MechPorn, on 18 February 2016 - 02:38 PM, said:
All I see is that someone can't use their boated lasers and wants to complain. Well...you know...missiles have this same issue (not being able to be effective at short range).
Stop you complaining and move away from them and stop soloing in the group game.
Well you are seeing wrong then. A lot of the people discussing this issue play in competitive leagues where teamwork is paramount and necessary to win. Telling us to stop soloing in the group game is ludicrous.
Dirkdaring, on 18 February 2016 - 02:45 PM, said:
You forgot to add 'in PUG matches'.
Because if you are stupid enough to try and stun lock a mech in team game you are dead in seconds flat.
Yeah because lights can never engage in close range combat right?
That's why players do it all the time in comp matches, it's because they are always dead in seconds flat.
There is a huge difference between charging into an enemy firing line a light mech by yourself and finding the right opportunity to close distance when the enemy team is distracted.
The Atlas Overlord, on 18 February 2016 - 02:42 PM, said:
You're right.
PGI should put in some sort of tiny laser that doesn't make very much heat, and has a range similar to the flamer. So that laser boats could have back up weapons when they're being heated....
Man that would be great wouldn't it.
LRM Atlas pilot troll. Please ignore.
Edited by pwnface, 18 February 2016 - 02:48 PM.