Solo Que Cw Is Coming?
#1
Posted 05 February 2016 - 09:21 PM
#2
Posted 05 February 2016 - 09:28 PM
#3
Posted 05 February 2016 - 09:31 PM
#4
Posted 05 February 2016 - 10:01 PM
Then there's perpetual troll units like NKVA that would take their entire unit into your solo land.
#5
Posted 06 February 2016 - 01:16 AM
sycocys, on 05 February 2016 - 10:01 PM, said:
Then there's perpetual troll units like NKVA that would take their entire unit into your solo land.
There's also nothing stopping solo players from giving themselves a vanity unit tag and dropping in the group queue, as far as I can tell. Which I imagine more than a few will do to escape to greener pastures.
#6
Posted 06 February 2016 - 03:04 AM
#7
Posted 06 February 2016 - 03:16 AM
A unit of 40 like KCOM will do well and everyone will probably get some MC on a regular bases, but those in a unit like MS your unit leader will most likely only disperse to those who do something. Example of that would be maybe an event in the unit like a battle royale and winner gets some MC, or those who participate in gaining the planet get the MC and have to log in and post their matches (turns a game more into a job with having to regularly play and produce to get MC).
A lot of what I have writen though is based off of tid bits from Russ' last town hall.
There are also many other features also to go with the Phase 3 CW like loyalist benefits, mercenary benefits, and then lone wolf benefits. Or rolls.
#8
Posted 06 February 2016 - 03:21 AM
It will mean the average caliber of drops in the unit queue will go up.
It means units, especially bigger units, will have to consider and ensure that whatever faction they're flipping to has other big units to fight or the flat out won't get drops.
It means the tagless queue will end up as the absolute cesspit in which everyone who has no interest in teamwork or communication will gravitate which will, in turn, draw those who get a kick out of trolling them.
It means the solo CW queue will be like quickplay with no matchmaker at all and, as such, will serve as a stark and brutal reminder to people just how much protection the matchmaker gives them in quickplay.
I'm looking forward to it.
#9
Posted 06 February 2016 - 06:50 AM
In theory anyway.
#10
Posted 06 February 2016 - 09:36 AM
Here is a quick 20 min summary of the town hall with PGI Russ Bullock:
#11
Posted 06 February 2016 - 09:39 AM
sycocys, on 05 February 2016 - 10:01 PM, said:
Then there's perpetual troll units like NKVA that would take their entire unit into your solo land.
This is the most likely outcome
#12
Posted 06 February 2016 - 09:57 AM
#13
Posted 06 February 2016 - 10:10 AM
Tier 1 Smurf, on 06 February 2016 - 09:57 AM, said:
You seem to be missing the point honestly.
When it comes to the players doing this kind of thing in the first place, they could care less about planets. They're their simply to create chaos in the queue. That IS their idea of fun in the game. All it did was just paint a bullseye on a queue to make it easier to do it.
#14
Posted 06 February 2016 - 10:29 AM
#15
Posted 06 February 2016 - 11:03 AM
Sandpit, on 06 February 2016 - 10:10 AM, said:
When it comes to the players doing this kind of thing in the first place, they could care less about planets. They're their simply to create chaos in the queue. That IS their idea of fun in the game. All it did was just paint a bullseye on a queue to make it easier to do it.
This is probably the main reason why they're bouncing the idea of unit recruitment costs around, as a "troll tax" to discourage taking your unit tag off and syncdropping en masse to pick on new players. It won't stop really determined groups but more serious ones won't want to waste the C-Bills on constantly bringing back guys who went out seal clubbing for the afternoon.
If anything, getting into the group queue as a solo will be far easier since the only real barrier to entry is clicking the create unit button and figuring out a letter combination that hasn't been taken already.
#16
Posted 06 February 2016 - 11:14 AM
Sami Starvixen, on 06 February 2016 - 11:03 AM, said:
#17
Posted 06 February 2016 - 11:18 AM
Bobzilla, on 06 February 2016 - 06:50 AM, said:
In theory anyway.
Except a solo queue in CW defeats the whole point of CW. It's one of the most stupid ideas implemented just to placate the whiniest of my fellow solo players.
#18
Posted 06 February 2016 - 11:22 AM
adamts01, on 06 February 2016 - 11:14 AM, said:
Yeah, I never said it was perfect, there will always be some way to get around any kind of anti-trolling measures. But at the same time not everyone is going to want to spend the effort of making an alt and grinding up a full dropdeck just for the purpose of kicking around some tagless scrublords once in a while.
#19
Posted 06 February 2016 - 11:22 AM
#20
Posted 06 February 2016 - 11:30 AM
W A R K H A N, on 06 February 2016 - 11:22 AM, said:
Yes, if you create a a unit tag you'll drop in the group queue, even if you're the only one in that unit. That why I imagine there'll still be plenty of seat fillers in group queue, as the more competent solos decide to tag up and escape the sandbox.
In fact, I think Russ even specifically said to do that on Twitter, if you're someone who drops with multiple units. Make your own unit tag and have them invite you into a group.
Edited by Sami Starvixen, 06 February 2016 - 11:30 AM.
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