Clan if you must). People might have better reasons to buy more mech after they tried them all or might chose to keep paying the unlock status. Current Premium time could unlock all champions/trial mech and have them have cbills bonus on top of the premium bonus. Heroes have a special variant and camo and they dont need to be alone with cbill bonus. Catapult gets a new hero and thats very cool, but where are the heroes of the mech that dont have one already? Do you want the comunity to get involved with ideas for new heroes to speed things up, can we create variant? The KingCrab Alex draw in green, where is it, it would be super popular im pretty sure. The pattern of R2, i want it on other mech it's just awesome, i want more simpler pattern like that, make money aside mech pack. Stop with exclusive stuff like Phoenix-camo, R2-camo or blood camo for preorder it only limits the game after 4 months when the pack go live.

#51 Vaegir Raiden

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Posted 03 February 2016 - 11:40 AM

YEP this game is TOO GRINDY...

PREMIUM time is stupid....it ticks on and has no pause

#52 mogs01gt

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Posted 03 February 2016 - 11:41 AM

View PostJables McBarty, on 03 February 2016 - 10:34 AM, said:

My point was merely this: Do what makes OP have fun. Yes, it takes time to grind Cbills, but one does not play this game to grind Cbills, one plays to have fun. If NARCing is fun, NARC. If brawling in a 75-tonner is fun, brawl in a 75-tonner.

This thread is about having fun... Stay on topic!

#53 DAYLEET

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Posted 03 February 2016 - 11:42 AM

View Postadamts01, on 03 February 2016 - 03:14 AM, said:

you can have a fully kitted light or medium that'll be competition ready in a month, that's pretty cool.

Wow that must be depressing to read when you are a new guy. I guess thats why we always see "which mech?" thread, because they know playing and enjoying battlemech take second place to the grind so they are just going to take the best one at the moment.

#54 Darlith

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Posted 03 February 2016 - 11:47 AM

If the grind is really too much for you (and it is better now than it has been in the past) drop $20 on one of the newer packs, or $35 and get yourself a hero as well. Then you have 3-4 mechs you can level, plus 30days premium time to ease the grind. That hero mech if you opt for $35 will also ease the grind in the longrun.

Edit - to clarify, buy one of the unseen packs like marauder, warhammer, rifleman, or archer, for some of them you will have to wait until the mechs release however.

Edited by Darlith, 03 February 2016 - 11:49 AM.


#55 mogs01gt

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Posted 03 February 2016 - 11:51 AM

View PostDarlith, on 03 February 2016 - 11:47 AM, said:

If the grind is really too much for you (and it is better now than it has been in the past) drop $20 on one of the newer packs, or $35 and get yourself a hero as well. Then you have 3-4 mechs you can level, plus 30days premium time to ease the grind. That hero mech if you opt for $35 will also ease the grind in the longrun.

Edit - to clarify, buy one of the unseen packs like marauder, warhammer, rifleman, or archer, for some of them you will have to wait until the mechs release however.

That isnt F2P then...

#56 xTrident

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Posted 03 February 2016 - 12:04 PM

View PostLivewyr, on 03 February 2016 - 08:02 AM, said:


"Bad" grind is relative.
If you enjoy the game and look forward to acquiring more things, with patience... then it is easy.

If you want all the toys and to be top within a very short span of time- "You're going to have a bad time."

mmkay?


If you enjoy the game and would like to play with everything in the game "now"... It is most definitely a grind working for it all.

Mechwarrior 4 allowed the use of all the mechs and weapons depending on your game mode... I had a helluva lot of fun in that game with everything given to me right away.

If online clan wars/gameplay is implemented well there wouldn't be a need for a game to have grinding built in. And when I say clan wars I'm not talking about IS/Clan mechs, I'm talking about people built teams/squads/clans etc. IMO grinding is nothing more than a way to keep force players to play for what they want. To be honest I enjoy what this game has to offer, but I'd openly say the want of other mechs, weapons, cbills, unlock quirks etc is what really keeps me playing. Because I believe the gameplay could be much better.

But I've played many games in the past where I had access to all of the content right away and those games kept me interested, entertained and playing for a long time to come. Oh, and if I ever had to play through single player or achieve some kind of goal within a game to unlock something... I never had to dump as much time as I've got into MWO to achieve such. I've probably got 130-ish hours into MWO and currently 13 mechs to show for it - I believe I've sold three. 130 hours in every other game I've ever played minus WoW and I would have access to the entire game, easily. And let's not forget I've personally got nearly $100 into this game.

To have that much time,(and I know 130 hours isn't that long, but it's the perspective of what I'm talking about) and money invested and only have a fraction of the content available to use... Well I could really care less what the grind is for other games.

#57 Darlith

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Posted 03 February 2016 - 12:07 PM

View Postmogs01gt, on 03 February 2016 - 11:51 AM, said:

That isnt F2P then...


Really? Wow, it is almost like F2P games are designed to have two options, pay a bit to avoid grinding, or suck it up buttercup and grind a bit. Myself, I ground out my first mechs on trial mechs that were stock IS loadouts, before they gave you a starting bonus, before the millions of cbills given out by the tutorial. The grind now is far far less arduous than it was when I started.

Edit - wait I lied, I think there was a cadet bonus when I started, it was just smaller and no rank things so it wasn't as obvious. I think it was also far more performance related.

Edited by Darlith, 03 February 2016 - 12:10 PM.


#58 CygnusX7

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Posted 03 February 2016 - 12:19 PM

No sympathy from me. Due to RL my MWO time has gone way down and without premium time I've somehow piled up 60 million CB. I have plenty of single mechs that are just basic'd that I do just fine with and enjoy driving.


Between cadet bonus and training you should have plenty of mechwarrior donuts for a nice shiny new heavy mech.

Edited by CygnusX7, 03 February 2016 - 12:19 PM.


#59 xTrident

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Posted 03 February 2016 - 12:22 PM

View PostDarlith, on 03 February 2016 - 12:07 PM, said:


Really? Wow, it is almost like F2P games are designed to have two options, pay a bit to avoid grinding, or suck it up buttercup and grind a bit. Myself, I ground out my first mechs on trial mechs that were stock IS loadouts, before they gave you a starting bonus, before the millions of cbills given out by the tutorial. The grind now is far far less arduous than it was when I started.

Edit - wait I lied, I think there was a cadet bonus when I started, it was just smaller and no rank things so it wasn't as obvious. I think it was also far more performance related.


Pay a bit? Quite an understatement. And even if you pay a bit you aren't avoiding the grind. I'm also assuming the number that relates to "a bit" is going to be rather low which means you'll hardly be getting anything in MWO.

#60 JC Daxion

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Posted 03 February 2016 - 12:25 PM

View PostJohnny Gorbachev, on 03 February 2016 - 02:47 AM, said:



I'll see you guys in 5 months when I max my first 4 mechs.


5 months? Maybe if you don't play much, but i started a second account for clans, and the first evening, of 15 matches i had enough to buy my first mech.. By the time i had max XP in the first one, i had enough to get all 3 mechs. I think that was 3-4 evenings of play, i had 3 timber wolves, and those are pretty expensive.

get premium time, Get a hero mech or two on sale.. maybe get a champion for GXP if you want.. spending 15 or 30 bucks takes away all the so called pain..

Between all the free premium they ahve been giving away, and sales, i picked up 2 assaults, 4 medium, and 2 heavies.. all clan, so all expensive.. Over 6 weeks, and playing only a couple days a week, typically for 2-4 hours at a time. a couple of days i did put in a few more hours, but hardly playing a lot.

Yes if you play just a couple of games a night, then it will take a while.. But then again, if you are doing that, a couple mechs is really all ya need.

BTW, play trials, they are good mechs...

Edited by JC Daxion, 03 February 2016 - 12:26 PM.






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