SideWinderBLN, on 18 February 2016 - 09:17 AM, said:
And everything in that paragraph seemed reasonable to me, except for the "1-2 KMDD" part. Actually, getting KMDDs has become the most difficult component of event challenges for me since I moved up into Tier 3. At long range, enemy players just don't stay in the open long enough to deal sustained damage to them. At medium to short range, you are either focusing an enemy mech with your teammates (with no guarantees that you'll end up the one dealing the most damage), or pursuing a single enemy on your own, which can lead to all kinds of problems (running into enemy ambushes, being outgunned by a heavier mech or outrun by a lighter one etc.). So far, the only tactic that I've found to work is to take my good old 2xcERLL + 2xcUAC/5 Hellbringer and just go crazy aggressive with it. I mean - maniacal. Like abandoning all caution, forgetting about teamwork and just fixating on one thing: to find myself a target and pursue it relentlessly until either of us goes down. Rinse and repeat. It tends to get the job done, and does provide some memorable experiences (ever seen an 85-ton Warhawk literally running away from a UAC-spamming 65-ton Hellbringer?), but it's kind of ruining my matches, both in terms of personal enjoyment and my contribution to the team.
In view of the above, I'd really appreciate other member's thoughts on: what is the best way to get the most KMDDs in the shortest possible amount of time at higher PSR tiers without compromising other aspects of the match? What weapons or weapon combinations tend to get more KMDDs? What tactics work best, in your experience? Maybe someone can suggest specific builds? I'm currently running a 4xcLPL Warhawk, a 2xcERLL + 2xcUAC/5 Hellbringer (also have a 4xcERML + 2xcUAC/5 version for closer-range work in CW), a 2xcLPL Shadow Cat and a 2xcERLL Arctic Cheetah. The Shadow Cat and the Cheetah seem no good at grinding KMDDs, for obvious reasons, although I just might be using them in a wrong way. The Warhawk sometimes works well because of its sheer firepower, but requires good teamwork (as all assaults do) which doesn't always happen in Quick Play. My best bet is currently the Hellbringer, but it forces me into a playstyle which would probably get me institutionalized in real life

