In one of old threads about MM (pre PSR one, as I remember) one guy linked an article about some modified ELO system (like Glicko-2), at the beginning of which all flaws of ELO system were explained. Can't find it now. Could anybody help me find it?
I won't even talk about the fact, that every article will tell you, that ELO itself and it's modifications are designed for one-on-one pair games, like chess, only. I think, that biggest flaw of any W/L based system - is that it relies on law of large numbers. I.e. that rating in this system changes way too slowly. It's good for game with static playerbase, like chess, football or basketball tournament. But it's totally unusable in games, where player base has not only weekly, but extreme daily fluctuations. System should react
FASTER, when difference between expected and real performances - is extremely big.
Game is completely unplayable now. Not just bad. Bad - is when you at least can equip some lurms and deal at least 200 dmg via hiding behind your teammates. Unplayable - is when enemies just push and you literally being one-shot, like you don't have any armor on your Mauler. You just see enemy and BAM - you're dead. Just no chances.
Edited by MrMadguy, 01 March 2016 - 12:21 PM.