See this is what I am saying here.
In Battletech, the mech size isn;t some linear thing where a 50 ton mech is 50% size of a 100 ton. Some mechs were bigger then "they should have been" but then, in rule set where actual dimensions really didn;t matter because of how the to hit rolls worked, rule of cool and artist interpretation were what set the design.
Now we have MWO. Size matters, between that and how it correlates to hitbox function might just be the one most important thing on how a mech will perform. And as such, regardless of if PGI was trying to follow the source or not on mech size, the player base expected a mech to be "the right size" for MWO, meaning basically the right size to make it's hitboxes spread dmg well enough to work in game.
We have a picture of a Nova. We don;t know how the rest will be compared to it. Will PGI use the rescale to "help out" underperformers? "Tone down" some of the better mechs? Are they just going to set up a standard based on tonnage, and let things go where they go? IMO, that last one will end up in just as much imbalance as we have now, just in the form of different crowned kings.
Not to keep coming back to Stalkers but.... what if they decide the correct size for it's tonnage is Warhawk? Then we have a Warhawk without arms for a Stalker, and we know how durable a Warhawks ST are. Hitbox not changing, if the Stalker simply gets "bigger" it could possibly become substantially easier to slice off a ST vs how the mech functions now.
Again, I do not fear change, but the rescale could, IMO, completely stand the mech tier ratings on their head and part of me has insatiable curiosity on how it will pan out.
Edited by Zordicron, 28 February 2016 - 07:00 AM.