Why Are People So Salty Over Assualt
#1
Posted 03 March 2016 - 10:24 PM
Yet funny enough they put the salt in Assault.
#2
Posted 03 March 2016 - 10:28 PM
Generally Assault quick cap win is shunned because the essence of MWO is basically mech to mech combat, and earning rewards to get the next gundam. Assault mode violates both. Now, if there is a BIG reward bonus for cap win, or the bases are actually harder to take than just standing still within a square...
People should just learn to vote out Assault mode in the voting screen or deal with its mechanic. PGI did promise a rework of the Assault mode.
Edited by El Bandito, 03 March 2016 - 11:07 PM.
#3
Posted 03 March 2016 - 10:34 PM
#4
Posted 03 March 2016 - 10:38 PM
TechaNinja, on 03 March 2016 - 10:34 PM, said:
I hardly ever vote for Assault because theres always this collection of potatoes who instantly want to cap.
Like, why?
No ones getting paid *******.
#5
Posted 03 March 2016 - 10:39 PM
Edited by SkaerKrow, 03 March 2016 - 10:40 PM.
#6
Posted 03 March 2016 - 10:47 PM
TechaNinja, on 03 March 2016 - 10:24 PM, said:
Yet funny enough they put the salt in Assault.
The explanation is simple:
The blame is solely in PGI's shoulders. In the past people who didn't want to play Assault have simply unchecked it in the Game Modes selection and that was it. Nobody forced them to play that game mode - they played Skirmish only and were happy with it.
But PGI has "improved" the game when the took this option to select gamemodes away, which means that players are now forced to play gamemodes they dislike. Magnificent decision - thanks PGI.
#7
Posted 03 March 2016 - 10:48 PM
as capping is an objective on assault , just do it. Like really cap that base. Else you just split up the team diminishing the chance of those who actually fight and do not sit In a square, waiting for a bar to fill.
Edited by kesmai, 03 March 2016 - 11:08 PM.
#8
Posted 03 March 2016 - 11:02 PM
At least you *can* play some tactics with the base cap mechanic. Sure, capping to win the match in 2 minutes is kinda lame for all, but on the other hand you lost because everyone was to lazy to turn around.
#9
Posted 03 March 2016 - 11:03 PM
So when they fail to react to a cap, or even have an active scout watching out for a cap rush, they have 1 more thing to whine about.
#10
Posted 03 March 2016 - 11:08 PM
or you're supposed to, anyway
#11
Posted 03 March 2016 - 11:10 PM
#12
Posted 03 March 2016 - 11:12 PM
I try not to get too worked up about it, personally, but I understand why some people are frustrated. One of the unfortunate side effects of having a single public queue
#14
Posted 03 March 2016 - 11:26 PM
Just asking? It seems pretty simple ask you scouts to find the enemy while you sit at base and then travel out and meet the enemy. OMG people are so lazy.
#15
Posted 03 March 2016 - 11:26 PM
Thunderbird Anthares, on 03 March 2016 - 11:16 PM, said:
yeah, why did they remove turrets anyway... seems like a really bad thing to do
Because the 1000 meter LRM turrets were pissing everyone off, so instead of switching them to an alternate weapon, they just removed all them completely.
#17
Posted 03 March 2016 - 11:34 PM
Mister D, on 03 March 2016 - 11:26 PM, said:
wow... because that makes sense...
MechWarrior849305, on 03 March 2016 - 11:31 PM, said:
or, maybe, you know... have scouts...
#18
Posted 03 March 2016 - 11:38 PM
Light mechs/scouts can scout while you defend your base. Once enemy located you regroup and hit them hard for your 'skirmish' pleasure. If you prefer assaulting the enemy base instead then defend your base with the lights and send your bigger mechs in group to enemy base. If they get hung up then your scouts can re-enforce or go cap the enemy.
Edited because people are stupid and would get butt hurt.
Edited by clownwarlord, 03 March 2016 - 11:40 PM.
#19
Posted 03 March 2016 - 11:39 PM
Thunderbird Anthares, on 03 March 2016 - 11:34 PM, said:
I've just... LOLed. To have scouts... for what? To cap enemy base instead? Yeah, what a twist
Furthermore - have scouts in PUG match, where you have to deal with what mechs PGI random gave to your team.
The same demand as to ask for TEAMPLAY in PUG matches
Edited by MechWarrior849305, 03 March 2016 - 11:41 PM.
#20
Posted 03 March 2016 - 11:44 PM
~Leone.
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