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Ballistics Muzzle Flash

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#21 Swamp Butt

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Posted 29 December 2020 - 07:33 AM

Leave it... I personally have gotten use to it on the kit fox. Ever run a PIR-A with 4 AMS? Damn, those things go off and drive the video nuts...

#22 w0qj

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Posted 29 December 2020 - 08:23 AM

+1 Agree

I'm using Shadow Hawk SHD-2H(S) with triple AC/2.

~Firing together momentarily blinds you from seeing enemy.

~Firing staggered (ie: firing AC/2 one after another) is constantly blinding to me; cannot see enemy at any time.
You are blinded in this staggered firing AC/2 mode in all three modes (Normal, Thermal, or Night Vision!)

Please fix this!


View PostFupDup, on 13 February 2016 - 10:24 AM, said:

Looks like you didn't get my point.

My point was that the muzzle flash on some ballistic mechs is yet another factor that makes ballistics less desireable to use, while the dominant "laser vomit" doesn't have to deal with that issue.

Edited by w0qj, 29 December 2020 - 08:24 AM.


#23 Nearly Dead

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Posted 29 December 2020 - 08:33 AM

Main reason I avoided ballistic builds.

I guess flash hiders and reduced flash powders are lost tech.

Along with 360° rotating radar. And backup cameras.

Until I quit playing I never realized the depth of suspension of disbelief required to play the game with a straight face.





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