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15 Pp Fld Clam Erppc A Possibility With Ghost Heat Mk.2, Russ Via Twitter


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#1 Mcgral18

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Posted 09 March 2016 - 10:38 AM

Posted Image

Whelp...this makes me worry about GH Mk2 more than the 15 PP FLD cERPPC itself.
If they allow this, I can't help but wonder what they're going to do to Dual Gauss, or the now 60 PP FLD Whale, mainly as an example of a previously good build, but how much extra heat would that generate?

Not any time soon, but Soon™

#2 TimePeriod

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Posted 09 March 2016 - 10:43 AM

So now we DO have to take the Dire Whale seriously?

Well, I'll be damned.

#3 Aresye

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Posted 09 March 2016 - 10:43 AM

Perhaps they can first fix the issue of the 0 damage ERPPC...when it passes right the F*** through the enemy mech!!! Posted Image

#4 S 0 L E N Y A

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Posted 09 March 2016 - 10:45 AM

hmmmmmm...

#5 Summon3r

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Posted 09 March 2016 - 10:45 AM

View PostAresye, on 09 March 2016 - 10:43 AM, said:

Perhaps they can first fix the issue of the 0 damage ERPPC...when it passes right the F*** through the enemy mech!!! Posted Image


+1

#6 FupDup

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Posted 09 March 2016 - 10:46 AM

This is pretty ironic when compared with Russ' stance in the Kodiak TownHall.

In that specific hall, he said that they were being very hesitant with PPC buffs of velocity because they thought it would make TTK too low apparently. However, here he is now saying that the Clan ERPPC might have a 50% increase in the pinpoint damage it does. Contradictions...

Are they going to give it a max alpha value of just 1 with that damage level? Even with just 10 pinpoint damage, PPCs have a Ghost Heat limit of 2. Allowing dual Clan ERPPCs with the buffed damage means 30 pinpoint now.


Also, this still leaves the IS ERPPC (and regular PPC) in the dust.

Edited by FupDup, 09 March 2016 - 10:47 AM.


#7 mogs01gt

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Posted 09 March 2016 - 10:47 AM

View PostAresye, on 09 March 2016 - 10:43 AM, said:

Perhaps they can first fix the issue of the 0 damage ERPPC...when it passes right the F*** through the enemy mech!!! Posted Image

This is more important!

#8 process

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Posted 09 March 2016 - 10:52 AM

Sounds like they'll strongly encourage players to only fire a single ER PPC at a time.

#9 Nerdboard

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Posted 09 March 2016 - 10:56 AM

Stupid idea.

#10 GRiPSViGiL

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Posted 09 March 2016 - 10:57 AM

I read this as "We have no idea how to achieve balance and never will so stay tuned for some sweeping changes. Oh ya buy more mechs"

#11 Revis Volek

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Posted 09 March 2016 - 11:02 AM

IF the fire mechanics get slowed down to the point of Single ERPPC at a time and single LPL's at a time i will just leave and find another game to play i guess.


I dont want to play a game in futuristic robots that cant shoot faster them most colonial soldiers and their muskets. I just hope they do a good job with this and its not slow, abysmal and lame like 50% of the other things they have thought were good ideas.

I am not really for the HUGE alphas either but that seems to slow i wouldn't be able to stand it. If you have ever had a match in a CDA with a single ERPPC and how hard it is, how much work you have to do to land shots and the ****** pay off at the end i just dont see this being a lot of fun if it ends up like that.

Fingers crossed it doesnt!

Edited by Revis Volek, 09 March 2016 - 11:04 AM.


#12 Quicksilver Aberration

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Posted 09 March 2016 - 11:10 AM

View PostAresye, on 09 March 2016 - 10:43 AM, said:

Perhaps they can first fix the issue of the 0 damage ERPPC...when it passes right the F*** through the enemy mech!!! Posted Image

I still haven't had this happen, a lot of the time it will fly through an opening (like armpits area of the Cheetah or Nova), because the mechs have better hitboxes than terrain which catches half my PPC volleys.

I have hit a mech and no damage and had PPCs explode in thin air, but never ghosted through a mech.

#13 Gas Guzzler

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Posted 09 March 2016 - 11:14 AM

Wonder how they will balance it with the 7 ton IS ER PPC...

#14 FupDup

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Posted 09 March 2016 - 11:15 AM

View PostGas Guzzler, on 09 March 2016 - 11:14 AM, said:

Wonder how they will balance it with the 7 ton IS ER PPC...

Probably not at all.

Or maybe they'll slap on -1 heat and call it a day, like Russ said they would in the Kodiak TownHall.

#15 Sandpit

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Posted 09 March 2016 - 11:18 AM

View PostFupDup, on 09 March 2016 - 10:46 AM, said:

This is pretty ironic when compared with Russ' stance in the Kodiak TownHall.

In that specific hall, he said that they were being very hesitant with PPC buffs of velocity because they thought it would make TTK too low apparently. However, here he is now saying that the Clan ERPPC might have a 50% increase in the pinpoint damage it does. Contradictions...

Are they going to give it a max alpha value of just 1 with that damage level? Even with just 10 pinpoint damage, PPCs have a Ghost Heat limit of 2. Allowing dual Clan ERPPCs with the buffed damage means 30 pinpoint now.


Also, this still leaves the IS ERPPC (and regular PPC) in the dust.

They're adjusting PPC velocity by +100 in April and reducing heat .5 and 1 for ERs

View PostAresye, on 09 March 2016 - 10:43 AM, said:

Perhaps they can first fix the issue of the 0 damage ERPPC...when it passes right the F*** through the enemy mech!!! Posted Image

you realize that this happens because PPCs are treated as ballistics when it comes to impact. Just like with ballistics it's entirely possible for your bullet to travel between an arm and torso and legs without hitting anything because it didn't hit anything

#16 FupDup

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Posted 09 March 2016 - 11:19 AM

View PostSandpit, on 09 March 2016 - 11:18 AM, said:

They're adjusting PPC velocity by +100 in April and reducing heat .5 and 1 for ERs

Did they post the +100 somewhere, or was that something from the Phoenix Hawk TownHall?

#17 Quicksilver Aberration

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Posted 09 March 2016 - 11:20 AM

View PostFupDup, on 09 March 2016 - 11:19 AM, said:

Did they post the +100 somewhere, or was that something from the Phoenix Hawk TownHall?

Twitter

#18 Sandpit

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Posted 09 March 2016 - 11:20 AM

View PostFupDup, on 09 March 2016 - 11:19 AM, said:

Did they post the +100 somewhere, or was that something from the Phoenix Hawk TownHall?

Twitter
Russ responded to my tweet about the PPCs balance

#19 Moldur

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Posted 09 March 2016 - 11:41 AM

"Sounds like a good idea, I don't really know how the game should be anyway."

#20 Luminis

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Posted 09 March 2016 - 11:51 AM

ITT: People judge a possible change without knowing squat about the system replacing Ghost Heat.





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