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Calling For A Clan Unit-Wide Boycott Of Fw


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#61 Carl Vickers

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Posted 23 March 2016 - 03:25 PM

View PostRichter Kerensky, on 23 March 2016 - 01:27 PM, said:


*blitzball

Incorrect, everyone knows in the near future all sports merge to become speedball.

#62 MischiefSC

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Posted 23 March 2016 - 03:52 PM

Calvinball

#63 Khereg

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Posted 23 March 2016 - 03:54 PM

View PostMischiefSC, on 23 March 2016 - 03:52 PM, said:

Calvinball


Where the current score is Tier 1 to Potato.

#64 MischiefSC

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Posted 23 March 2016 - 04:10 PM

View PostKhereg, on 23 March 2016 - 03:54 PM, said:


Where the current score is Tier 1 to Potato.


Sounds like a standard FW match score.

#65 Ano

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Posted 23 March 2016 - 04:27 PM

View PostMischiefSC, on 23 March 2016 - 01:30 PM, said:

I would have said "croquet".


Isn't that some kind of potato?

Hm. Potato.

#66 MischiefSC

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Posted 23 March 2016 - 05:01 PM

Understandable mistake.

When you're Clan Ghost Bear any kind of potato seems like a good idea.

#67 Ano

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Posted 23 March 2016 - 07:10 PM

View PostMischiefSC, on 23 March 2016 - 05:01 PM, said:

Understandable mistake.

When you're Clan Ghost Bear any kind of potato seems like a good idea.


Given the clan heat setup, I'm going to go with "baked".

Perhaps half-baked.

/coat

#68 sycocys

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Posted 23 March 2016 - 07:33 PM

View PostGas Guzzler, on 23 March 2016 - 03:25 PM, said:


To be fair he ignores most things. Even "Hey Russ can I throw more money at you?"

That's because last time he let you, you threw rolls of pennies.

Edited by sycocys, 23 March 2016 - 07:34 PM.


#69 SA Baxter

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Posted 23 March 2016 - 09:05 PM

View Postdervishx5, on 23 March 2016 - 10:52 AM, said:


My dumb American brain has no way of interpreting this concept. If only there was some sort of ball with wooden stick analogy that could be used for us Americans.

Alas, I dream...


Some of us played cricket as a kid, because we don't all live in America. It's weird huh?

#70 Aiden Skye

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Posted 26 March 2016 - 04:09 AM

I don't know whether to feel glad or sad that the shadowcat is held in high regards vs IS mediums in this thread....when I compare its offensive quirks to that of the blackjack.

#71 Depressing-Fire

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Posted 26 March 2016 - 06:09 AM

View PostCarl Vickers, on 23 March 2016 - 03:25 PM, said:

Incorrect, everyone knows in the near future all sports merge to become speedball.
Rollerball.

#72 DaisuSaikoro Nagasawa

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Posted 02 April 2016 - 10:46 PM

For those of you who have hijacked the thread can you please just address what the OP has said/asked. It was felt strongly enough to be spoken about and we should appreciate him for coming forward and speaking.

#73 Depressing-Fire

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Posted 02 April 2016 - 11:04 PM

Yeah, nah. Lol.

#74 ImperialKnight

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Posted 02 April 2016 - 11:55 PM

my easy-mode Timberwolf says no

#75 Lunatic NEo

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Posted 03 April 2016 - 12:37 AM

Clan Engine better? Yes, less Podspace in all Omni Mechs? Also True.
Not dieing if ST, which is on nearly all Omnis pretty exposed, blows off? True. Having less Armor/Structure Quirks while having worse Hit Zones? Also True.
Having 1 Mech which can reasonalbe well field 3 UAC5? True. Facing off against at least 4 IS Mechs which can field 4 or more UAC5, which deal more Pinpoint dmg? Also True.
Getting exposed forever unloading our dmg? True. Getting wrecked by Mechs with less Weapon Load and more Pinpoint dmg? Also True.
Having very good Alpha Laser Builds? True. Overheating after second Alpha Trigger? Also True.
Having high Range Weapons? True. Doesnt matter cause every Map has a lot of Cover and Burn Times are forever, so spreading our Dmg? Also True.
Having Omni Mechs so we can field on 3 Chassis nearly identical Builds? True. Havent payed nearly double the C-Bills for it and it doesnt matter ingame cause we cant refit inplay? Also True
Shooting 2 Large Pulse does 26dmg? True. Getting 3 IS Large Pulse without Ghostheat for 33dmg in your Face? Also True.

More Alpha? Good we cant use it more then once, cause we are overheating so easy. Clan Mechs are less Heat efficient then IS Mechs, thats why you shouldnt try to go solo with our mighty Timber Wolf vs a Blacknight. He doesnt overheat that easy, he can shoot his 3 Large Pulse/Large Lasers and can shield earlier cause he has lower Burn Times, also he doesnt get Ghost Heat. Also the Timber Wolf is much more Bulky then the Blacknight.
Most of our Hardpoints are so low that we cant use Cover the way IS does, so we need to step out, expose, needing forever to unload our Lasers/AC's and stepping back into Cover. While IS Mechs with more Armor/Structure Quirks dont need to expose this long and can dish out more Pinpoint dmg.
Range from Clan Weapons is better, but ever tried to Trade off with your low mounted 4 ER Large Laser 70ton Summoner vs a 2 Gauss 65ton Jagermech? How does it work out for you? Well not so good i guess. Try it with a 65ton Ebon Jag and 2 ER Large + Gauss (all high mounted), works better? Not much, right?

Sure a T1 player can field a Claner and IS Mechs reasonalbe good but the Numbers atm are not in the favor of Clans.

#76 Lupis Volk

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Posted 03 April 2016 - 12:49 AM

View PostJman5, on 22 March 2016 - 01:59 PM, said:

Problem isn't balance. The problem is that none of the clans have their act together. They're either leader less or they only show up when things are going well. Several IS factions have real depth and don't live or die on merc units carrying them.

yep. Majority of Clammers only rear their heads when the winds are in their favour leaving the steadfast few out numbered. Meanwhile The Shield brothers and sisters of the FRR are always ready at a moment notice.

If the Clammers weren't filled with shallow, pitiful people wanting to be god teir with little effort we'd have a constant fight along the clam borders. But alas that is not so.

Edited by Lupis Volk, 03 April 2016 - 12:50 AM.


#77 Vajhra

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Posted 03 April 2016 - 02:21 AM

My beer compass is telling me the timber's model is too large in-game, and needs its model size reduced by at least 10%. Perhaps its the imaginary lat syndrome all timbers have, but it seems like its pretending to be an assault but without the armor for it. Otherwise, yea, these fights now are for IS to lose for Clan to get a chance to win... and even IS n00bs can understand 'charge!'.

#78 Rushin Roulette

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Posted 03 April 2016 - 03:32 AM

I absolutely support the sentiments of the OP. Everyone in the clans having a hard time grasping the simplest and easiest tactical practices should stay away from FW. Saing many clan PUGs are potatoes is a massive insult to every spud in history. It is just incredible how dumb and useless some can be. I have rarely seen this level of incompetence in any of the IS factions. You always get 1 or maybe 2 per match on the IS side if you have massive bad luck....but I have yet to play one single match with clan pugs filling the game where 2, 3 or even 4 absolutely refuse to play together with the rest of the team.

IS mechs and IS premades are just as beatable as clan mechs and clan premades are... you just need to get your act together and actually try to win as a team instead of whining that your godmode easybutton is not working.

...phew... that felt better now I have that off my chest :D

#79 MischiefSC

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Posted 03 April 2016 - 03:54 AM

View PostRushin Roulette, on 03 April 2016 - 03:32 AM, said:

I absolutely support the sentiments of the OP. Everyone in the clans having a hard time grasping the simplest and easiest tactical practices should stay away from FW. Saing many clan PUGs are potatoes is a massive insult to every spud in history. It is just incredible how dumb and useless some can be. I have rarely seen this level of incompetence in any of the IS factions. You always get 1 or maybe 2 per match on the IS side if you have massive bad luck....but I have yet to play one single match with clan pugs filling the game where 2, 3 or even 4 absolutely refuse to play together with the rest of the team.

IS mechs and IS premades are just as beatable as clan mechs and clan premades are... you just need to get your act together and actually try to win as a team instead of whining that your godmode easybutton is not working.

...phew... that felt better now I have that off my chest Posted Image


Telling you man, it was having OP tech for 2 years. Now having to actually get good and use tactics and strategy to win seems like 'too much work' and such for some people. You give someone a huge advantage for long enough and that's their view of 'normal'.

The reality is that most Clan units win just fine. I know all the ones I played with did. They're just typically ones who've moved around and played IS and Clan both and so had to actually learn to be good at the game to win instead of just banking on having balance skewed in their favor.

The really ironic bit?

Even if the IS was OP right now when the shoe was on the other put and 10x as much so the IS players still showed up, played and won matches. That was when balance was clownshoes broken in Clans favor by a huge stretch.

That's what makes this so funny. Balance right now is pretty close to even. Very give and take, units winning consistently on both sides and the Clan players have flat out *quit*. Flounced their hair, cried and went home. IS showed up even when the advantage hugely favored the Clans.

That's why people hold the Clan players is such absolute contempt overall. This whole situation has proven out exactly all the worst of what people have been saying since the beginning - there's a big contingent of people who only played Clans when they were OP and the moment they had to actually GIT GUD and win with skills instead of exploiting broken balance they cried, threw a tantrum and ran away.

This whole situation is why the BT community at large (TT through to MW:O) have disliked the Clans. They attract a particular flavor of player that is, at heart, unwilling to play on an even field and lacking the spine to show up for a challenge.

#80 DevlinCognito

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Posted 03 April 2016 - 08:43 AM

Aye, it is pretty balanced at the moment.

Inner Sphere Mechs are crunchy. Yes they stand up longer and (properly built) put out alphas that rival equal tonnage Clan Omnis, but once they lose a torso, they dead.

Clan Mechs on the other hand are chewy. While not as initially tough as Inner Sphere, they can still lose a torso and continue fighting with big payloads (again if built right).

No matter what is said or done though, fanatics from BOTH sides are going to cry, moan and ***** that THEIR side is hard done by, nothing will change that. Anyone with an ounce of sense though will ignore these wild eyed idiots.

I've seen people jump on the fact that the IS quirks are so OP. 'Look! The IS have a 50 tonne Mech that is so over quirked it has the armour of a 70 tonner! That proves IS are OP.. ' yet not one of these people have asked themselves why the 4SP isn't seen continuously with all these uber quirks. They complain the Black Knight is the most OP Mech in the game, yet are quite happy to forget that the IS can't build a 75 tonne Mech that has a 72 point alpha, moves at 87kph and can afford to lose a torso without going boom. They can't seem to wrap their heads round that yes Clans outrange IS and have lighter weapons, but they need to hold their weapons on target for longer to get the full effect. Some people are going to complain no matter what.





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