Quicksilver Kalasa, on 16 February 2016 - 03:14 PM, said:
FTFY, and if players are playing best against best, like should be the case if CW were actually competitive (which it's not), IS should've won. Now with this patch that might not be the case but we will see, plenty of strong mechs on the IS side still.
Now who's venturing into hyperbole...
Seriously the ONLY thing that these IS 'mechs had going for them was that ERLL's/LL's could out distance Clan ranges. They couldn't load an XL and survive a ST loss, which means they compromised speed or armor (probably a bit of both) to load up a standard. I can't think of any Clan 'mech that couldn't load up a LARGER alpha than these IS's, and the MOMENT the Clan got the IS 'mech in its own primary range, that ONE weapon system's range advantage was rendered moot.
And while the IS may still have a few 'strong contenders' there's very few that can even come close the Clan class equivalent ALPHA POWER+SPEED+SURVIVABILITY trifecta the Clans typically enjoy over the IS.
But whatever, back to this circular argument,
Clans: The IS should HAVE NO ABILITY that matches OR exceeds the Clans, THIS IS WHAT BALANCE IS.
IS: No that's not what BALANCE is.
Clans: You just suck at this game.
IS: No, you're playing easy mode.
etc.
etc.
etc.
I'm kind of getting bored of it all at this point...
Edited by Dimento Graven, 16 February 2016 - 03:22 PM.