AP514, on 28 March 2013 - 01:53 PM, said:
Actually, they've been doing both; remember the netcode? Hey, big fixes there! There've also been bug fixes in patch notes as I recall. So, this is empirically wrong, and you have no reasonable basis for this claim.
AP514, on 28 March 2013 - 01:53 PM, said:
Because it wasn't working; you'd end up playing other 'mechs just to be able to afford the rent on your Atlas, as it were. The economy was driving a lot of negative behaviors, such as people dropping into matches with arms still blown off, or with only their internal structure repaired. Since it wasn't working, PGI scrapped it, as they should - this is called "game development," and is a Good Thing.
AP514, on 28 March 2013 - 01:53 PM, said:
Might I introduce you to Jenner Football? This was a highly abused mechanic and was removed because it wasn't working for the game. Again, this is called game development, and is a Good Thing. Some kind of collision mechanic is coming back into the game, but likely not in the same form as before. Thank heavens.
AP514, on 28 March 2013 - 01:53 PM, said:
Streaks are Broken (they are supposed to have to require a new lock every time they are to be fired. making Streak Lights with ECM way OP )
...
"The defendant is charged with assault with a nerdly weapon, unlawful use of a rulebook, and practicing rules lawyering without a license. How does your client plead?"
"Your honor, my client pleads... he pleads not guilty. On the grounds that you're not a real BattleTech fan, your honor. I'm so very sorry."
"I find your client in contempt of everything. Bailiff, take him away."
AP514, on 28 March 2013 - 01:53 PM, said:
They're fixing problems while releasing new content and juggling a rewrite of the game engine on the side. This game is moving forward; your dislike of a handful of development decisions, or even the direction development is taking, does not change this. Direction can and will change during development - that's what Beta is for. PGI has done and is doing a great job developing this game thus far, and no amount of bolded underlining or Improper punctuation will change that.
PS: Not that the Tabletop Rules have any authority in this game, but TT ECM was a literally magical electronic warfare system which would interfere with sensor spotting, or even laser targeting, which passed through its bubble. Complaints that ECM isn't working like it "really" should invariably ignore applicable rules and assume that BattleTech balance rules for an incompatible game format should somehow be slavishly followed in MWO - but only when the book-waver doesn't like something.
Edited by Void Angel, 28 March 2013 - 06:35 PM.