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Why Are Modules So Expensive?


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#161 Revis Volek

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Posted 12 February 2016 - 12:56 AM

View PostJohnny Gorbachev, on 12 February 2016 - 12:48 AM, said:


"plenty of cover in polar vs lrms" - Revis Volek, tier 2 player of the MWO computergame.




So good you quoted it twice huh?

If you would like me to show you, add me in game. I will gladly give you some life fire practice and show you how wrong you are about so much.


Add me, even if dont you have the Premium Time i will find someone else to hold the lobby so we can do it. Wish i could gift some...be great for times like this to gift a day.

Edited by Revis Volek, 12 February 2016 - 12:58 AM.


#162 Johnny Gorbachev

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Posted 12 February 2016 - 12:57 AM

View PostRevis Volek, on 12 February 2016 - 12:56 AM, said:




So good you quoted it twice huh?

If you would like me to show you, add me in game. I will gladly give you some life fire practice and show you how wrong you are about so much.


Add me, even if you have the Premium Time i will find someone else to hold the lobby so we can do it.


Yep, PSR most definitely isn't a glorified exp bar /s.

#163 Revis Volek

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Posted 12 February 2016 - 12:58 AM

View PostJohnny Gorbachev, on 12 February 2016 - 12:57 AM, said:

Yep, PSR most definitely isn't a glorified exp bar /s.




Short term memory issues huh?


We already went over this...like 4 times. Are you ok?

Edited by Revis Volek, 12 February 2016 - 12:58 AM.


#164 Oderint dum Metuant

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Posted 12 February 2016 - 01:09 AM

Modules are too expensive, but they were gated as part of the "end game" content I would argue that they should be available for MC too

As for polar highlands there is plenty of cover for the non brain dead which has been discussed to death in various threads

Edited by DV McKenna, 12 February 2016 - 01:10 AM.


#165 Johnny Gorbachev

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Posted 12 February 2016 - 01:16 AM

View PostDV McKenna, on 12 February 2016 - 01:09 AM, said:

Modules are too expensive, but they were gated as part of the "end game" content I would argue that they should be available for MC too

As for polar highlands there is plenty of cover for the non brain dead which has been discussed to death in various threads


Show me a screenshot of you taking cover from LRMs in polar in more than 3 5 spots, and Ill delete my account. Each spot must be about 400m from each other.

Actually lets make it 5 spots, Polar is a pretty big map, I'm pretty sure you can find them.

Edited by Johnny Gorbachev, 12 February 2016 - 01:21 AM.


#166 JC Daxion

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Posted 12 February 2016 - 01:21 AM

View PostJohnny Gorbachev, on 05 February 2016 - 03:01 PM, said:


I'm a new player, you know why new players rarely post here? Because new players rarely every stay. Unless youve been here from the start, grind is the name of the game. Thats the point of this post, you don't feel the grind, so its irrelevant to you. Actually it is relevant, because that means this game isnt going to grow past the current players who are tolerating it.



Completely untrue IMO, unless you are the type of person that needs everything yesterday.

Yes, my main IS account has been around for a couple years now, and i have over 50+ mechs, a bunch of modules, and engines and such.. But I also enjoy the long game, I don't need it all yesterday. I'm also a pretty casual player, that takes breaks all the time. I often don't play for a few months, then come back a few weekends and then take another break. Sure I could if i shell out a few hundred bucks, you know like the cost of playing an MMO for a year for example.. aka 180 bucks like any premium account on any MMO and i'd get about what i already have. But if someone that is pretty darn casual, as i know guys that play in 3 months what i have played in 2+ years i got tons of stuff.


So after not playing clans, ever... I decided to start a brand new account for Clan only. Basically so no different than being a a new player, with one advantage as i know how to play, But that said, i see new players all the time that learn the ins and out's in no time are better than me. I Never played an online FPS till this game, ever and i have been gaming since pong launched. So if some casual guy can do this, anyone can.

My clan account i put in 30 bucks, as Yes the game is FTP, but that does not mean you should never have to spend a single dime like many seem to think. So i bought a timber Champion to help me unlock modules.. though honestly i wish i spent 55 and got the ala cart timber for a hero bonus, but i didn't and i digress.

Now this second account is about 6 weeks old, and i don't play a ton, and seeing i only have played my clan account on steam to keep track, i only have 80 hours logged on it. which means a few nights a week along with a couple completed events over the holidays, and few days of buying some premium day passes on a couple of Saturdays that i put in a good game session, so yea, some of that 80 hours was on premium, but that is why it's there. Hardly tons of play or money.

As of today, On the clan side of things i Now have 3 heavy, 2 assaults, and 4 mediums, along with some colors, and a seismic, and already have targeting unlocked, and less than 1k away from Airstrike upgrade. I did all this as a pretty casual player on my clan account, and didn't spend much money at all.

by the time i hit 100 hours i should have my 12 mech Clan drop deck. Add in another 50 hours maybe? by the time i finishing leveling all these mechs, i should have more than enough to load up my drop deck with modules. 150 hours in any game is really not much.. even for a casual player.. and to be actually good in a online PVP game,150 hours is absolutely nothing. and most likely will take people 100's more..

In other words, by the time most people are good at the game.. they should have tons of decked out mechs anyway.. because you earn C-bills, WAY faster than you actually get good. And the reason why you are not good, is not because you don't have modules, it's because people have not learned to play. It's just a fact of Online games.

During all this leveling time, the whole 80 hours of it.., i never once complained about someone having a seismic, or what ever.. I finally grabbed one, because i wanted mechs over modules up till now, and that was my choice. Modules are nice, but hardly the game changer people wan't to think they are. They are just nice bonuses.

I am much more worried about the pilot, than i am how a mech is loaded up, or if it has modules, that is for sure.

Edited by JC Daxion, 12 February 2016 - 01:30 AM.


#167 Revis Volek

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Posted 12 February 2016 - 01:27 AM

View PostJohnny Gorbachev, on 12 February 2016 - 01:16 AM, said:


Show me a screenshot of you taking cover from LRMs in polar in more than 3 5 spots, and Ill delete my account. Each spot must be about 400m from each other.

Actually lets make it 5 spots, Polar is a pretty big map, I'm pretty sure you can find them.




Consider it done, I will send them in a PM but please dont delete you account, thats not what this is about.

#168 Johnny Gorbachev

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Posted 12 February 2016 - 01:32 AM

View PostRevis Volek, on 12 February 2016 - 01:27 AM, said:




Consider it done, I will send them in a PM but please dont delete you account, thats not what this is about.


Just post it here.

#169 Revis Volek

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Posted 12 February 2016 - 01:33 AM

View PostJohnny Gorbachev, on 12 February 2016 - 01:32 AM, said:


Just post it here.



That's fine too, but its starting to get off topic and i hope Scout or someone doesnt come along and nuke it.

Either way, i will post here sure thing.

#170 Johnny Gorbachev

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Posted 12 February 2016 - 01:38 AM

View PostRevis Volek, on 12 February 2016 - 01:33 AM, said:



That's fine too, but its starting to get off topic and i hope Scout or someone doesnt come along and nuke it.

Either way, i will post here sure thing.


It isn't off topic, the significance of LRM cover to justify lack of radar derp is relevant to the discussion of module importance.

#171 Oderint dum Metuant

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Posted 12 February 2016 - 01:42 AM

Radar Derp only becomes relevant during events (because people spam LRMs for easy damage).

For the higher tier quick play and leagues it's not worth it, there are better modules.

#172 JC Daxion

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Posted 12 February 2016 - 01:43 AM

View PostJohnny Gorbachev, on 12 February 2016 - 01:38 AM, said:

It isn't off topic, the significance of LRM cover to justify lack of radar derp is relevant to the discussion of module importance.



well considering even on my Main Vet account, half my mechs don't even install Radar dep as i find other modules much more helpful, and i rarely have any issue with LRM's.. I honestly don't see how Radar Dep is really even an issue..

#173 Johnny Gorbachev

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Posted 12 February 2016 - 01:43 AM

View PostDV McKenna, on 12 February 2016 - 01:09 AM, said:

Modules are too expensive, but they were gated as part of the "end game" content I would argue that they should be available for MC too

As for polar highlands there is plenty of cover for the non brain dead which has been discussed to death in various threads


View PostJohnny Gorbachev, on 12 February 2016 - 01:16 AM, said:


Show me a screenshot of you taking cover from LRMs in polar in more than 3 5 spots, and Ill delete my account. Each spot must be about 400m from each other.

Actually lets make it 5 spots, Polar is a pretty big map, I'm pretty sure you can find them.

Edited by Johnny Gorbachev, 12 February 2016 - 01:44 AM.


#174 Wintersdark

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Posted 12 February 2016 - 02:15 AM

Ooooh I'll get in on this this weekend, if anyone wants some private match fun.

There's SO DAMN MUCH cover on PH. 5 is way easy, hell, theres at least 5 separate bases alone, all with buildings capable of doing it.

But then, aside from the bases, there's freaking TONS of deeper gullies, many with large rocks at the time for easy blocking.

Not to mention how just backing up and turning ensures any missiles fired from farther away will miss even without radar derp (even if your opponent has target decay), so long as you can break los.



#175 Wintersdark

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Posted 12 February 2016 - 02:20 AM

But, back to modules as it is: I rarely bring modules into CW, and have no problem being compeititve. I own several, but usually couldn't be bothered to move them around, so the moment I start changing my drop deck I go down to mechs with just consumables.

The reality is that while modules help, they're not needed to be successful in CW.

Take cooldown: it increases your burst damage a bit, but NOT your overall damage output (heat caps yo), and even then its really rare to be firing weapons the instant they come off cooldown anyways, so that further lessens the value. Range can be helpful, but only very situationally.

Mech modules? Eh. Seismic is great, but simple situational awareness is adequate 99% of the time (you rarely get much an opportunity to stand still in CW so its hard to use seismic anyways).

Nah. They help, but if you're losing in CW, its not because you don't have modules.

#176 Revis Volek

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Posted 12 February 2016 - 02:28 AM

View PostWintersdark, on 12 February 2016 - 02:15 AM, said:

Ooooh I'll get in on this this weekend, if anyone wants some private match fun.

There's SO DAMN MUCH cover on PH. 5 is way easy, hell, theres at least 5 separate bases alone, all with buildings capable of doing it.

But then, aside from the bases, there's freaking TONS of deeper gullies, many with large rocks at the time for easy blocking.

Not to mention how just backing up and turning ensures any missiles fired from farther away will miss even without radar derp (even if your opponent has target decay), so long as you can break los.



Calgary....so Central Timezone? or am i not so good at geography?

Friend me, I will be on all weekend (other then Saturday day a bit cuz the ball and chain wants flowers and stuff for some reason...lame) i play mainly EST time but i dont sleep so i play lots of games into some bizarre *** hours.

We can lob LRMS *shutters* at each other and teach the scrubs something.(J/k Posted Image)

Edited by Revis Volek, 12 February 2016 - 02:29 AM.


#177 Johnny Gorbachev

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Posted 12 February 2016 - 02:58 AM

View PostWintersdark, on 12 February 2016 - 02:15 AM, said:

Ooooh I'll get in on this this weekend, if anyone wants some private match fun.

There's SO DAMN MUCH cover on PH. 5 is way easy, hell, theres at least 5 separate bases alone, all with buildings capable of doing it.

But then, aside from the bases, there's freaking TONS of deeper gullies, many with large rocks at the time for easy blocking.

Not to mention how just backing up and turning ensures any missiles fired from farther away will miss even without radar derp (even if your opponent has target decay), so long as you can break los.


Alright since someone might actually do it, the rules are.

1. Cover must be able to completely block a volley of LRM's for a direwolf from about 600-800m.

2. Coordinates for each location must be shown, aswell as a thirdperson view showing coverage.

3. Have fun.

Edited by Johnny Gorbachev, 12 February 2016 - 02:58 AM.


#178 Wintersdark

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Posted 12 February 2016 - 03:51 AM

View PostJohnny Gorbachev, on 12 February 2016 - 02:58 AM, said:


Alright since someone might actually do it, the rules are.

1. Cover must be able to completely block a volley of LRM's for a direwolf from about 600-800m.

2. Coordinates for each location must be shown, aswell as a thirdperson view showing coverage.

3. Have fun.


Missiles will be fired from my Mad Dog, because spending time on Polar Highlands in a Direwolf is awful. Maybe a Warhawk. But f&#% no, I'm not wasting time chugging a LRM Direwolf around that map like a halfwit.

Also, putting LRM's on a Direwolf is a travesty.

View PostRevis Volek, on 12 February 2016 - 02:28 AM, said:



Calgary....so Central Timezone? or am i not so good at geography?

Friend me, I will be on all weekend (other then Saturday day a bit cuz the ball and chain wants flowers and stuff for some reason...lame) i play mainly EST time but i dont sleep so i play lots of games into some bizarre *** hours.

We can lob LRMS *shutters* at each other and teach the scrubs something.(J/k Posted Image)
Well, mountain time, gmt-7. But I play at all sorts of hours as I do shift work.

#179 Gas Guzzler

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Posted 12 February 2016 - 07:27 AM

If you are new I suggest not buying duplicate engines or modules. You just switch them between different mechs. This helps save C-Bills. Honestly, for a long long time I didn't even use modules. They help but you hardly need them.





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