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Gotta Love Your Disconnect Nonsense


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#21 Oderint dum Metuant

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Posted 25 February 2016 - 02:24 AM

View PostScendore, on 24 February 2016 - 09:09 PM, said:

Well it's so cool your client takes a dump with some sort of display issue. It takes a solid 90 seconds plus to get back in only to find you have been ***** by the other team. Get your act together already. This unstable POS should be solid in terms of ping and bugs by now (3 years plus). We are well out of beta by now... Stop selling mechs and get this thing stable and reliable. Swinging from 80 ping to 120+ in minutes is not right.



First of all, i came back to the game and have been playing almost daily for 3 months (playing on Euro and NA servers from the UK), i have yet to crash or disconnect, one would reasonably expect that if the client was that broken most people would have similar issues (and if they did these forums would be awash with tears).


So perhaps some diagnosing should be done.
  • Where are you
  • What servers are you playing on
  • What are your computer specs
  • What display error are you getting
  • 80-120 should be perfectly playable but have you done a traceroute to the server?


#22 jss78

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Posted 25 February 2016 - 02:32 AM

View PostTarogato, on 25 February 2016 - 02:19 AM, said:

Sweet! I'm using my T530. I even used to play with the Trackpoint exclusively instead of the mouse. Posted Image

Lenovos are great. Posted Image


I have an E540 at home which has a low-end GeForce. I've been able to squeeze surprisingly decent 45-70 FPS out of it depending on map. For work my long-time favourite is a beat-up X220.

Spoiler


...playing MWO with the TrackPoint ... good lord man, you really are a purist? What was your KDR with that? Posted Image

#23 Tarogato

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Posted 25 February 2016 - 02:58 AM

View Postjss78, on 25 February 2016 - 02:32 AM, said:

...playing MWO with the TrackPoint ... good lord man, you really are a purist? What was your KDR with that? Posted Image


About 1.20 at best. Posted Image

And no, I just didn't have anywhere to put a mouse. No desks, no really good surfaces... but hey, it worked! Sorta.

But I played so many games so badly... that my KDR is forever cursed. Nearly 1,000 matches in a Jenner with nothing but Narc and a couple medium lasers... I'm climbing back up but it's soooooo slow. I'm only at 1.4 now even though most of the mechs I've bought in the past year are hovering toward 2.0. Posted Image

Edited by Tarogato, 25 February 2016 - 02:59 AM.


#24 AssaultPig

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Posted 25 February 2016 - 03:18 AM

the problem isn't net-related (or at least, not at the level of players' router)

the client has always been kinda unstable; I'm not playing on a 'potato' and mine still crashes from time to time

#25 spectralthundr

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Posted 25 February 2016 - 03:21 AM

View PostKuritaclan, on 24 February 2016 - 11:19 PM, said:

I get disconnected because of Alt Tab between Game and Windows after a couple games. Thats the annoying part. Disconnect in between the game - nearly non.


That's because cry engine is notorious for memory leaks. That's the only time I crash as well, if I alt tab too much to switch a pandora channel or browse while waiting for matches.

#26 Herbert the Turbot

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Posted 25 February 2016 - 03:22 AM

I had a battle at the weekend where I got stuck in an infinite load screen before I even got to the lobby. I had to use task manager to close the client and reload and was then able to rejoin the battle. I then discovered that 7 of our mechs were still disconnected, and all 4 of the other active mechs on my team had had the same problem as me. Eventually 2 more of our team reconnected and the 7 of us fought a glorious last stand against the enemy team who appeared to have no disconnects at all. It was a legendary battle, outnumbered 12:7 we got 9 kills before we went down.

There has to be some problem at PGI's end if one complete team can get disconnected and the other team be fine, there is no way this can be blamed on ISP's or bad computers.

(Edited due to auto correct failures)

Edited by Herbert the Turbot, 25 February 2016 - 03:24 AM.


#27 oldradagast

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Posted 25 February 2016 - 04:27 AM

View PostJohnny Z, on 25 February 2016 - 12:10 AM, said:

Either way the sooner repair and rearm is in the better. For like 100 reasons. Including curbing disconnects and lame piloting. Posted Image


Um... no. Repair and Rearm would just punish accidental disconnects, which is even worse than the current system where you normally just die and, eventually, start getting punished by not being able to play games for certain periods of time. MWO is simply not a stable game - it is the least stable piece of professional software that I've seen in about a decade, and I've seen a lot of software over the years. Punishing people for disconnects is a bad idea since the vast majority of them are not intentional, especially since disconnect farming I don't think is a productive tactic any longer.

#28 CygnusX7

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Posted 25 February 2016 - 06:56 AM

If there are 100's of us having no issue at all how is it that 1 person having problems are indicative of PGI's game and/or servers at fault?

The only time I've had an issue is when alt-tab'd out of the game while viewing youtube videos.

#29 mogs01gt

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Posted 25 February 2016 - 07:06 AM

Disconnect issues are solely on the server side. I've ran traceroutes and active ping tests during games and my internet connection has never dropped yet the server disconnected me.

Its PGI issues.

#30 CygnusX7

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Posted 25 February 2016 - 07:20 AM

Then how is it that there is a huge portion of the player base who have no disco issues?
If it was PGI everyone would be disco.

Edited by CygnusX7, 25 February 2016 - 07:21 AM.


#31 sycocys

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Posted 25 February 2016 - 07:27 AM

We have a guy in our unit that plays on a laptop -

a laptop in his semi-truck -

a laptop in his semi-truck parked outside places with free wifi ---

and he rarely disconnects.

I haven't had a dc that wasn't caused by some major server/hub meltdown in so long I can't even recall the last time it happened.

Stop playing on bare minimum spec machines and torrenting pr0n and you won't have this issue anymore.

Edited by sycocys, 25 February 2016 - 07:28 AM.


#32 FLG 01

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Posted 25 February 2016 - 08:05 AM

I am playing MWO with all graphics options maxed out, post-AA, DX11, and 1920x1080, at 60fps on average (with TXAA it is 40fps). Sure it could be upgraded but how would upgrading my gaming rig resolve disconnect problems?

The fact that disconnects can be observed in almost every match indicates a server/client problem. Not to mention I have the ace-of-spades achievement badge, but I do not sport it, as I got it for blasting 8 out of 10 disconnected enemy players. Assuming they all downloaded pornographic content with bad machines is a little something of a too wild guess for my taste, especially without knowing what PCs they actually had or what they did.

Edited by FLG 01, 25 February 2016 - 08:10 AM.


#33 Revis Volek

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Posted 25 February 2016 - 08:12 AM

View PostWintersdark, on 25 February 2016 - 01:21 AM, said:

Wifi is not a problem, if it's configured properly.

Wifi is fine. People just don't know wtf they are doing.

For wifi to actually be the problem, AND be beyond fixing via properly configured non-s$&#ty hardware, you'd have to be in an extraordinarily noisy environment. Not just a busy apartment/mall or what have you.

Hell, I have no trouble getting g wifi working well in a massive production plant with dozens of massive high powered equipment, including huge electric motors, wires and cables everywhere, cement and steel, corona treaters arcing huge electrical discharges...

Just find a cleaner channel, position equipment well, and don't use a $30 router.



Since upgrading my router i can Game on Wifi if i want to, works just fine. Also making sure you are on a nice clear Channel is super important anyway just for nice, working internet to begin with.

Like you said $30 dollar routers arent meant for that kind of stuff they are what they are and often have a hard enough time dealing with a normal amount of traffic. My old one needed to be re booted every 12 hours or it would jam up.

Since replacing it with a nice $100 dollar one i have not had a single issue, other then all the losers with Apple devices around here that still have random problems i cant seem to fix on my end but thats a topic for another discussion.

View Postspectralthundr, on 25 February 2016 - 03:21 AM, said:


That's because cry engine is notorious for memory leaks. That's the only time I crash as well, if I alt tab too much to switch a pandora channel or browse while waiting for matches.



This seem to be an issue only on certain equipment/configurations though, since upgrading my RAM and Rig a bit i haven't once had this happen.

Really the issue stopped when upgraded my RAM about 7 months ago, even in my other junktop (Q6600 w/ Geforcegt640) i thought i had a stick of RAM giving me grief and used this game to test it. Got constant Memory Errors and crashes, changed ONE stick (the one i thought was an issue) and it hasnt crashed on that one either in over 2 months.

Both systems work fine now and it was on MY END not PGI's. Not saying the coding couldn't be better or that they got it all figured out but a lot of these issues i have seen and witnessed first hand being a on the USER END.

View Postsycocys, on 25 February 2016 - 07:27 AM, said:

We have a guy in our unit that plays on a laptop -

a laptop in his semi-truck -

a laptop in his semi-truck parked outside places with free wifi ---

and he rarely disconnects.

I haven't had a dc that wasn't caused by some major server/hub meltdown in so long I can't even recall the last time it happened.

Stop playing on bare minimum spec machines and torrenting pr0n and you won't have this issue anymore.



I also play often with a Trucker (goes my Mugz5 here in game, really fun guy actually) who uses his Wifi Hot spot (4g stuff) and FREE INTERNET at hotels and such VERY OFTEN to game and also RARELY has a single issue.

Edited by Revis Volek, 25 February 2016 - 08:20 AM.


#34 mogs01gt

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Posted 25 February 2016 - 08:21 AM

View PostCygnusX7, on 25 February 2016 - 07:20 AM, said:

Then how is it that there is a huge portion of the player base who have no disco issues?
If it was PGI everyone would be disco.

I have disconnects in 75% games.

Edited by mogs01gt, 25 February 2016 - 08:21 AM.


#35 Lugh

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Posted 25 February 2016 - 08:22 AM

View PostChuck Jager, on 24 February 2016 - 09:55 PM, said:

My unit has the one guy always complaining, but he has 2 other monitors running with video and has family members watching streaming media.

Get rid of anti-spyware and any other active process in the background and turn graphics way down. If your system is older than 3-4 years all bets are off even though some folks may have an 8 year old system still working. As the game is optimized for newer systems some bugs may develop that make older systems harder to run. Also some manufacturers may have stopped supporting their product or it may have been a first run that was later changed when the real parts came into being.

NO LAPTOPS NO WIFI (yes some exceptions)

I'm playing with a brand new machine custom built in Nov. State of the art. I have crashes.

It's not just potatoes. It's MWO.

#36 Revis Volek

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Posted 25 February 2016 - 08:25 AM

View Postmogs01gt, on 25 February 2016 - 08:21 AM, said:

I have disconnects in 75% games.



And i have them in 0%


So who would we say had the issue? ISP? Data centers? Or the game?

#37 Goose

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Posted 25 February 2016 - 08:43 AM

For Great Diligence:

Step Zero: http://www.speedtest.net/

Step One: http://www.makeuseof...imizer-windows/ ONLY don't reboot right then; Go back and:
Posted Image

then you can reboot.

Step Two: https://davescompute...st-one-for-you/

Feel free to add moar than two servers, using the advanced button -> DNS tab, in that last step …

#38 Mister Blastman

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Posted 25 February 2016 - 08:45 AM

It works, I swear! It's a Timex.

Posted Image

#39 LordNothing

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Posted 25 February 2016 - 09:10 AM

View PostMister D, on 24 February 2016 - 09:27 PM, said:

Potatoes are not computers, say no to potatoes.


even top end rigs crash, sometimes even more than potatoes (because overclocking instability).

not to mention the game engine is kind of archaic.

Edited by LordNothing, 25 February 2016 - 09:12 AM.


#40 Kodyn

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Posted 25 February 2016 - 10:30 AM

I'm technically playing on a potato, by most of your standards, and I very, very rarely crash. Maybe once every couple months, and it's usually something completely unrelated to MWO that causes it, like my Nvidia update trying to perform when it shouldn't be, or annoying Win 10 popups trying to get me to convert to the dark side.

I do however see 1-2 DC a match, some to return, many not. There's also several guys in my unit who run much newer and better rigs than I, and they crash sometimes once a match.

I won't defend PGI's workmanship, it's probably their fault, many things are, just happy it doesn't seem to happen to me.





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