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Anyone Else Really Excited About The Archer?


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#61 MerryIguana

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Posted 24 February 2016 - 07:28 AM

View PostRoadkill, on 23 February 2016 - 02:54 PM, said:

I'm looking forward to it. Three intriguing variants (counting the Hero) is pretty good value for a pack... most of the time we have to be satisfied with one more MAYBE two.

6E3M is plenty flexible for a brawling heavy.
9M will require some creativity, but offers plenty of hardpoints for both LRM/SRM.
6E2M Hero (or 4E3M... bleah) with ECM has a lot of potential.


9 SSRM-2s. You know you want to.


Ill be honest. Its the 4e 5m that intrigues me the most.

#62 Gas Guzzler

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Posted 24 February 2016 - 07:48 AM

View PostRoadkill, on 23 February 2016 - 02:54 PM, said:

I'm looking forward to it. Three intriguing variants (counting the Hero) is pretty good value for a pack... most of the time we have to be satisfied with one more MAYBE two.

6E3M is plenty flexible for a brawling heavy.
9M will require some creativity, but offers plenty of hardpoints for both LRM/SRM.
6E2M Hero (or 4E3M... bleah) with ECM has a lot of potential.


9 SSRM-2s. You know you want to.


The 6E 3M is the same hardpoint layout on the WHM-7S, and same tonnage. So will look to do the 6 ML, 3 SRM6+Arty on there.

The 9M model... you could self NARC in the CT and then bring 8 LRM5s lolol. Or 9 SRM4s. Or 9SSRM2s....


The Tempest... I already know what I am doing with the Tempest

The last one I don't know... maybe 5 SRM6+arty some how? With some SPL backup.. I'll have to see. You can do that with a STD 280 with 4 tons of ammo and 14 DHS, but that might not be enough DHS.

Edited by Gas Guzzler, 24 February 2016 - 07:53 AM.


#63 Percimes

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Posted 24 February 2016 - 07:52 AM

Not really excited: it's another heavy mech in an already heavy mechs dominated queue.

Not complaining about getting access to more mechs, just that the timing, considering the Marauder and Riffleman, is a bit meh.

#64 MeiSooHaityu

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Posted 24 February 2016 - 08:02 AM

I thought about the Archer (seeing as I passed on the Rifleman and Warhammer), but decided to pass. it looks cool, but LRMs just aren't my thing. It will probably do SRMs pretty well, but SRMs can be finicky to use too.

Plus, despite how cool it looks in the concept art, I'm trying to imagine those arms bent at a 90 degree angle, and I think it takes away a lot of that dramatic look of it. Basically, does it look really cool because it looks really cool, or is the pose influencing my judgement like it did with the Enforcer.

Remember how cool the concept enforcer looked with it's cool relaxed pose (although yes, it had other issues here and there too)...
Posted Image

Edited by MeiSooHaityu, 24 February 2016 - 08:02 AM.


#65 invernomuto

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Posted 24 February 2016 - 08:18 AM

I'll probabily buy the Archer when it will become avaliable in march.
With lots of missile hardpoints, I hope it plays different from mechs I already have (Cataphract and Marauder).

Cheers,
D.

#66 Metus regem

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Posted 24 February 2016 - 08:22 AM

View PostMeiSooHaityu, on 24 February 2016 - 08:02 AM, said:

I thought about the Archer (seeing as I passed on the Rifleman and Warhammer), but decided to pass. it looks cool, but LRMs just aren't my thing. It will probably do SRMs pretty well, but SRMs can be finicky to use too.

Plus, despite how cool it looks in the concept art, I'm trying to imagine those arms bent at a 90 degree angle, and I think it takes away a lot of that dramatic look of it. Basically, does it look really cool because it looks really cool, or is the pose influencing my judgement like it did with the Enforcer.

Remember how cool the concept enforcer looked with it's cool relaxed pose (although yes, it had other issues here and there too)...
Posted Image

Posted Image

VS.

Posted Image


Looks like they did a good job to me :)

#67 MeiSooHaityu

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Posted 24 February 2016 - 08:30 AM

There is s good chance it will look good, after all, all the previous reseens looked good.

Me personally though, I'm thinking the stance and pose of the Archer in concept art is making me think it would appeal more to me visually than it will in reality.

I'm picturing the Archer with the forearms more parallel to the ground in my head and thinking...that's ok, I'll wait for a different mech.

That's just my personal take on how it makes me feel.

#68 Not A Real RAbbi

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Posted 24 February 2016 - 08:51 AM

Who's psyched for the Archer? THIS GUY RIGHT HERE!

Not that I'm much of a missiles player. Sorry, ladies, I do lazorz.

But then, that's just it. With Archer, I have a reason (and a pretty damned good platform) to learn to missile. Should be fun.

And even if the mech is complete trash, it's a f***ing classic. Like how some people fix up old Chevrolets... Posted Image

#69 Barantor

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Posted 24 February 2016 - 09:21 AM

View PostGas Guzzler, on 24 February 2016 - 07:48 AM, said:

The Tempest... I already know what I am doing with the Tempest


Burn the Heretic!

#70 Bishop Steiner

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Posted 24 February 2016 - 09:41 AM

View PostMeiSooHaityu, on 24 February 2016 - 08:02 AM, said:

I thought about the Archer (seeing as I passed on the Rifleman and Warhammer), but decided to pass. it looks cool, but LRMs just aren't my thing. It will probably do SRMs pretty well, but SRMs can be finicky to use too.

Plus, despite how cool it looks in the concept art, I'm trying to imagine those arms bent at a 90 degree angle, and I think it takes away a lot of that dramatic look of it. Basically, does it look really cool because it looks really cool, or is the pose influencing my judgement like it did with the Enforcer.

Remember how cool the concept enforcer looked with it's cool relaxed pose (although yes, it had other issues here and there too)...
Posted Image


The enforcer had about a dozen very poor proportioning decisions, and some outright lazy slop design to quick and easy the arms for easy dynamic hardpoints.

So far the Claasic Unseen have a little more attention to detail, though we had to blow up Russ's Twitter to save the Warhammer.

#71 Roadkill

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Posted 24 February 2016 - 09:44 AM

View PostGas Guzzler, on 24 February 2016 - 07:48 AM, said:

The 6E 3M is the same hardpoint layout on the WHM-7S, and same tonnage. So will look to do the 6 ML, 3 SRM6+Arty on there.

Nice, I hadn't noticed that. My WHM-7S has a ridiculous record, likely just due to RNGesus luck, so I may have to try that build on the Archer. Or, as you say, 6 ML + 3 SRMs. I'd probably go SRM-4 for the tighter spread, though.

Quote

The 9M model... you could self NARC in the CT and then bring 8 LRM5s lolol. Or 9 SRM4s. Or 9SSRM2s....

NARC + 2 x LRM-15 + 6 x SSRM-2
:-)

Quote

The last one I don't know... maybe 5 SRM6+arty some how? With some SPL backup.. I'll have to see. You can do that with a STD 280 with 4 tons of ammo and 14 DHS, but that might not be enough DHS.

Yeah that's why this one doesn't appeal to me as much. In theory the hardpoints sound really good, but I'm not sure it'll actually work. Again, though, use SRM-4 instead of SRM-6 for the tighter spread and higher rate of fire. Just that change would give you tonnage for more ammo and more heat sinks and even possibly more engine.

Or try an Inner Sphere version of the SpamDog with 5 x LRM-5 and 4 x ML. Seems weak at 70 tons, though.

So I still suspect that the 6 ML + 3 SRM-4 variant will be better in the long run.

#72 Damia Savon

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Posted 24 February 2016 - 03:04 PM

I'm still surprised the hero has missles. PGI loves to change things up. I fully expected ballistics in the torsos.

#73 cazidin

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Posted 24 February 2016 - 03:09 PM

The Archer could be a very good brawling mech. SRMs and lasers fit into the meta quite well. Add ECM and this thing goes from good to great.

The only question would be if it's XL friendly or not. That is to ask the question; can its arms shield effectively or is it ALL side torso?

Edited by cazidin, 24 February 2016 - 03:09 PM.


#74 Gas Guzzler

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Posted 25 February 2016 - 07:45 AM

View PostRoadkill, on 24 February 2016 - 09:44 AM, said:

Nice, I hadn't noticed that. My WHM-7S has a ridiculous record, likely just due to RNGesus luck, so I may have to try that build on the Archer. Or, as you say, 6 ML + 3 SRMs. I'd probably go SRM-4 for the tighter spread, though.


NARC + 2 x LRM-15 + 6 x SSRM-2
:-)


Yeah that's why this one doesn't appeal to me as much. In theory the hardpoints sound really good, but I'm not sure it'll actually work. Again, though, use SRM-4 instead of SRM-6 for the tighter spread and higher rate of fire. Just that change would give you tonnage for more ammo and more heat sinks and even possibly more engine.

Or try an Inner Sphere version of the SpamDog with 5 x LRM-5 and 4 x ML. Seems weak at 70 tons, though.

So I still suspect that the 6 ML + 3 SRM-4 variant will be better in the long run.


SRMS 6s with artemis pack a really nice punch, and the artemis makes the spread pretty good, especially for IS SRMs. If I dropped to 5 SRM 4s I would probably up the lasers to MPLs, but 5 SRM 6s with Artemis sounds beast, maybe you don't even need lasers.

#75 Alwrathandabout42ninjas

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Posted 25 February 2016 - 07:48 AM

View PostRoadkill, on 24 February 2016 - 09:44 AM, said:

Again, though, use SRM-4 instead of SRM-6 for the tighter spread and higher rate of fire.


Nothing wrong with srm6's either. More damage, yes it spreads, but if you get in a brawling situation, you can shoot and twist better, since it has a longer cooldown.





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