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"quality" Job Of Laser Range Unquirkening


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#61 Mcgral18

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Posted 16 February 2016 - 04:38 PM

View PostQuicksilver Kalasa, on 16 February 2016 - 01:51 PM, said:

Are quirks not still in the .cdf files? The main problem it seems is they are doing this by hand rather than doing a search and replace across files.


That might just be for client side storage, but yes, they are.

Or, for Omnis, inside the xMech-Omnipod.XML

#62 Aresye

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Posted 16 February 2016 - 05:20 PM

View Postpwnface, on 16 February 2016 - 01:50 PM, said:

As usual driveling garbage from Dimento.

Maybe he should go back to losing 1v1s. He was at least good at that.

#63 Mechwarrior1441491

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Posted 16 February 2016 - 05:31 PM

View PostDeathlike, on 16 February 2016 - 01:25 PM, said:


Raven-4X still has 30% energy range FYI.


Commando 2D had it wrecked from +40 to +10. I guess the Commando was more of a danger than the Raven.


HAHAHA

Edited by xMADCATTERx, 16 February 2016 - 05:32 PM.


#64 Karmen Baric

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Posted 16 February 2016 - 05:36 PM

View PostDimento Graven, on 16 February 2016 - 03:21 PM, said:



Seriously the ONLY thing that these IS 'mechs had going for them was that ERLL's/LL's could out distance Clan ranges. They couldn't load an XL and survive a ST loss, which means they compromised speed or armor (probably a bit of both) to load up a standard. I can't think of any Clan 'mech that couldn't load up a LARGER alpha than these IS's, and the MOMENT the Clan got the IS 'mech in its own primary range, that ONE weapon system's range advantage was rendered moot.

And while the IS may still have a few 'strong contenders' there's very few that can even come close the Clan class equivalent ALPHA POWER+SPEED+SURVIVABILITY trifecta the Clans typically enjoy over the IS.


This is actually fairly true statement.

Clans definitely brawl better than IS due to Speed, Streak6s / SRM6s, Ultra ACs and cXL engines combined. Again the Clan mechs are superior.

#65 Revis Volek

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Posted 16 February 2016 - 05:41 PM

View PostKarmen Baric, on 16 February 2016 - 05:36 PM, said:

This is actually fairly true statement.

Clans definitely brawl better than IS due to Speed, Streak6s / SRM6s, Ultra ACs and cXL engines combined. Again the Clan mechs are superior.



I find the exact opposite, STD engine IS mechs with PPFLD and single shot ballistics kick the crap out of most Clam Brawlers. CXL is the only thing they have going for them. But the IS AC20 is still leaps and bounds over the UAC20 in a brawl where twisting and shooting your weapon as fast as possible is life or death.

Yea we have Streak 6's but they are garbage against large mechs and in a brawl? IF your arent brawling lights your are just spreading dmg all over the place, might as well take LRMS.

I have IS mechs that go just as fast as there Clam counterparts, thats irrelevant honestly. IS can also change engines and you are not stuck to ONE speed.


I happen to prefer my IS mechs when it comes to brawling, not to mention there are ZERO clan mechs with shield arms which are also huge when brawling and twisting.

#66 pyrocomp

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Posted 16 February 2016 - 06:07 PM

View PostDimento Graven, on 16 February 2016 - 01:46 PM, said:

So there's like... FIVE 'mechs out of the hundreds that still have generic energy range bonuses greater than 10% and we're sharpening the points on our pitchforks and oiling up our torches?

Is that what I'm reading here?

The end of all Clan OP'ness ends with those 5 individual 'mechs, and now Clan 'easy mode' players won't be able to win any more if any ONE of those 'mechs shows up on the battlefield?

Is that what I'm really reading here?

<sigh>

Paul, this is why you need to ignore the crap out of the Clanners... They have no sense of perspective...

Well, I may point out that it is not the keeping of 5 mechs out of 200 quirked, but obvious falsehood of previously loudly made statement that stirs the... Hmmm... unhappines in peoples mind. If Russ refrains from direct '10% cap' statement and resorted to 'massive toning down', nobody would've paid much attention. Not that I take any saying as a word given or any 'I'll do' as 'I promise', but it is perceived that officials of any level better hold to what they said.

#67 Brandarr Gunnarson

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Posted 16 February 2016 - 06:16 PM

From Patch Notes:

"This 10% standardization applies specifically to 'Energy Range' Quirks. Weapon-specific Range Quirks are not effected by this change."

http://mwomercs.com/...-1453-16feb2016

#68 Ted Wayz

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Posted 16 February 2016 - 07:58 PM

View PostRevis Volek, on 16 February 2016 - 05:41 PM, said:



I find the exact opposite, STD engine IS mechs with PPFLD and single shot ballistics kick the crap out of most Clam Brawlers. CXL is the only thing they have going for them. But the IS AC20 is still leaps and bounds over the UAC20 in a brawl where twisting and shooting your weapon as fast as possible is life or death.

Yea we have Streak 6's but they are garbage against large mechs and in a brawl? IF your arent brawling lights your are just spreading dmg all over the place, might as well take LRMS.

I have IS mechs that go just as fast as there Clam counterparts, thats irrelevant honestly. IS can also change engines and you are not stuck to ONE speed.


I happen to prefer my IS mechs when it comes to brawling, not to mention there are ZERO clan mechs with shield arms which are also huge when brawling and twisting.

Because most matches end up in brawls and not trading at 400m plus?

It is like saying mimes are better at debates that don't involve talking.

Or are you saying IS have better standard engines? In that you are correct. Here is a cookie.

#69 Chuck Jager

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Posted 16 February 2016 - 11:31 PM

As far as brawls go

If 2 players started out at 200m with abou the same weight mech, I would say IS is probably the winner most of the times.

If you have to get to the brawling stage of the match in an IS brawl build, you may have helped your team to lose because the game is already decided.

cerMLAs as a group of four and some half weight clan srms make for a decent brawl build, but you can still do some decent damage in the decisive 400-600m area. The speed and twisting are also big time pluses for balancing out the slow burn times and aiming.

The lost contribution to damage in a close match before the brawl stage is not made for with an IS brawl build.

#70 Revis Volek

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Posted 16 February 2016 - 11:47 PM

View PostTed Wayz, on 16 February 2016 - 07:58 PM, said:

Because most matches end up in brawls and not trading at 400m plus?

It is like saying mimes are better at debates that don't involve talking.

Or are you saying IS have better standard engines? In that you are correct. Here is a cookie.



Lots of Group matches i run end up in brawls yes, because we are a lance or more dictating a portion of the fight. Your anecdotal PUG evidence is not how the whole game works.

How can one STD engine be better then the other when the are the same thing? Just because its in a clan mech doesn't make it better or worse. Does a IIC have a better STD 270? No, so way to hand out "cookies" for something you dont even understand.

How can one debate when they dont speak? Once again, lack of understanding seems to have failed you Ted son.

Your Troll is weak in general, it needs more work Ted son.

Edited by Revis Volek, 16 February 2016 - 11:47 PM.


#71 Sigilum Sanctum

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Posted 17 February 2016 - 12:00 AM

View Postpwnface, on 16 February 2016 - 01:50 PM, said:


As usual driveling garbage from Dimento.


This post satisfied me more than it should for a normal human being.

Edited by Sigilum Sanctum, 17 February 2016 - 12:00 AM.


#72 Lily from animove

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Posted 17 February 2016 - 01:28 AM

PGI is doing a great job since IGP is gone when it comes to improve various features of the game. The mechlab, new maps, new mechs and so on.

But balance, and knowing their mechanics and what their changes will cause from a player point of view. They REALLLLLLLY fail at that point.

Edited by Lily from animove, 17 February 2016 - 04:33 AM.


#73 Romeo Deluxe

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Posted 17 February 2016 - 01:36 AM

Anyone actually test this? Wouldn't be first time tool tip was wrong.

#74 DovisKhan

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Posted 17 February 2016 - 01:40 AM

View PostDeathlike, on 16 February 2016 - 12:53 PM, said:

WHM-6D and Black Widow keeps its 15% Energy Range quirks.

I'm sure that passed QA with flying colors.

Spreadsheet needs fixing.

Building list from smurfy:
WHM-6D
Black Widow
RVN-4X
ZEU-9S
HGN-733P


Because almost all of these are pretty crappy anyways, lol Raven-4X, as if it was OP in any way whatsoever.

#75 Sigilum Sanctum

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Posted 17 February 2016 - 01:41 AM

View PostAresye, on 16 February 2016 - 05:20 PM, said:

Maybe he should go back to losing 1v1s. He was at least good at that.

Posted Image

#76 DovisKhan

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Posted 17 February 2016 - 01:51 AM

View PostRevis Volek, on 16 February 2016 - 05:41 PM, said:



I find the exact opposite, STD engine IS mechs with PPFLD and single shot ballistics kick the crap out of most Clam Brawlers. CXL is the only thing they have going for them. But the IS AC20 is still leaps and bounds over the UAC20 in a brawl where twisting and shooting your weapon as fast as possible is life or death.

Yea we have Streak 6's but they are garbage against large mechs and in a brawl? IF your arent brawling lights your are just spreading dmg all over the place, might as well take LRMS.

I have IS mechs that go just as fast as there Clam counterparts, thats irrelevant honestly. IS can also change engines and you are not stuck to ONE speed.


I happen to prefer my IS mechs when it comes to brawling, not to mention there are ZERO clan mechs with shield arms which are also huge when brawling and twisting.



AC20 is crap compared to CUAC20, even if it's not pin pont, it's 20 the damage, so you'll be doing same or more damage to the part you want and then some to surrounding parts. Then there's the range.

If my King Crab could mount CUAC20s I'd take them any time.

#77 Revis Volek

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Posted 17 February 2016 - 01:56 AM

View PostDovisKhan, on 17 February 2016 - 01:51 AM, said:



AC20 is crap compared to CUAC20, even if it's not pin pont, it's 20 the damage, so you'll be doing same or more damage to the part you want and then some to surrounding parts. Then there's the range.

If my King Crab could mount CUAC20s I'd take them any time.



Double tapping ONE Uac20s makes Spooky Heat im pretty sure, so i dont think you would do as well in that mech as you think you would. It would run pretty hot me thinks. Also the spread is real weather you have played with them enough to know or not. Lots of face time required for double taps.

Anecdotal evidence in anecdotal, mileage may vary.

Edited by Revis Volek, 17 February 2016 - 01:57 AM.


#78 Sigilum Sanctum

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Posted 17 February 2016 - 01:58 AM

View PostDovisKhan, on 17 February 2016 - 01:51 AM, said:



AC20 is crap compared to CUAC20, even if it's not pin pont, it's 20 the damage, so you'll be doing same or more damage to the part you want and then some to surrounding parts. Then there's the range.

If my King Crab could mount CUAC20s I'd take them any time.


I'm not sure if you're trolling, or if you're just that ignorant.

#79 Lily from animove

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Posted 17 February 2016 - 02:19 AM

View PostDovisKhan, on 17 February 2016 - 01:51 AM, said:



AC20 is crap compared to CUAC20, even if it's not pin pont, it's 20 the damage, so you'll be doing same or more damage to the part you want and then some to surrounding parts. Then there's the range.

If my King Crab could mount CUAC20s I'd take them any time.


And you would get trashed by a kingcrab wielding AC 40. Spreaddamage is baddamage, especially when you cosnider how your CUAC 20 is heatlocking you, which means the "more damage" you speak of is only an initual spread damage spike.

#80 DovisKhan

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Posted 17 February 2016 - 02:56 AM

View PostLily from animove, on 17 February 2016 - 02:19 AM, said:


And you would get trashed by a kingcrab wielding AC 40. Spreaddamage is baddamage, especially when you cosnider how your CUAC 20 is heatlocking you, which means the "more damage" you speak of is only an initual spread damage spike.


Because AC20 don't have a lot of heat?


I'd like to get proven wrong, any of you can add me for a challenge and bring a double AC20 KGC, I'll bring my Dire packing CUAC20s, if I'm wrong, I'll have no problem admitting that here, but so far my experience shows the clear superiority of cuac





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