Ultimax, on 07 February 2016 - 09:06 AM, said:
I don't even run with arm lock, but thanks for proving once again you will resort to saying anything the instant anyone challenges anything you say.
Bishop Steiner has been a whiny baby against arm lock since its inception, always claiming that the top players abuse it despite it being more of a matter of personal preference.
- Some use armlock only (ex: Celyth)
- Some use the toggle (ex: Proton, JagerXII)
- Some don't use armlock at all (ex: TwinkyOverlord)
I used to use armlock and actually switched because I wanted to prove Bishop wrong (because he's been throwing the same fit for over a year). I ended up sticking with armlock off because I liked it more, but can say with 100% confidence that the switch did not impact my performance in any way.
If armlock is such a huge advantage, then every comp player would be using it, but that's not the case, and you can see the proof of this every single day on these player's respective twitch channels. Some players like it, others don't, some are in-between, and yet all of them are about the same level of skill.
Bishop Steiner, on 07 February 2016 - 07:12 AM, said:
yet always seem to be "skilled" players most against it being removed.
The funny thing is, it has absolutely nothing to do with skill. Go ahead, remove it, watch as the same top players stay exactly the same. The only thing that would be different is the game would (yet again) be minus another feature that players can chose to use/not use out of their own free will.
There is no reason for me to be invested in this debate, because I already stopped using armlock about a year ago, and haven't touched it ever since (not even the toggle). So why would I care about this?
Maybe I care because:
- The HGN and VTR were nerfed into uselessness because of complaints about the top players.
- PPCs were nerfed into uselessness because of complaints about the top players.
- Gauss was (almost) nerfed into uselessness because of complaints about the top players.
- etc...
The same players that everybody complained about over 2 years ago are the SAME players that everybody is complaining about today. They remain at the top of the leaderboards despite several shifts in the meta, balance, and several game features. They were the top players back when the game had timed convergence, and they're the top players now that the game has instant convergence.
There is no "crutch." You can remove every single feature in this game, implement a cone of fire system to fix convergence, and require that every player use nothing but an Urbanmech with a single small laser, and you know what? The same players will STILL be on top, because they WANT to be on top, and will play the game until they reach it. That's why they're called, "competitive," players.
The only way you could possibly even out the playing field would be to implement a, "You can only play MWO for a max. of ___ hours each day," but good freaking luck trying to get something like that implemented, and you know what? The same players would probably STILL be on top.
Stop ruining the game for everybody else by the constant, "Comp guys are only winning because of ____, so therefore if we remove _____, I'll be able to win," mindset. No matter what you do, the same guys are going to be on top, and the only way you or any other complainer is going to get there is to abuse the TRUE secret behind winning: PLAY THE GAME A LOT.