pwnface, on 17 February 2016 - 09:41 AM, said:
Flamers ARE a hard counter to energy boats at under 90m. If you are at 90% heat you aren't shooting any lasers.
~9 heat is what you get, with 20 cDHS.
3 cSPLs, a MPL, probably an AC20 if you have the DHS (only 6 heat, but heat cap dependant)
2ERMLs or MPLs puts you down.
IS MLs should get 2.
Then you've got the maps that increase your heatcap and dissipation by 25%, and those that cut it by that much.
So, down to 2 SPLs or up to 4.
From what I saw, when you reach the 90% heat cap, your dissipation is no longer affected. I was shooting the cERLL for 0% heat on the 35DHS Whale, and it stayed at 90% the entire duration (meaning the much higher single flamer heat generation wasn't going above the 90% mark).
So, just pitiful firepower, but not defenceless. 1 VS 1? You will be in trouble. With an ally around? There's a Light mech circling your leg within 90M...I guess that depends on the PUG lotto.
I don't hate the new Flamers...but I wouldn't be against 2 DPS if you want to remove the heat either.
They've only gained me one headshot so far...3 Flamer 6 cSPL Nova.