Warhawk Champion Build
#1
Posted 04 February 2016 - 11:53 AM
Thank you for your previous help in making the upcoming IS Champion Builds! Now it's time for the next Clan Champions!
Please submit your build for the Warhawk Champion!
Post your build using Smurfy Mechlab, with whichever variant you'd like.
Remember to click the Like button at the bottom of other posted builds which you would vote for to become Champion!
The post with the most Likes will be implemented.
Thank you very much for your contribution!
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#2
Posted 04 February 2016 - 12:20 PM
WHK-A
Edited by washout, 04 February 2016 - 12:20 PM.
#3
Posted 04 February 2016 - 12:26 PM
WHK-C Uac10 + Uac20 + dual MPL. Pretty much the "come closer" variant.
WHC-A Qual LPL TC1 heatsink boat, omnipods are kinda important here (C legs for structure, Arms for armor and actuator.
Left side torso can be any omnipart, currently favor is either Prime for structure or B for torso yaw.
Edited by LOADED, 04 February 2016 - 12:43 PM.
#6
Posted 04 February 2016 - 12:58 PM
#7
Posted 04 February 2016 - 12:59 PM
2xERPPC 2xLPL 1xMPL @ 27xDHS
Loving it <3
#8
Posted 04 February 2016 - 02:18 PM
#9
Posted 04 February 2016 - 02:39 PM
UAC/20 and C-ER ML to finish the job, when the enemy come closer. Should be enough UAC/20 ammo for standart pug's match.
Cold enough, strong enough, fast enough.
WHK-A edited simply & smart
Edited by Cherry Garden full of Blue Roses, 04 February 2016 - 02:41 PM.
#10
Posted 04 February 2016 - 02:45 PM
I do however disagree with Warhawk LRM builds that rely on their arms not being blown off to have ammunition for the LRMs.
WHK-B(C): http://mwo.smurfy-ne...9df96e2df5c91ea
I gave it some good back armor for new players.
Edit: Edited the build for lower arm actuators which I forgot.
Edited by Heckbird, 04 February 2016 - 02:47 PM.
#12
Posted 04 February 2016 - 03:24 PM
#14
Posted 04 February 2016 - 04:14 PM
http://mwo.smurfy-ne...c83286cafff17aa
#15
Posted 04 February 2016 - 04:24 PM
A right peeking Wub-Master...
Ya well, maybe it is a little to meta. But it is simple and effective. If you can fire off your LPLs properly avoiding ghost heat and hold off on the MLs for clear alphas this build will run cool.
This build is straight forward with no frills. Depending on play style and skills progression, I'd eventually tweak it adding add a targeting computer and maybe AMS.
#18
Posted 04 February 2016 - 05:22 PM
WHK-PRIME: http://mwo.smurfy-ne...d6169ebf2fb8756
4K screenie of the game: https://drive.google...iew?usp=sharing
#19
Posted 04 February 2016 - 06:46 PM
[smurfy]http://mwo.smurfy-ne...8adf6a0ce00b486[/smurfy] This thing really wants to make people run!With 4 LRM 15s at your disposal damage comes easy,plus with the given buff of the CMD console,Tag,and BaP your range is incredible! Also if you somehow run out of ammo you still have 1 Er Large and dual Er Meds to back you up.There really is no end to your destruction!
Edited by Mr Chaos, 04 February 2016 - 07:10 PM.
#20
Posted 04 February 2016 - 07:29 PM
Because why be a chump?
4LPL+TC1+17DHS. 50 damages. 49%cooling eff.
Seriously. Lazors: wave of the (retro)Future.
Edit: clarity
Edited by InspectorG, 04 February 2016 - 07:30 PM.
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