Props For The Rifleman
#1
Posted 16 February 2016 - 08:15 PM
There is no sarcasm implied here BTW, I appreciate that attention to detail to the TRO.
I love it.
Thank you.
#2
Posted 16 February 2016 - 09:39 PM
Ghostmaker, on 16 February 2016 - 08:15 PM, said:
There is no sarcasm implied here BTW, I appreciate that attention to detail to the TRO.
I love it.
Thank you.
I was the same way with my Warhammers, the 6R was perfect.
#3
Posted 16 February 2016 - 09:51 PM
Always going to be difficult to redesign that mech but I like what they did and I find it such a great experience to pilot.
#5
Posted 16 February 2016 - 11:14 PM
#6
Posted 16 February 2016 - 11:26 PM
Not that I am surprised, playing the quickdraw I know exactly how fast you can die but players seem to think their mech can take something. Will be a nice lol-weekend I guess...
Edited by 627, 17 February 2016 - 12:51 AM.
#7
Posted 17 February 2016 - 12:34 AM
Coolness alone means ill be driving it regularly.
#8
#9
Posted 17 February 2016 - 12:52 AM
627, on 16 February 2016 - 11:26 PM, said:
Not that I am surprised, playing the quickdraw I know exactly how fast you can day but players seem to think their mech can take something. Will be a nice lol-weekend I guess...
It seems like the best way to play a Rifleman is to hang around near the assaults and lay down supplemental fire on whoever they're shooting, or chase any snipers off nearby hills. But of course that means people wouldn't be getting any big-money solo kills, so good luck in getting them to willingly relegate themselves to the second-line role like the thing was meant to occupy.
#10
Posted 17 February 2016 - 12:55 AM
#11
Posted 17 February 2016 - 01:50 AM
Revis Volek, on 17 February 2016 - 12:50 AM, said:
Too many flamers, you can get the same effect with two less and two more DHS's.
Edited by ThomasMarik, 17 February 2016 - 01:51 AM.
#12
Posted 17 February 2016 - 01:52 AM
#13
Posted 17 February 2016 - 01:53 AM
ThomasMarik, on 17 February 2016 - 01:50 AM, said:
Its also overkill with the way flamers work currently.
Just saying, 4 do what 6 do.
Jimmies Rustled.
#14
Posted 17 February 2016 - 01:54 AM
#16
Posted 17 February 2016 - 06:04 AM
I found using it at range (rifleman...not pistol-man, duelist, or gunfighter) as a barrage/support unit was the best fit. Fall in with the assaults or the mediums and supplement their fire and things start to die twice as fast and BAM let the steam roller begin. I would say it sped up the kill time drastically when i followed the meds/strikes around and just laid fire down for them. Not so much faster with the assaults. Say what you want about heavies being the best in the game, but if you get cornered and slow against 2 fatties, they can lay the pain.
When i used it like a dummy i died like a dummy. That is all i am going to say about trying to brawl with this mech, even with the armor all the way up and all the bells and whistles on.
It's a lance mech, made to operate with its lance to enhance its lance.
Great mech, one of my favs.
Edited by Ghostmaker, 17 February 2016 - 06:06 AM.
#17
Posted 17 February 2016 - 06:10 AM
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