Sandpit, on 01 March 2016 - 11:56 AM, said:
It was a combination of PGI not being able to get some of this stuff to work without causing major issues elsewhere and some players trying to run MWO on a potato and complaining that performance sucked.
I get that, and I understand it, I still wish I could've played during that time to see this stuff in anything but screen shots and the odd youtub vid....
1453 R, on 01 March 2016 - 11:47 AM, said:
I'm not saying the man was blasted and talking out his coolant flusher; a new engine could potentially offer the game a lot. But they could also decide it's not worth the incredible levels of hassle it would entail. Remember - it's not just porting the game itself to a new engine, it's also a case of rebuilding all the in-house tools Piranha uses to do development. They may well have to do the latter before the former can even begin, and doing all that would pretty much freeze active game development until the switch was through.
You guys ready to wait on that? Let them have a year to get the engine swapped around and everything settled into place again without hassling their jimmies over "Y U NO MAEK CW BETER?!1!" or "Y U NO SULERIS?1?" or "WARE MY MADCAT TOO?!"
...yeah. I didn't figure you were good for that, either. Asking for patience from this community is sort of like asking for tolerance and forbearance from OH GODWIN NO.
Then I must be a strange one for this community, as I am willing to wait, if it will make for a better experience overall. There is nothing saying that can't keep the current build going and let us have our pew-pew-pew...