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Time For The Bushwacker


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#41 Lykaon

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Posted 24 February 2016 - 02:08 PM

View PostLegendaryArticuno, on 24 February 2016 - 11:27 AM, said:

Bushwacker would finally give Stormcrow some competition.



I always thought the Bushwacker was a bit of a doorstop of a mech for tabletop play.

it's post 3050 manufacture with an AC10? really an AC10 ?

It uses ferro fib but not endo steel. dispite being manufactured by Earthworks that does make Endo chassis.

has a pricey XL engine but only average 55 ton mech speeds.

It's a post clan war I.S. design that is severley under armored for that time period (9 tons of armor short by 2.5 tons from max value) another reason why the XL engine is a questionable choice.

2 LRM5s? how random is that?

No jump capability.

2 machine guns? why would you waste the tonnage on MGs in a post Clan invasion battlefield? do you want to annoy the Elementals before they tear through your paultry 9 tons of armor?

Until the S2 model I saw no real purpose to using the Bushwacker on table top.

It does look cool though. So for MWO where it's a model and a bunch of hardpoints I do like it :P

#42 Vashramire

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Posted 24 February 2016 - 02:40 PM

It's always weird to see 50/55 tonners with more than 2 ballistic hardpoints when MG's are so trash unless you can boat like 6 of them. The option to put ballistics in multiple locations is nice but I think most would ignore the arm and toss them in the torso while shaving off armor on the arm for more ammo. I can see an AC10/SRM 6x4 build being fun. Due to the punch of the higher number of missile and ballistic hardpoints I think most will ignore the CT lasers.

It's just a strange mech but I hope it isn't so obscure that it suffers in performance against others in it's weight class. It's likely not boating Art IV SRMs or LPL so it's not like the Griffon, Wolverine, or Kintaro and it's ballistics are scattered, no has JJ like the Shadow Hawk. Not humanoid like any of those mentioned and hopefully doesn't have terrible hitboxes. Most pictures give it a Raven sized schnoz but there's no telling how bad it would be. Even if they do some hardpoint inflation, unless it's lasers, it's got a lot of heavy weapons that just weigh it down and force it to be slow even with an XL. If it were a baby Ebon Jag with clan tech I could see it being great but the larger and heavier IS tech is going to make building it a very tight fit.

#43 Glaive-

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Posted 24 February 2016 - 02:54 PM

Bushwackers would be really fun in MWO I would think, although a bit strange.

Energy capability would pretty limited, since it only ever has CT energy hard points. But those two ballistic hardpoints in the side torsos from the MGs would mean you could run dual UAC-5 pretty easily, or maybe even something heavier. And its crab-like profile would be a pretty decent plus for it.
Unfortunately it wouldn't be able to run an AC-20 in the arm, unless PGI decides to make a custom variant capable of such.

I guess it would be similar to a ballistic variation of the Crab overall, with missile backup maybe?

Also they would probably get pretty decent energy quirks to compensate for the limited energy hardpoints, which, mixed with a proper setup of ballistics and SRMs, could result in a brutal knife fighter actually.

#44 Metus regem

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Posted 24 February 2016 - 03:04 PM

View PostLykaon, on 24 February 2016 - 02:08 PM, said:



I always thought the Bushwacker was a bit of a doorstop of a mech for tabletop play.

it's post 3050 manufacture with an AC10? really an AC10 ?


Not unreasonable, LB's are expensive as far as AC's go, and normal AC's have the option for different kinds of ammo, like my personal favourite, AP.

Quote

It uses ferro fib but not endo steel. dispite being manufactured by Earthworks that does make Endo chassis.


It was in the prototype stages before the clan invasion, and thanks to the Mad Dog, it became a production unit... so since it barrows so much from the Mad Dog in lore, it makes sens that they would use the same internal structure as the Mad Dog.

Quote

has a pricey XL engine but only average 55 ton mech speeds.


A 275 is a a good average sized engine for a 55t mech, it makes you a 5/8, giving you more fire power to work with, not a bad thing.

Quote

It's a post clan war I.S. design that is severley under armored for that time period (9 tons of armor short by 2.5 tons from max value) another reason why the XL engine is a questionable choice.

2 machine guns? why would you waste the tonnage on MGs in a post Clan invasion battlefield? do you want to annoy the Elementals before they tear through your paultry 9 tons of armor?


it wasn't meant to just face Elementals, but be viable against all kinds of infantry... and MG's still chew up Elementals rather badly in TT, even more so with the burst fire MG rules.... Also grate crit damage seekers too against mechs. She also had quirks that made he a little harder to hit too.


Quote

2 LRM5s? how random is that?


Not actually a bad thing to have, a little stand off capability and crit seeking damage isn't a bad thing... hell they even go well with the AC/10...


Quote

No jump capability.


nothing unusual there, plenty of medium mechs lack jump jets....

Centurions
Hunchbacks
Crab (only the 27sl has JJ's)
Wolftrap
Sentinel

just to name a few...

#45 Cabusha

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Posted 24 February 2016 - 03:10 PM

I wouldn't hold your breath for any IS omni mechs. IS doesn't have the full set of ER weapons yet, or streaks, or the other ultras or LBX cannons. Instead we've got quirks to make IS weapons behave like their LVL2 equivalents. And they're not giving up their dream of making LVL1 tech as good as Clan LVL2.

So yeah, kiss your IS omnis good bye.

#46 Metus regem

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Posted 24 February 2016 - 03:13 PM

View PostCabusha, on 24 February 2016 - 03:10 PM, said:

I wouldn't hold your breath for any IS omni mechs. IS doesn't have the full set of ER weapons yet, or streaks, or the other ultras or LBX cannons. Instead we've got quirks to make IS weapons behave like their LVL2 equivalents. And they're not giving up their dream of making LVL1 tech as good as Clan LVL2.

So yeah, kiss your IS omnis good bye.



....Posted Image Posted Image Posted ImagePosted Image

While I will agree that the bulk of early IS Omni's are trash, the Bushwacker IS NOT AN OMNI-MECH!

It's amazing how many people seem to forget that she is a battlemech....

#47 STEF_

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Posted 24 February 2016 - 03:37 PM

View PostMetus regem, on 24 February 2016 - 03:13 PM, said:



....Posted Image Posted Image Posted ImagePosted Image

While I will agree that the bulk of early IS Omni's are trash, the Bushwacker IS NOT AN OMNI-MECH!

It's amazing how many people seem to forget that she is a battlemech....

And after the Assassin and the PXH.....the third drink for me.

THE SUNDER

(thanks for remind me my fav IS Omni. I had wonderful time with it back in the days....)

#48 xXBagheeraXx

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Posted 24 February 2016 - 04:13 PM

I think she can at least carry an AC20 or a gauss rifle a few medium lasers and some SRM's...good medium loadout in my book.

I also loved these in MW4 with some clan gauss rifles Clan lrms and a few Ermediums or a heavy medium laser...they where excellent workhorses.

#49 Chados

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Posted 24 February 2016 - 04:25 PM

Bring on the Uziel!

#50 Bud Crue

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Posted 24 February 2016 - 05:13 PM

View PostTarogato, on 24 February 2016 - 01:53 PM, said:

Just lousey lousey hardpoints. I don't see this being a good mech in MWO.



Okay, point made. Maybe not so redundant after all.

#51 Rathverge

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Posted 24 February 2016 - 05:20 PM

View PostMeiSooHaityu, on 24 February 2016 - 11:43 AM, said:


There are too many humanoid mechs and not enough chicken-walker aircraft torso stylePosted Image


You're right, we do need the champion

#52 Malachy Karrde

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Posted 24 February 2016 - 05:28 PM

View PostChimera11, on 24 February 2016 - 11:31 AM, said:

Yeah, the Bushwacker is pretty iconic so I'm sure they're going to add it sometime. Its main drawback in MWO would be the lack of energy hardpoints, I think the most of any of the variants is 2? Would still be a fun mech to run dual UAC5 builds or such on, though, assuming one of the variants has at least 2 ballistic weapons outside the CT.

Really, even if it was a Vindicator I'd still use it for the sake of its looks.
the bushwhacker I remember had 2 energy, 1 ballistic and 1 missile hardpoint. I usually ran a lrm 10, lbx 10, and 2 medium lasers. I think for me I will swap the lbx for an account 10 unless they put in ultra for inner sphere. This is the only mech that I would consider hanging up my dire wolf for.

#53 Tamwulf

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Posted 24 February 2016 - 05:54 PM

If the make it, I'll buy it. :)

#54 S 0 L E N Y A

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Posted 24 February 2016 - 06:06 PM

Never liked the shrubwacker in TT or previous MW games.

Odd load out and ugly as funk.

#55 Karl Marlow

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Posted 24 February 2016 - 06:11 PM

I remember bushwakers mostly from the cartoon and mech commander.

#56 xXBagheeraXx

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Posted 24 February 2016 - 06:27 PM

View PostMalachy Karrde, on 24 February 2016 - 05:28 PM, said:

the bushwhacker I remember had 2 energy, 1 ballistic and 1 missile hardpoint. I usually ran a lrm 10, lbx 10, and 2 medium lasers. I think for me I will swap the lbx for an account 10 unless they put in ultra for inner sphere. This is the only mech that I would consider hanging up my dire wolf for.


Two missiles. Primary had 2 lrm5's 3 ballistics. 1 in the arm 2 in the torsos for the mgs.

#57 SkaerKrow

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Posted 24 February 2016 - 06:34 PM

View PostFupDup, on 24 February 2016 - 11:52 AM, said:

MW3 and MW4.
Thanks. I missed those two entries in the series, so I only know the Bushwhacker as being something of a meh design from TRO 3058. That said, if it would make some folks happy, then I would be glad to see it added to the game.

#58 SuomiWarder

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Posted 24 February 2016 - 06:58 PM

In MW4 is felt like the Bushy could tank better than any other mech 60 tons or less, taking lots of internal damage before giving up the ghost. Those and the Thanatos (made up for MW4) were my units bread and butter mechs in MW4 leagues. Then again, we liked to get in your face and brawl. Not a lot of that in MWO. But yes, I would spend real money for a set of Bushwhackers.

#59 DustySkunk

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Posted 24 February 2016 - 07:35 PM

A lot of people bringing up the fact that many Bushy variants are a little low on energy hard points... I would like to point out that just because laser builds are the current meta, that can change really quickly. My advice would not be to think about this in terms of what is currently viable but how it differs from what's already in the stable.

I'd love to see the Bushwacker in MWO.

Edited by DustySkunk, 24 February 2016 - 07:36 PM.


#60 McMurl

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Posted 24 February 2016 - 07:42 PM

View PostRender, on 24 February 2016 - 11:19 AM, said:

Full production of the corrected Bushwacker began just after the Truce of Tukayyid, and the 'Mech has since become a favorite of MechWarriors in the Draconis and Capellan Marches of the Federated Suns.

I wants one plez

Oh... and its an IS Mech !



I can all but guaruntee you that the bushwacker will be the next IS medium in the next pack. its loved by many, its a very iconic mech, it JUST entered the realm of possibility (production started in 3053, its currently 3051, with russ' current rules on the time line, anything launched 2 years after current ingame time is considered in a prototype phase, which means eligible for launch) and it will add new flavor to the game. Think of it as a SCH merged with a CRB. If PGI doesnt launch the BSW as the next IS medium (that isnt an unseen mech) they would be making a HUGE mistake.

Edit: On a side note, even tho im a proper trueborn, i think that the devastator should be the next IS assault. it comes STOCK with dual gauss, dual PPCs and 4 mediums. yeah i know, its 100 tonner, blah blah blah, but seriously, i dont think the IS would mind having a dire clone :P and as a person who buys both clan and IS packs, i would buy this pack instantly, regardless of what the heavy and light would be.

Edited by grievoussmaug, 24 February 2016 - 07:46 PM.






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