

Kodiak Vs Atlas Vs All Others...
#81
Posted 25 February 2016 - 05:57 PM
#82
Posted 25 February 2016 - 06:10 PM
Khobai, on 25 February 2016 - 05:09 PM, said:
I just told you what loadout to use for the executioner to get around your so called problem of being tonnage starved: 12 CSPL and 1 CLPL. Thats 85 damage. And its 85 damage that can all be focused into ONE location quite easily.
There is no atlas that can stand upto that mech 1v1. Direwolf has a chance at range. But if that Executioner gets inside 200m the direwolf is outright dead. And its not that hard to get within 200m when it goes 90kph in spurts.
Um its more like an Executioner with Dire Wolf firepower. It has very little in common with the Atlas. Not that it would it want anything in common with the Atlas because the Atlas is a bad mech. It has bad hardpoints, bad torso pitch, bad speed, bad scaling/hitboxes, pretty much everything about the Atlas is bad and its by far the worst of the 100 ton mechs and everything you dont want a 100 tonner to be.
Lol just killed an executioner with that same loadout. In 4 seconds with the Dire. He didn't have a chance. He hit me twice too. Went on to kill 2 thunderbolts and a king crab before an atlas took me down. My first shot took off his right torso, my second hit his center mass and third took him down. Wasn't even a challenge. Always take off the right arm for an exe...after that you can basically ignore em lol
Edited by Malachy Karrde, 25 February 2016 - 06:31 PM.
#83
Posted 25 February 2016 - 06:17 PM
Some pilots are gonna wreck it in a Kodiak.
Some pilots will lolphail in a Kodiak.
We will see threads about how it is DOA, how it suxx, and in those threads players will come post screencaps of their 1000 dmg 6 kill games and say "nuh uh you sux".
There will be poker loadouts, brawl loadouts, and lolurmboat loadouts. People will be killed by all of them, and people will say all of them are bad, or worse then some other mech at it.
The Supernova, Stone Rhino, and Kodiak are my favorite clan Assault mechs. Annihilator (if PGI decides to make it a clan mech and not an IS as it was designed in IS) would be basically a tie with the Kodiak. I really am not to worried about the viability of a 100 ton mech, especially one that can mount any size clan XL I choose and basically whatever weapon combo I choose also. While the 2-cee's did end up middle of the road, they were based on some pretty dang middle to low end mechs and as such I was not as surprised as some that they werent the new tier zero. Kodiak, will NOT be a tier zero. It will be, like pretty much everything PGI has been releasing lately, right in the middle of the pack for most pilots, terribad for a few, and exceptional for a few. The compar-o's to the EXE are interesting, because IMO that is exactly how that mech plays: pretty solid for most, supah-awesome for a few, severely meh for a few.
And I am fine with it, and will enjoy my middle of the road Kodiak just the same.
I will enjoy it immensley if PGI decides to hear my pleas for retractable claws a la King Crab claws(I pinch you!)/missile doors(flappy flappy!!) etc.
#84
Posted 25 February 2016 - 06:26 PM
Hillslam, on 25 February 2016 - 05:53 PM, said:
This thing might, MIGHT, actually get me out of my Founder Atlas.
Its going to be stupid ridiculous power. Mech eraser. NEVER underestimate the power of alpha.
If you, as an assault pilot specialist, can't do well in this thing, you plain old can't do well in this game.
the list of dudes writing it off already is a who's who of Bads
it won't have the Atlas' toughness advantage, which is a big thing, but it'll be a very powerful 'mech
#85
Posted 25 February 2016 - 06:31 PM
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yeah this game has tons of bad players.
even the best meta builds are bad in the hands of bad players
#86
Posted 25 February 2016 - 06:45 PM
#87
Posted 25 February 2016 - 06:46 PM
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in meta matches they are.
in pug matches you can kill pugs with machine guns and get top damage. even in tier 1.
#88
Posted 25 February 2016 - 06:57 PM
#89
Posted 25 February 2016 - 07:12 PM
Can't think of anything beyond gauss, and LBX20, both terribles choices.
#90
Posted 25 February 2016 - 07:18 PM
People will contest that its massive advantage in firepower and speed are enough to balance this out.
Unless it gets some quirks, it's going to feel like a gigantic medium, but I'm guessing it'll still be quite serviceable, just not the tank people want to play it as.
#91
Posted 25 February 2016 - 07:55 PM
The Kodiak will have more firepower and much more range than an Atlas, but without the Atlas' God Tier Structure quirks it will be as frail as a wet paper bag in a brawl.
Hillslam, on 25 February 2016 - 06:45 PM, said:
lol you have no idea what you're even talking about...
Edited by 80sGlamRockSensation David Bowie, 25 February 2016 - 07:56 PM.
#92
Posted 25 February 2016 - 08:03 PM
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speed is life in MWO not structure quirks. Kodiaks gonna live a hell of a lot longer than the Atlas because its way faster.
ill take a kodiak that goes 65-70kph (and upto 90kph with MASC) and has the firepower of a direwolf over an atlas that goes 55-60kph and has the firepower of a potato and some structure quirks.
Edited by Khobai, 25 February 2016 - 08:06 PM.
#93
Posted 25 February 2016 - 08:04 PM
P, on 25 February 2016 - 08:06 AM, said:
+ 4 srm6 + lbx 20
Can it goes toe to toe with atlas-s?
Top speed of 90 with MASC. UAC20, SRM24. rush in, drop 40pts from the UAC and 48 from the SRM's. 88pts by way of hello, and a cuddly 90kph 100t assault mech in your face.
#96
Posted 25 February 2016 - 08:23 PM
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I roll in a 7 machine gun + 1 LPL shadowcat-P
I consistently get top damage in tier 1 pug matches. its pretty sad.
#97
Posted 25 February 2016 - 08:28 PM
Moldur, on 25 February 2016 - 07:18 PM, said:
People will contest that its massive advantage in firepower and speed are enough to balance this out.
Unless it gets some quirks, it's going to feel like a gigantic medium, but I'm guessing it'll still be quite serviceable, just not the tank people want to play it as.
I don't think anyone here wants to play it as a pure tank. People already got a fair idea of how to pilot it.
If you're expecting -

I think you'll be disappointed.
#98
Posted 25 February 2016 - 08:30 PM
Khobai, on 25 February 2016 - 06:31 PM, said:
yeah this game has tons of bad players.
even the best meta builds are bad in the hands of bad players
You are saying that it will be OP and crazy good, and the Atlas is crap.
The Atlas is the preferred brawler assault for any comp team because it is not utter crap.
To be honest...at this point, the EXE build you gave is probably the most terrible thing I have seen recommended in a while, and you are trashing a Tier 1 brawling assault saying it is garbage.
Not sure where you are putting your opinions forth from...but you are speaking counter to everything I am seeing in game.
#99
Posted 26 February 2016 - 02:26 AM
Gyrok, on 25 February 2016 - 04:41 PM, said:
Show me an Atlas running an IS XL engine, and I will show you someone who dies very early and rarely kills anything.
As for a massive increase in firepower, the only version with a significant speed advantage will have the same hardpoints as an Atlas. Meaning only 2 energy, the clans current strength, 1 Ballistic, which is pretty "meh" for clans right now (running Gauss ST in a 100 ton assault is questionable), and 4 SRM slots, and it lacks ECM. It will essentially be a fast AS7-S. The others will be slightly faster than their atlas counterparts, a typical Atlas is in the upper 50's to low 60s in speed, and totes enough firepower to matter with massive structure quirks.
I am not saying the Kodiak is DOA, but I am saying that it will not be an Atlas with DW firepower like so many think, and it will not have the added value of the IS AC20 like so many Atlas builds carry. A single slug AC20 is a nasty weapon...
Wich is why people need to frikking realise that the kodiak is NOT the atlas. It will never be one. Its not a direwolf, nor an executioner
Is it somewhere in between? maybe
Is it a mech unique on its own? maybe
The kodiak impresses me not on its size, but on its hardpoint layout. I can think dozens of builds right now for it, that i cannot fit on Clan mechs.
Edited by theta123, 26 February 2016 - 02:27 AM.
#100
Posted 26 February 2016 - 02:52 AM
KBurn85, on 25 February 2016 - 07:12 PM, said:
Can't think of anything beyond gauss, and LBX20, both terribles choices.
"All 4 slugs" come out in, what, .55s? That's not exactly an eternity. Now, if you're talking all 8 slugs (who doesn't doubletap a UAC20?!) then you're talking about something more like the burn time of an ERML. That's not a crucial disadvantage; just run a couple lasers too, and you're golden.
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