FupDup, on 29 February 2016 - 07:40 AM, said:
An estimated time-to-overheat of 14 seconds (as per Smurfys) isn't what I consider to be "cold" running.
The ALRM15's are also about more than just packing in more Dubs, they also outperform the LRM20's anyways.
A little bit, However 14 seconds is a bit of a big chunk of time for it's DPS...
On top of that- you got 4 medium pulse lasers and 2 LRM 15's... It isn't practical to use both at the same time. It's stupid to use 4 medium pulse lasers at 300 to 1000 meters range and it's stupid to use the LRM 15 at say 180 meters or bellow, Sure there is a sweet spot of damage dealing at 200-270 meters but that's a 70 meter window and the LRM 15's are not the best for their ammo, weight, damage/ heat at those ranges... If you wanted a build to focus on a sweet spot than you should have done 4 SSRM 6's to go with your pulse lasers.
Dropping the heatsinks for LRM 20's and such vastly improves your damage output from range as an LRM boat and your heat sinks is more than enough to handle 4 medium pulse lasers up close- if it isn't you are rather on terra therma. Or you are in close proximity combat for far to long for an LRM boat.