Quicksilver Kalasa, on 07 March 2016 - 10:59 AM, said:
If you put a bigger engine in your car, would you then add a limiter so that it matches any random vehicle on the road that has a smaller engine? Of course not.
Large engines, by virtue of their higher speeds alone, are important. The trade-off is that they cost an arm and a leg and are require large amounts of tonnage. It's a good balance right now. Frankly, I don't see any rationale reason not to let large engines act like large engines.
FupDup, on 07 March 2016 - 11:01 AM, said:
And really, PGI's job of quirking still hasn't helped mechs like the Mist Lynx or Commando, and this would only add fuel to the fire.
Your problem is that you expect all Mechs to be equally effective once they're quirked. That's not the case because it's impossible. Every game ever created always has certain tech/gear that's better than all the other tech/gear, as well as certain tech/gear that's inferior to all the rest of the tech/gear. Trying to make every single system, Mech, tech, etc. equally balanced against every single other one is impossible. It's better to shoot for as close to perfection as you can get, and then accept that a Commando will never be able to beat a Firestarter or Arctic Cheetah on equal footing. Getting upset over that, and then asking that reality be suspended in an effort to make the Commando competitive, is ridiculous.
jweltsch, on 07 March 2016 - 11:03 AM, said:
If we put power draw on acs and missles, we will STILL be in the same place with our meta as we have done NOTHING to address the main reasons why lasers are meta. A lowered heat cap and increased armor would do more to phase out the alpha meta than powerdraw could hope to.
This guy gets it.